| 1 | (generated 2012-05-03 16:51:35 UTC) |
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| 2 | |
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| 3 | OS : Linux 3.2.0-2-amd64 (#1 SMP Sun Apr 15 16:47:38 UTC 2012) |
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| 4 | CPU : x86_64, AMD Athlon 64 X2 Dual Core Processor 6000+ (1x2x1), 3.02 GHz |
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| 5 | Memory : 2011 MiB; 627 MiB free |
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| 6 | Graphics Card : NVIDIA GeForce 8600 GT/PCIe/SSE2 |
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| 7 | OpenGL Drivers : 3.3.0 NVIDIA 295.40; OpenGL 3.3.0 NVIDIA 295.40 |
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| 8 | Video Mode : 1680x1050:32 |
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| 9 | Sound Card : Unknown |
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| 10 | Sound Drivers : Unknown |
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| 11 | |
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| 12 | OpenGL Extensions: |
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| 13 | GL_ARB_base_instance |
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| 14 | GL_ARB_blend_func_extended |
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| 15 | GL_ARB_color_buffer_float |
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| 16 | GL_ARB_compatibility |
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| 17 | GL_ARB_compressed_texture_pixel_storage |
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| 18 | GL_ARB_conservative_depth |
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| 19 | GL_ARB_copy_buffer |
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| 20 | GL_ARB_depth_buffer_float |
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| 21 | GL_ARB_depth_clamp |
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| 22 | GL_ARB_depth_texture |
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| 23 | GL_ARB_draw_buffers |
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| 24 | GL_ARB_draw_elements_base_vertex |
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| 25 | GL_ARB_draw_instanced |
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| 26 | GL_ARB_ES2_compatibility |
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| 27 | GL_ARB_explicit_attrib_location |
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| 28 | GL_ARB_fragment_coord_conventions |
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| 29 | GL_ARB_fragment_program |
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| 30 | GL_ARB_fragment_program_shadow |
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| 31 | GL_ARB_fragment_shader |
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| 32 | GL_ARB_framebuffer_object |
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| 33 | GL_ARB_framebuffer_sRGB |
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| 34 | GL_ARB_geometry_shader4 |
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| 35 | GL_ARB_get_program_binary |
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| 36 | GL_ARB_half_float_pixel |
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| 37 | GL_ARB_half_float_vertex |
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| 38 | GL_ARB_imaging |
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| 39 | GL_ARB_instanced_arrays |
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| 40 | GL_ARB_internalformat_query |
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| 41 | GL_ARB_map_buffer_alignment |
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| 42 | GL_ARB_map_buffer_range |
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| 43 | GL_ARB_multisample |
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| 44 | GL_ARB_multitexture |
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| 45 | GL_ARB_occlusion_query |
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| 46 | GL_ARB_occlusion_query2 |
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| 47 | GL_ARB_pixel_buffer_object |
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| 48 | GL_ARB_point_parameters |
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| 49 | GL_ARB_point_sprite |
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| 50 | GL_ARB_provoking_vertex |
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| 51 | GL_ARB_robustness |
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| 52 | GL_ARB_sampler_objects |
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| 53 | GL_ARB_seamless_cube_map |
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| 54 | GL_ARB_separate_shader_objects |
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| 55 | GL_ARB_shader_bit_encoding |
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| 56 | GL_ARB_shader_objects |
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| 57 | GL_ARB_shading_language_100 |
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| 58 | GL_ARB_shading_language_420pack |
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| 59 | GL_ARB_shading_language_include |
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| 60 | GL_ARB_shading_language_packing |
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| 61 | GL_ARB_shadow |
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| 62 | GL_ARB_sync |
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| 63 | GL_ARB_texture_border_clamp |
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| 64 | GL_ARB_texture_buffer_object |
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| 65 | GL_ARB_texture_compression |
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| 66 | GL_ARB_texture_compression_rgtc |
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| 67 | GL_ARB_texture_cube_map |
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| 68 | GL_ARB_texture_env_add |
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| 69 | GL_ARB_texture_env_combine |
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| 70 | GL_ARB_texture_env_crossbar |
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| 71 | GL_ARB_texture_env_dot3 |
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| 72 | GL_ARB_texture_float |
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| 73 | GL_ARB_texture_mirrored_repeat |
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| 74 | GL_ARB_texture_multisample |
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| 75 | GL_ARB_texture_non_power_of_two |
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| 76 | GL_ARB_texture_rectangle |
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| 77 | GL_ARB_texture_rg |
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| 78 | GL_ARB_texture_rgb10_a2ui |
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| 79 | GL_ARB_texture_storage |
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| 80 | GL_ARB_texture_swizzle |
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| 81 | GL_ARB_timer_query |
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| 82 | GL_ARB_transpose_matrix |
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| 83 | GL_ARB_uniform_buffer_object |
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| 84 | GL_ARB_vertex_array_bgra |
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| 85 | GL_ARB_vertex_array_object |
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| 86 | GL_ARB_vertex_buffer_object |
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| 87 | GL_ARB_vertex_program |
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| 88 | GL_ARB_vertex_shader |
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| 89 | GL_ARB_vertex_type_2_10_10_10_rev |
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| 90 | GL_ARB_viewport_array |
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| 91 | GL_ARB_window_pos |
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| 92 | GL_ATI_draw_buffers |
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| 93 | GL_ATI_texture_float |
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| 94 | GL_ATI_texture_mirror_once |
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| 95 | GL_S3_s3tc |
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| 96 | GL_EXT_texture_env_add |
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| 97 | GL_EXT_abgr |
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| 98 | GL_EXT_bgra |
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| 99 | GL_EXT_bindable_uniform |
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| 100 | GL_EXT_blend_color |
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| 101 | GL_EXT_blend_equation_separate |
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| 102 | GL_EXT_blend_func_separate |
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| 103 | GL_EXT_blend_minmax |
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| 104 | GL_EXT_blend_subtract |
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| 105 | GL_EXT_compiled_vertex_array |
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| 106 | GL_EXT_Cg_shader |
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| 107 | GL_EXT_depth_bounds_test |
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| 108 | GL_EXT_direct_state_access |
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| 109 | GL_EXT_draw_buffers2 |
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| 110 | GL_EXT_draw_instanced |
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| 111 | GL_EXT_draw_range_elements |
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| 112 | GL_EXT_fog_coord |
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| 113 | GL_EXT_framebuffer_blit |
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| 114 | GL_EXT_framebuffer_multisample |
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| 115 | GL_EXTX_framebuffer_mixed_formats |
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| 116 | GL_EXT_framebuffer_object |
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| 117 | GL_EXT_framebuffer_sRGB |
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| 118 | GL_EXT_geometry_shader4 |
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| 119 | GL_EXT_gpu_program_parameters |
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| 120 | GL_EXT_gpu_shader4 |
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| 121 | GL_EXT_multi_draw_arrays |
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| 122 | GL_EXT_packed_depth_stencil |
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| 123 | GL_EXT_packed_float |
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| 124 | GL_EXT_packed_pixels |
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| 125 | GL_EXT_pixel_buffer_object |
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| 126 | GL_EXT_point_parameters |
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| 127 | GL_EXT_provoking_vertex |
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| 128 | GL_EXT_rescale_normal |
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| 129 | GL_EXT_secondary_color |
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| 130 | GL_EXT_separate_shader_objects |
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| 131 | GL_EXT_separate_specular_color |
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| 132 | GL_EXT_shadow_funcs |
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| 133 | GL_EXT_stencil_two_side |
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| 134 | GL_EXT_stencil_wrap |
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| 135 | GL_EXT_texture3D |
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| 136 | GL_EXT_texture_array |
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| 137 | GL_EXT_texture_buffer_object |
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| 138 | GL_EXT_texture_compression_dxt1 |
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| 139 | GL_EXT_texture_compression_latc |
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| 140 | GL_EXT_texture_compression_rgtc |
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| 141 | GL_EXT_texture_compression_s3tc |
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| 142 | GL_EXT_texture_cube_map |
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| 143 | GL_EXT_texture_edge_clamp |
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| 144 | GL_EXT_texture_env_combine |
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| 145 | GL_EXT_texture_env_dot3 |
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| 146 | GL_EXT_texture_filter_anisotropic |
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| 147 | GL_EXT_texture_format_BGRA8888 |
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| 148 | GL_EXT_texture_integer |
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| 149 | GL_EXT_texture_lod |
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| 150 | GL_EXT_texture_lod_bias |
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| 151 | GL_EXT_texture_mirror_clamp |
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| 152 | GL_EXT_texture_object |
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| 153 | GL_EXT_texture_shared_exponent |
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| 154 | GL_EXT_texture_sRGB |
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| 155 | GL_EXT_texture_sRGB_decode |
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| 156 | GL_EXT_texture_storage |
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| 157 | GL_EXT_texture_swizzle |
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| 158 | GL_EXT_texture_type_2_10_10_10_REV |
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| 159 | GL_EXT_timer_query |
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| 160 | GL_EXT_vertex_array |
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| 161 | GL_EXT_vertex_array_bgra |
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| 162 | GL_EXT_x11_sync_object |
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| 163 | GL_EXT_import_sync_object |
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| 164 | GL_IBM_rasterpos_clip |
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| 165 | GL_IBM_texture_mirrored_repeat |
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| 166 | GL_KTX_buffer_region |
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| 167 | GL_NV_alpha_test |
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| 168 | GL_NV_blend_minmax |
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| 169 | GL_NV_blend_square |
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| 170 | GL_NV_complex_primitives |
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| 171 | GL_NV_conditional_render |
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| 172 | GL_NV_copy_depth_to_color |
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| 173 | GL_NV_copy_image |
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| 174 | GL_NV_depth_buffer_float |
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| 175 | GL_NV_depth_clamp |
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| 176 | GL_NV_explicit_multisample |
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| 177 | GL_NV_fbo_color_attachments |
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| 178 | GL_NV_fence |
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| 179 | GL_NV_float_buffer |
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| 180 | GL_NV_fog_distance |
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| 181 | GL_NV_fragdepth |
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| 182 | GL_NV_fragment_program |
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| 183 | GL_NV_fragment_program_option |
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| 184 | GL_NV_fragment_program2 |
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| 185 | GL_NV_framebuffer_multisample_coverage |
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| 186 | GL_NV_geometry_shader4 |
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| 187 | GL_NV_gpu_program4 |
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| 188 | GL_NV_half_float |
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| 189 | GL_NV_light_max_exponent |
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| 190 | GL_NV_multisample_coverage |
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| 191 | GL_NV_multisample_filter_hint |
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| 192 | GL_NV_occlusion_query |
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| 193 | GL_NV_packed_depth_stencil |
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| 194 | GL_NV_parameter_buffer_object |
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| 195 | GL_NV_parameter_buffer_object2 |
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| 196 | GL_NV_path_rendering |
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| 197 | GL_NV_pixel_data_range |
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| 198 | GL_NV_point_sprite |
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| 199 | GL_NV_primitive_restart |
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| 200 | GL_NV_register_combiners |
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| 201 | GL_NV_register_combiners2 |
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| 202 | GL_NV_shader_buffer_load |
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| 203 | GL_NV_texgen_reflection |
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| 204 | GL_NV_texture_barrier |
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| 205 | GL_NV_texture_compression_vtc |
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| 206 | GL_NV_texture_env_combine4 |
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| 207 | GL_NV_texture_expand_normal |
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| 208 | GL_NV_texture_lod_clamp |
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| 209 | GL_NV_texture_multisample |
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| 210 | GL_NV_texture_rectangle |
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| 211 | GL_NV_texture_shader |
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| 212 | GL_NV_texture_shader2 |
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| 213 | GL_NV_texture_shader3 |
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| 214 | GL_NV_transform_feedback |
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| 215 | GL_NV_vdpau_interop |
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| 216 | GL_NV_vertex_array_range |
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| 217 | GL_NV_vertex_array_range2 |
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| 218 | GL_NV_vertex_buffer_unified_memory |
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| 219 | GL_NV_vertex_program |
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| 220 | GL_NV_vertex_program1_1 |
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| 221 | GL_NV_vertex_program2 |
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| 222 | GL_NV_vertex_program2_option |
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| 223 | GL_NV_vertex_program3 |
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| 224 | GL_NVX_conditional_render |
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| 225 | GL_NVX_gpu_memory_info |
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| 226 | GL_OES_depth24 |
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| 227 | GL_OES_depth32 |
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| 228 | GL_OES_depth_texture |
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| 229 | GL_OES_element_index_uint |
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| 230 | GL_OES_fbo_render_mipmap |
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| 231 | GL_OES_get_program_binary |
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| 232 | GL_OES_mapbuffer |
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| 233 | GL_OES_packed_depth_stencil |
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| 234 | GL_OES_rgb8_rgba8 |
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| 235 | GL_OES_standard_derivatives |
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| 236 | GL_OES_texture_3D |
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| 237 | GL_OES_texture_float |
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| 238 | GL_OES_texture_float_linear |
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| 239 | GL_OES_texture_half_float |
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| 240 | GL_OES_texture_half_float_linear |
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| 241 | GL_OES_texture_npot |
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| 242 | GL_OES_vertex_array_object |
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| 243 | GL_OES_vertex_half_float |
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| 244 | GL_SGIS_generate_mipmap |
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| 245 | GL_SGIS_texture_lod |
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| 246 | GL_SGIX_depth_texture |
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| 247 | GL_SGIX_shadow |
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| 248 | GL_SUN_slice_accum |
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| 249 | |
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| 250 | SMBIOS: |
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| 251 | |
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