| 1 | /** \file mikktspace/mikktspace.c |
| 2 | * \ingroup mikktspace |
| 3 | */ |
| 4 | /** |
| 5 | * Copyright (C) 2011 by Morten S. Mikkelsen |
| 6 | * |
| 7 | * This software is provided 'as-is', without any express or implied |
| 8 | * warranty. In no event will the authors be held liable for any damages |
| 9 | * arising from the use of this software. |
| 10 | * |
| 11 | * Permission is granted to anyone to use this software for any purpose, |
| 12 | * including commercial applications, and to alter it and redistribute it |
| 13 | * freely, subject to the following restrictions: |
| 14 | * |
| 15 | * 1. The origin of this software must not be misrepresented; you must not |
| 16 | * claim that you wrote the original software. If you use this software |
| 17 | * in a product, an acknowledgment in the product documentation would be |
| 18 | * appreciated but is not required. |
| 19 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 20 | * misrepresented as being the original software. |
| 21 | * 3. This notice may not be removed or altered from any source distribution. |
| 22 | */ |
| 23 | |
| 24 | #include <assert.h> |
| 25 | #include <stdio.h> |
| 26 | #include <math.h> |
| 27 | #include <string.h> |
| 28 | #include <float.h> |
| 29 | #include <stdlib.h> |
| 30 | |
| 31 | #include "mikktspace.h" |
| 32 | |
| 33 | #define TFALSE 0 |
| 34 | #define TTRUE 1 |
| 35 | |
| 36 | #ifndef M_PI |
| 37 | #define M_PI 3.1415926535897932384626433832795 |
| 38 | #endif |
| 39 | |
| 40 | #define INTERNAL_RND_SORT_SEED 39871946 |
| 41 | |
| 42 | // internal structure |
| 43 | typedef struct |
| 44 | { |
| 45 | float x, y, z; |
| 46 | } SVec3; |
| 47 | |
| 48 | static tbool veq( const SVec3 v1, const SVec3 v2 ) |
| 49 | { |
| 50 | return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z); |
| 51 | } |
| 52 | |
| 53 | static SVec3 vadd( const SVec3 v1, const SVec3 v2 ) |
| 54 | { |
| 55 | SVec3 vRes; |
| 56 | |
| 57 | vRes.x = v1.x + v2.x; |
| 58 | vRes.y = v1.y + v2.y; |
| 59 | vRes.z = v1.z + v2.z; |
| 60 | |
| 61 | return vRes; |
| 62 | } |
| 63 | |
| 64 | |
| 65 | static SVec3 vsub( const SVec3 v1, const SVec3 v2 ) |
| 66 | { |
| 67 | SVec3 vRes; |
| 68 | |
| 69 | vRes.x = v1.x - v2.x; |
| 70 | vRes.y = v1.y - v2.y; |
| 71 | vRes.z = v1.z - v2.z; |
| 72 | |
| 73 | return vRes; |
| 74 | } |
| 75 | |
| 76 | static SVec3 vscale(const float fS, const SVec3 v) |
| 77 | { |
| 78 | SVec3 vRes; |
| 79 | |
| 80 | vRes.x = fS * v.x; |
| 81 | vRes.y = fS * v.y; |
| 82 | vRes.z = fS * v.z; |
| 83 | |
| 84 | return vRes; |
| 85 | } |
| 86 | |
| 87 | static float LengthSquared( const SVec3 v ) |
| 88 | { |
| 89 | return v.x*v.x + v.y*v.y + v.z*v.z; |
| 90 | } |
| 91 | |
| 92 | static float Length( const SVec3 v ) |
| 93 | { |
| 94 | return sqrtf(LengthSquared(v)); |
| 95 | } |
| 96 | |
| 97 | static SVec3 Normalize( const SVec3 v ) |
| 98 | { |
| 99 | return vscale(1 / Length(v), v); |
| 100 | } |
| 101 | |
| 102 | static float vdot( const SVec3 v1, const SVec3 v2) |
| 103 | { |
| 104 | return v1.x*v2.x + v1.y*v2.y + v1.z*v2.z; |
| 105 | } |
| 106 | |
| 107 | |
| 108 | static tbool NotZero(const float fX) |
| 109 | { |
| 110 | // could possibly use FLT_EPSILON instead |
| 111 | return fabsf(fX) > FLT_MIN; |
| 112 | } |
| 113 | |
| 114 | static tbool VNotZero(const SVec3 v) |
| 115 | { |
| 116 | // might change this to an epsilon based test |
| 117 | return NotZero(v.x) || NotZero(v.y) || NotZero(v.z); |
| 118 | } |
| 119 | |
| 120 | |
| 121 | |
| 122 | typedef struct |
| 123 | { |
| 124 | int iNrFaces; |
| 125 | int * pTriMembers; |
| 126 | } SSubGroup; |
| 127 | |
| 128 | typedef struct |
| 129 | { |
| 130 | int iNrFaces; |
| 131 | int * pFaceIndices; |
| 132 | int iVertexRepresentitive; |
| 133 | tbool bOrientPreservering; |
| 134 | } SGroup; |
| 135 | |
| 136 | // |
| 137 | #define MARK_DEGENERATE 1 |
| 138 | #define QUAD_ONE_DEGEN_TRI 2 |
| 139 | #define GROUP_WITH_ANY 4 |
| 140 | #define ORIENT_PRESERVING 8 |
| 141 | |
| 142 | |
| 143 | |
| 144 | typedef struct |
| 145 | { |
| 146 | int FaceNeighbors[3]; |
| 147 | SGroup * AssignedGroup[3]; |
| 148 | |
| 149 | // normalized first order face derivatives |
| 150 | SVec3 vOs, vOt; |
| 151 | float fMagS, fMagT; // original magnitudes |
| 152 | |
| 153 | // determines if the current and the next triangle are a quad. |
| 154 | int iOrgFaceNumber; |
| 155 | int iFlag, iTSpacesOffs; |
| 156 | unsigned char vert_num[4]; |
| 157 | } STriInfo; |
| 158 | |
| 159 | typedef struct |
| 160 | { |
| 161 | SVec3 vOs; |
| 162 | float fMagS; |
| 163 | SVec3 vOt; |
| 164 | float fMagT; |
| 165 | int iCounter; // this is to average back into quads. |
| 166 | tbool bOrient; |
| 167 | } STSpace; |
| 168 | |
| 169 | static int GenerateInitialVerticesIndexList(STriInfo pTriInfos[], int piTriList_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); |
| 170 | static void GenerateSharedVerticesIndexList(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); |
| 171 | static void InitTriInfo(STriInfo pTriInfos[], const int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); |
| 172 | static int Build4RuleGroups(STriInfo pTriInfos[], SGroup pGroups[], int piGroupTrianglesBuffer[], const int piTriListIn[], const int iNrTrianglesIn); |
| 173 | static tbool GenerateTSpaces(STSpace psTspace[], const STriInfo pTriInfos[], const SGroup pGroups[], |
| 174 | const int iNrActiveGroups, const int piTriListIn[], const float fThresCos, |
| 175 | const SMikkTSpaceContext * pContext); |
| 176 | |
| 177 | static int MakeIndex(const int iFace, const int iVert) |
| 178 | { |
| 179 | assert(iVert>=0 && iVert<4 && iFace>=0); |
| 180 | return (iFace<<2) | (iVert&0x3); |
| 181 | } |
| 182 | |
| 183 | static void IndexToData(int * piFace, int * piVert, const int iIndexIn) |
| 184 | { |
| 185 | piVert[0] = iIndexIn&0x3; |
| 186 | piFace[0] = iIndexIn>>2; |
| 187 | } |
| 188 | |
| 189 | static STSpace AvgTSpace(const STSpace * pTS0, const STSpace * pTS1) |
| 190 | { |
| 191 | STSpace ts_res; |
| 192 | |
| 193 | // this if is important. Due to floating point precision |
| 194 | // averaging when ts0==ts1 will cause a slight difference |
| 195 | // which results in tangent space splits later on |
| 196 | if (pTS0->fMagS==pTS1->fMagS && pTS0->fMagT==pTS1->fMagT && |
| 197 | veq(pTS0->vOs,pTS1->vOs) && veq(pTS0->vOt, pTS1->vOt)) |
| 198 | { |
| 199 | ts_res.fMagS = pTS0->fMagS; |
| 200 | ts_res.fMagT = pTS0->fMagT; |
| 201 | ts_res.vOs = pTS0->vOs; |
| 202 | ts_res.vOt = pTS0->vOt; |
| 203 | } |
| 204 | else |
| 205 | { |
| 206 | ts_res.fMagS = 0.5f*(pTS0->fMagS+pTS1->fMagS); |
| 207 | ts_res.fMagT = 0.5f*(pTS0->fMagT+pTS1->fMagT); |
| 208 | ts_res.vOs = vadd(pTS0->vOs,pTS1->vOs); |
| 209 | ts_res.vOt = vadd(pTS0->vOt,pTS1->vOt); |
| 210 | if ( VNotZero(ts_res.vOs) ) ts_res.vOs = Normalize(ts_res.vOs); |
| 211 | if ( VNotZero(ts_res.vOt) ) ts_res.vOt = Normalize(ts_res.vOt); |
| 212 | } |
| 213 | |
| 214 | return ts_res; |
| 215 | } |
| 216 | |
| 217 | |
| 218 | |
| 219 | static SVec3 GetPosition(const SMikkTSpaceContext * pContext, const int index); |
| 220 | static SVec3 GetNormal(const SMikkTSpaceContext * pContext, const int index); |
| 221 | static SVec3 GetTexCoord(const SMikkTSpaceContext * pContext, const int index); |
| 222 | |
| 223 | |
| 224 | // degen triangles |
| 225 | static void DegenPrologue(STriInfo pTriInfos[], int piTriList_out[], const int iNrTrianglesIn, const int iTotTris); |
| 226 | static void DegenEpilogue(STSpace psTspace[], STriInfo pTriInfos[], int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn, const int iTotTris); |
| 227 | |
| 228 | |
| 229 | tbool genTangSpaceDefault(const SMikkTSpaceContext * pContext) |
| 230 | { |
| 231 | return genTangSpace(pContext, 180.0f); |
| 232 | } |
| 233 | |
| 234 | tbool genTangSpace(const SMikkTSpaceContext * pContext, const float fAngularThreshold) |
| 235 | { |
| 236 | // count nr_triangles |
| 237 | int * piTriListIn = NULL, * piGroupTrianglesBuffer = NULL; |
| 238 | STriInfo * pTriInfos = NULL; |
| 239 | SGroup * pGroups = NULL; |
| 240 | STSpace * psTspace = NULL; |
| 241 | int iNrTrianglesIn = 0, f=0, t=0, i=0; |
| 242 | int iNrTSPaces = 0, iTotTris = 0, iDegenTriangles = 0, iNrMaxGroups = 0; |
| 243 | int iNrActiveGroups = 0, index = 0; |
| 244 | const int iNrFaces = pContext->m_pInterface->m_getNumFaces(pContext); |
| 245 | tbool bRes = TFALSE; |
| 246 | const float fThresCos = (float) cos((fAngularThreshold*(float)M_PI)/180.0f); |
| 247 | |
| 248 | // verify all call-backs have been set |
| 249 | if ( pContext->m_pInterface->m_getNumFaces==NULL || |
| 250 | pContext->m_pInterface->m_getNumVerticesOfFace==NULL || |
| 251 | pContext->m_pInterface->m_getPosition==NULL || |
| 252 | pContext->m_pInterface->m_getNormal==NULL || |
| 253 | pContext->m_pInterface->m_getTexCoord==NULL ) |
| 254 | return TFALSE; |
| 255 | |
| 256 | // count triangles on supported faces |
| 257 | for (f=0; f<iNrFaces; f++) |
| 258 | { |
| 259 | const int verts = pContext->m_pInterface->m_getNumVerticesOfFace(pContext, f); |
| 260 | if (verts==3) ++iNrTrianglesIn; |
| 261 | else if(verts==4) iNrTrianglesIn += 2; |
| 262 | } |
| 263 | if (iNrTrianglesIn<=0) return TFALSE; |
| 264 | |
| 265 | // allocate memory for an index list |
| 266 | piTriListIn = (int *) malloc(sizeof(int)*3*iNrTrianglesIn); |
| 267 | pTriInfos = (STriInfo *) malloc(sizeof(STriInfo)*iNrTrianglesIn); |
| 268 | if (piTriListIn==NULL || pTriInfos==NULL) |
| 269 | { |
| 270 | if (piTriListIn!=NULL) free(piTriListIn); |
| 271 | if (pTriInfos!=NULL) free(pTriInfos); |
| 272 | return TFALSE; |
| 273 | } |
| 274 | |
| 275 | // make an initial triangle --> face index list |
| 276 | iNrTSPaces = GenerateInitialVerticesIndexList(pTriInfos, piTriListIn, pContext, iNrTrianglesIn); |
| 277 | |
| 278 | // make a welded index list of identical positions and attributes (pos, norm, texc) |
| 279 | //printf("gen welded index list begin\n"); |
| 280 | GenerateSharedVerticesIndexList(piTriListIn, pContext, iNrTrianglesIn); |
| 281 | //printf("gen welded index list end\n"); |
| 282 | |
| 283 | // Mark all degenerate triangles |
| 284 | iTotTris = iNrTrianglesIn; |
| 285 | iDegenTriangles = 0; |
| 286 | for (t=0; t<iTotTris; t++) |
| 287 | { |
| 288 | const int i0 = piTriListIn[t*3+0]; |
| 289 | const int i1 = piTriListIn[t*3+1]; |
| 290 | const int i2 = piTriListIn[t*3+2]; |
| 291 | const SVec3 p0 = GetPosition(pContext, i0); |
| 292 | const SVec3 p1 = GetPosition(pContext, i1); |
| 293 | const SVec3 p2 = GetPosition(pContext, i2); |
| 294 | if (veq(p0,p1) || veq(p0,p2) || veq(p1,p2)) // degenerate |
| 295 | { |
| 296 | pTriInfos[t].iFlag |= MARK_DEGENERATE; |
| 297 | ++iDegenTriangles; |
| 298 | } |
| 299 | } |
| 300 | iNrTrianglesIn = iTotTris - iDegenTriangles; |
| 301 | |
| 302 | // mark all triangle pairs that belong to a quad with only one |
| 303 | // good triangle. These need special treatment in DegenEpilogue(). |
| 304 | // Additionally, move all good triangles to the start of |
| 305 | // pTriInfos[] and piTriListIn[] without changing order and |
| 306 | // put the degenerate triangles last. |
| 307 | DegenPrologue(pTriInfos, piTriListIn, iNrTrianglesIn, iTotTris); |
| 308 | |
| 309 | |
| 310 | // evaluate triangle level attributes and neighbor list |
| 311 | //printf("gen neighbors list begin\n"); |
| 312 | InitTriInfo(pTriInfos, piTriListIn, pContext, iNrTrianglesIn); |
| 313 | //printf("gen neighbors list end\n"); |
| 314 | |
| 315 | |
| 316 | // based on the 4 rules, identify groups based on connectivity |
| 317 | iNrMaxGroups = iNrTrianglesIn*3; |
| 318 | pGroups = (SGroup *) malloc(sizeof(SGroup)*iNrMaxGroups); |
| 319 | piGroupTrianglesBuffer = (int *) malloc(sizeof(int)*iNrTrianglesIn*3); |
| 320 | if (pGroups==NULL || piGroupTrianglesBuffer==NULL) |
| 321 | { |
| 322 | if (pGroups!=NULL) free(pGroups); |
| 323 | if (piGroupTrianglesBuffer!=NULL) free(piGroupTrianglesBuffer); |
| 324 | free(piTriListIn); |
| 325 | free(pTriInfos); |
| 326 | return TFALSE; |
| 327 | } |
| 328 | //printf("gen 4rule groups begin\n"); |
| 329 | iNrActiveGroups = |
| 330 | Build4RuleGroups(pTriInfos, pGroups, piGroupTrianglesBuffer, piTriListIn, iNrTrianglesIn); |
| 331 | //printf("gen 4rule groups end\n"); |
| 332 | |
| 333 | // |
| 334 | |
| 335 | psTspace = (STSpace *) malloc(sizeof(STSpace)*iNrTSPaces); |
| 336 | if (psTspace==NULL) |
| 337 | { |
| 338 | free(piTriListIn); |
| 339 | free(pTriInfos); |
| 340 | free(pGroups); |
| 341 | free(piGroupTrianglesBuffer); |
| 342 | return TFALSE; |
| 343 | } |
| 344 | memset(psTspace, 0, sizeof(STSpace)*iNrTSPaces); |
| 345 | for (t=0; t<iNrTSPaces; t++) |
| 346 | { |
| 347 | psTspace[t].vOs.x=1.0f; psTspace[t].vOs.y=0.0f; psTspace[t].vOs.z=0.0f; psTspace[t].fMagS = 1.0f; |
| 348 | psTspace[t].vOt.x=0.0f; psTspace[t].vOt.y=1.0f; psTspace[t].vOt.z=0.0f; psTspace[t].fMagT = 1.0f; |
| 349 | } |
| 350 | |
| 351 | // make tspaces, each group is split up into subgroups if necessary |
| 352 | // based on fAngularThreshold. Finally a tangent space is made for |
| 353 | // every resulting subgroup |
| 354 | //printf("gen tspaces begin\n"); |
| 355 | bRes = GenerateTSpaces(psTspace, pTriInfos, pGroups, iNrActiveGroups, piTriListIn, fThresCos, pContext); |
| 356 | //printf("gen tspaces end\n"); |
| 357 | |
| 358 | // clean up |
| 359 | free(pGroups); |
| 360 | free(piGroupTrianglesBuffer); |
| 361 | |
| 362 | if (!bRes) // if an allocation in GenerateTSpaces() failed |
| 363 | { |
| 364 | // clean up and return false |
| 365 | free(pTriInfos); free(piTriListIn); free(psTspace); |
| 366 | return TFALSE; |
| 367 | } |
| 368 | |
| 369 | |
| 370 | // degenerate quads with one good triangle will be fixed by copying a space from |
| 371 | // the good triangle to the coinciding vertex. |
| 372 | // all other degenerate triangles will just copy a space from any good triangle |
| 373 | // with the same welded index in piTriListIn[]. |
| 374 | DegenEpilogue(psTspace, pTriInfos, piTriListIn, pContext, iNrTrianglesIn, iTotTris); |
| 375 | |
| 376 | free(pTriInfos); free(piTriListIn); |
| 377 | |
| 378 | index = 0; |
| 379 | for (f=0; f<iNrFaces; f++) |
| 380 | { |
| 381 | const int verts = pContext->m_pInterface->m_getNumVerticesOfFace(pContext, f); |
| 382 | if (verts!=3 && verts!=4) continue; |
| 383 | |
| 384 | |
| 385 | // I've decided to let degenerate triangles and group-with-anythings |
| 386 | // vary between left/right hand coordinate systems at the vertices. |
| 387 | // All healthy triangles on the other hand are built to always be either or. |
| 388 | |
| 389 | /*// force the coordinate system orientation to be uniform for every face. |
| 390 | // (this is already the case for good triangles but not for |
| 391 | // degenerate ones and those with bGroupWithAnything==true) |
| 392 | bool bOrient = psTspace[index].bOrient; |
| 393 | if (psTspace[index].iCounter == 0) // tspace was not derived from a group |
| 394 | { |
| 395 | // look for a space created in GenerateTSpaces() by iCounter>0 |
| 396 | bool bNotFound = true; |
| 397 | int i=1; |
| 398 | while (i<verts && bNotFound) |
| 399 | { |
| 400 | if (psTspace[index+i].iCounter > 0) bNotFound=false; |
| 401 | else ++i; |
| 402 | } |
| 403 | if (!bNotFound) bOrient = psTspace[index+i].bOrient; |
| 404 | }*/ |
| 405 | |
| 406 | // set data |
| 407 | for (i=0; i<verts; i++) |
| 408 | { |
| 409 | const STSpace * pTSpace = &psTspace[index]; |
| 410 | float tang[] = {pTSpace->vOs.x, pTSpace->vOs.y, pTSpace->vOs.z}; |
| 411 | float bitang[] = {pTSpace->vOt.x, pTSpace->vOt.y, pTSpace->vOt.z}; |
| 412 | if (pContext->m_pInterface->m_setTSpace!=NULL) |
| 413 | pContext->m_pInterface->m_setTSpace(pContext, tang, bitang, pTSpace->fMagS, pTSpace->fMagT, pTSpace->bOrient, f, i); |
| 414 | if (pContext->m_pInterface->m_setTSpaceBasic!=NULL) |
| 415 | pContext->m_pInterface->m_setTSpaceBasic(pContext, tang, pTSpace->bOrient==TTRUE ? 1.0f : (-1.0f), f, i); |
| 416 | |
| 417 | ++index; |
| 418 | } |
| 419 | } |
| 420 | |
| 421 | free(psTspace); |
| 422 | |
| 423 | |
| 424 | return TTRUE; |
| 425 | } |
| 426 | |
| 427 | /////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| 428 | |
| 429 | typedef struct |
| 430 | { |
| 431 | float vert[3]; |
| 432 | int index; |
| 433 | } STmpVert; |
| 434 | |
| 435 | const int g_iCells = 2048; |
| 436 | |
| 437 | #ifdef _MSC_VER |
| 438 | #define NOINLINE __declspec(noinline) |
| 439 | #else |
| 440 | #define NOINLINE __attribute__ ((noinline)) |
| 441 | #endif |
| 442 | |
| 443 | // it is IMPORTANT that this function is called to evaluate the hash since |
| 444 | // inlining could potentially reorder instructions and generate different |
| 445 | // results for the same effective input value fVal. |
| 446 | NOINLINE int FindGridCell(const float fMin, const float fMax, const float fVal) |
| 447 | { |
| 448 | const float fIndex = g_iCells * ((fVal-fMin)/(fMax-fMin)); |
| 449 | const int iIndex = fIndex<0?0:((int)fIndex); |
| 450 | return iIndex<g_iCells?iIndex:(g_iCells-1); |
| 451 | } |
| 452 | |
| 453 | static void MergeVertsFast(int piTriList_in_and_out[], STmpVert pTmpVert[], const SMikkTSpaceContext * pContext, const int iL_in, const int iR_in); |
| 454 | static void MergeVertsSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int pTable[], const int iEntries); |
| 455 | static void GenerateSharedVerticesIndexListSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); |
| 456 | |
| 457 | static void GenerateSharedVerticesIndexList(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) |
| 458 | { |
| 459 | |
| 460 | // Generate bounding box |
| 461 | int * piHashTable=NULL, * piHashCount=NULL, * piHashOffsets=NULL, * piHashCount2=NULL; |
| 462 | STmpVert * pTmpVert = NULL; |
| 463 | int i=0, iChannel=0, k=0, e=0; |
| 464 | int iMaxCount=0; |
| 465 | SVec3 vMin = GetPosition(pContext, 0), vMax = vMin, vDim; |
| 466 | float fMin, fMax; |
| 467 | for (i=1; i<(iNrTrianglesIn*3); i++) |
| 468 | { |
| 469 | const int index = piTriList_in_and_out[i]; |
| 470 | |
| 471 | const SVec3 vP = GetPosition(pContext, index); |
| 472 | if (vMin.x > vP.x) vMin.x = vP.x; |
| 473 | else if(vMax.x < vP.x) vMax.x = vP.x; |
| 474 | if (vMin.y > vP.y) vMin.y = vP.y; |
| 475 | else if(vMax.y < vP.y) vMax.y = vP.y; |
| 476 | if (vMin.z > vP.z) vMin.z = vP.z; |
| 477 | else if(vMax.z < vP.z) vMax.z = vP.z; |
| 478 | } |
| 479 | |
| 480 | vDim = vsub(vMax,vMin); |
| 481 | iChannel = 0; |
| 482 | fMin = vMin.x; fMax=vMax.x; |
| 483 | if (vDim.y>vDim.x && vDim.y>vDim.z) |
| 484 | { |
| 485 | iChannel=1; |
| 486 | fMin = vMin.y, fMax=vMax.y; |
| 487 | } |
| 488 | else if(vDim.z>vDim.x) |
| 489 | { |
| 490 | iChannel=2; |
| 491 | fMin = vMin.z, fMax=vMax.z; |
| 492 | } |
| 493 | |
| 494 | // make allocations |
| 495 | piHashTable = (int *) malloc(sizeof(int)*iNrTrianglesIn*3); |
| 496 | piHashCount = (int *) malloc(sizeof(int)*g_iCells); |
| 497 | piHashOffsets = (int *) malloc(sizeof(int)*g_iCells); |
| 498 | piHashCount2 = (int *) malloc(sizeof(int)*g_iCells); |
| 499 | |
| 500 | if (piHashTable==NULL || piHashCount==NULL || piHashOffsets==NULL || piHashCount2==NULL) |
| 501 | { |
| 502 | if (piHashTable!=NULL) free(piHashTable); |
| 503 | if (piHashCount!=NULL) free(piHashCount); |
| 504 | if (piHashOffsets!=NULL) free(piHashOffsets); |
| 505 | if (piHashCount2!=NULL) free(piHashCount2); |
| 506 | GenerateSharedVerticesIndexListSlow(piTriList_in_and_out, pContext, iNrTrianglesIn); |
| 507 | return; |
| 508 | } |
| 509 | memset(piHashCount, 0, sizeof(int)*g_iCells); |
| 510 | memset(piHashCount2, 0, sizeof(int)*g_iCells); |
| 511 | |
| 512 | // count amount of elements in each cell unit |
| 513 | for (i=0; i<(iNrTrianglesIn*3); i++) |
| 514 | { |
| 515 | const int index = piTriList_in_and_out[i]; |
| 516 | const SVec3 vP = GetPosition(pContext, index); |
| 517 | const float fVal = iChannel==0 ? vP.x : (iChannel==1 ? vP.y : vP.z); |
| 518 | const int iCell = FindGridCell(fMin, fMax, fVal); |
| 519 | ++piHashCount[iCell]; |
| 520 | } |
| 521 | |
| 522 | // evaluate start index of each cell. |
| 523 | piHashOffsets[0]=0; |
| 524 | for (k=1; k<g_iCells; k++) |
| 525 | piHashOffsets[k]=piHashOffsets[k-1]+piHashCount[k-1]; |
| 526 | |
| 527 | // insert vertices |
| 528 | for (i=0; i<(iNrTrianglesIn*3); i++) |
| 529 | { |
| 530 | const int index = piTriList_in_and_out[i]; |
| 531 | const SVec3 vP = GetPosition(pContext, index); |
| 532 | const float fVal = iChannel==0 ? vP.x : (iChannel==1 ? vP.y : vP.z); |
| 533 | const int iCell = FindGridCell(fMin, fMax, fVal); |
| 534 | int * pTable = NULL; |
| 535 | |
| 536 | assert(piHashCount2[iCell]<piHashCount[iCell]); |
| 537 | pTable = &piHashTable[piHashOffsets[iCell]]; |
| 538 | pTable[piHashCount2[iCell]] = i; // vertex i has been inserted. |
| 539 | ++piHashCount2[iCell]; |
| 540 | } |
| 541 | for (k=0; k<g_iCells; k++) |
| 542 | assert(piHashCount2[k] == piHashCount[k]); // verify the count |
| 543 | free(piHashCount2); |
| 544 | |
| 545 | // find maximum amount of entries in any hash entry |
| 546 | iMaxCount = piHashCount[0]; |
| 547 | for (k=1; k<g_iCells; k++) |
| 548 | if (iMaxCount<piHashCount[k]) |
| 549 | iMaxCount=piHashCount[k]; |
| 550 | pTmpVert = (STmpVert *) malloc(sizeof(STmpVert)*iMaxCount); |
| 551 | |
| 552 | |
| 553 | // complete the merge |
| 554 | for (k=0; k<g_iCells; k++) |
| 555 | { |
| 556 | // extract table of cell k and amount of entries in it |
| 557 | int * pTable = &piHashTable[piHashOffsets[k]]; |
| 558 | const int iEntries = piHashCount[k]; |
| 559 | if (iEntries < 2) continue; |
| 560 | |
| 561 | if (pTmpVert!=NULL) |
| 562 | { |
| 563 | for (e=0; e<iEntries; e++) |
| 564 | { |
| 565 | int i = pTable[e]; |
| 566 | const SVec3 vP = GetPosition(pContext, piTriList_in_and_out[i]); |
| 567 | pTmpVert[e].vert[0] = vP.x; pTmpVert[e].vert[1] = vP.y; |
| 568 | pTmpVert[e].vert[2] = vP.z; pTmpVert[e].index = i; |
| 569 | } |
| 570 | MergeVertsFast(piTriList_in_and_out, pTmpVert, pContext, 0, iEntries-1); |
| 571 | } |
| 572 | else |
| 573 | MergeVertsSlow(piTriList_in_and_out, pContext, pTable, iEntries); |
| 574 | } |
| 575 | |
| 576 | if (pTmpVert!=NULL) { free(pTmpVert); } |
| 577 | free(piHashTable); |
| 578 | free(piHashCount); |
| 579 | free(piHashOffsets); |
| 580 | } |
| 581 | |
| 582 | static void MergeVertsFast(int piTriList_in_and_out[], STmpVert pTmpVert[], const SMikkTSpaceContext * pContext, const int iL_in, const int iR_in) |
| 583 | { |
| 584 | // make bbox |
| 585 | int c=0, l=0, channel=0; |
| 586 | float fvMin[3], fvMax[3]; |
| 587 | float dx=0, dy=0, dz=0, fSep=0; |
| 588 | for (c=0; c<3; c++) |
| 589 | { fvMin[c]=pTmpVert[iL_in].vert[c]; fvMax[c]=fvMin[c]; } |
| 590 | for (l=(iL_in+1); l<=iR_in; l++) |
| 591 | for (c=0; c<3; c++) |
| 592 | if (fvMin[c]>pTmpVert[l].vert[c]) fvMin[c]=pTmpVert[l].vert[c]; |
| 593 | else if(fvMax[c]<pTmpVert[l].vert[c]) fvMax[c]=pTmpVert[l].vert[c]; |
| 594 | |
| 595 | dx = fvMax[0]-fvMin[0]; |
| 596 | dy = fvMax[1]-fvMin[1]; |
| 597 | dz = fvMax[2]-fvMin[2]; |
| 598 | |
| 599 | channel = 0; |
| 600 | if (dy>dx && dy>dz) channel=1; |
| 601 | else if(dz>dx) channel=2; |
| 602 | |
| 603 | fSep = 0.5f*(fvMax[channel]+fvMin[channel]); |
| 604 | |
| 605 | // terminate recursion when the separation/average value |
| 606 | // is no longer strictly between fMin and fMax values. |
| 607 | if (fSep>=fvMax[channel] || fSep<=fvMin[channel]) |
| 608 | { |
| 609 | // complete the weld |
| 610 | for (l=iL_in; l<=iR_in; l++) |
| 611 | { |
| 612 | int i = pTmpVert[l].index; |
| 613 | const int index = piTriList_in_and_out[i]; |
| 614 | const SVec3 vP = GetPosition(pContext, index); |
| 615 | const SVec3 vN = GetNormal(pContext, index); |
| 616 | const SVec3 vT = GetTexCoord(pContext, index); |
| 617 | |
| 618 | tbool bNotFound = TTRUE; |
| 619 | int l2=iL_in, i2rec=-1; |
| 620 | while (l2<l && bNotFound) |
| 621 | { |
| 622 | const int i2 = pTmpVert[l2].index; |
| 623 | const int index2 = piTriList_in_and_out[i2]; |
| 624 | const SVec3 vP2 = GetPosition(pContext, index2); |
| 625 | const SVec3 vN2 = GetNormal(pContext, index2); |
| 626 | const SVec3 vT2 = GetTexCoord(pContext, index2); |
| 627 | i2rec=i2; |
| 628 | |
| 629 | //if(vP==vP2 && vN==vN2 && vT==vT2) |
| 630 | if (vP.x==vP2.x && vP.y==vP2.y && vP.z==vP2.z && |
| 631 | vN.x==vN2.x && vN.y==vN2.y && vN.z==vN2.z && |
| 632 | vT.x==vT2.x && vT.y==vT2.y && vT.z==vT2.z) |
| 633 | bNotFound = TFALSE; |
| 634 | else |
| 635 | ++l2; |
| 636 | } |
| 637 | |
| 638 | // merge if previously found |
| 639 | if (!bNotFound) |
| 640 | piTriList_in_and_out[i] = piTriList_in_and_out[i2rec]; |
| 641 | } |
| 642 | } |
| 643 | else |
| 644 | { |
| 645 | int iL=iL_in, iR=iR_in; |
| 646 | assert((iR_in-iL_in)>0); // at least 2 entries |
| 647 | |
| 648 | // separate (by fSep) all points between iL_in and iR_in in pTmpVert[] |
| 649 | while (iL < iR) |
| 650 | { |
| 651 | tbool bReadyLeftSwap = TFALSE, bReadyRightSwap = TFALSE; |
| 652 | while ((!bReadyLeftSwap) && iL<iR) |
| 653 | { |
| 654 | assert(iL>=iL_in && iL<=iR_in); |
| 655 | bReadyLeftSwap = !(pTmpVert[iL].vert[channel]<fSep); |
| 656 | if (!bReadyLeftSwap) ++iL; |
| 657 | } |
| 658 | while ((!bReadyRightSwap) && iL<iR) |
| 659 | { |
| 660 | assert(iR>=iL_in && iR<=iR_in); |
| 661 | bReadyRightSwap = pTmpVert[iR].vert[channel]<fSep; |
| 662 | if (!bReadyRightSwap) --iR; |
| 663 | } |
| 664 | assert( (iL<iR) || !(bReadyLeftSwap && bReadyRightSwap) ); |
| 665 | |
| 666 | if (bReadyLeftSwap && bReadyRightSwap) |
| 667 | { |
| 668 | const STmpVert sTmp = pTmpVert[iL]; |
| 669 | assert(iL<iR); |
| 670 | pTmpVert[iL] = pTmpVert[iR]; |
| 671 | pTmpVert[iR] = sTmp; |
| 672 | ++iL; --iR; |
| 673 | } |
| 674 | } |
| 675 | |
| 676 | assert(iL==(iR+1) || (iL==iR)); |
| 677 | if (iL==iR) |
| 678 | { |
| 679 | const tbool bReadyRightSwap = pTmpVert[iR].vert[channel]<fSep; |
| 680 | if (bReadyRightSwap) ++iL; |
| 681 | else --iR; |
| 682 | } |
| 683 | |
| 684 | // only need to weld when there is more than 1 instance of the (x,y,z) |
| 685 | if (iL_in < iR) |
| 686 | MergeVertsFast(piTriList_in_and_out, pTmpVert, pContext, iL_in, iR); // weld all left of fSep |
| 687 | if (iL < iR_in) |
| 688 | MergeVertsFast(piTriList_in_and_out, pTmpVert, pContext, iL, iR_in); // weld all right of (or equal to) fSep |
| 689 | } |
| 690 | } |
| 691 | |
| 692 | static void MergeVertsSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int pTable[], const int iEntries) |
| 693 | { |
| 694 | // this can be optimized further using a tree structure or more hashing. |
| 695 | int e=0; |
| 696 | for (e=0; e<iEntries; e++) |
| 697 | { |
| 698 | int i = pTable[e]; |
| 699 | const int index = piTriList_in_and_out[i]; |
| 700 | const SVec3 vP = GetPosition(pContext, index); |
| 701 | const SVec3 vN = GetNormal(pContext, index); |
| 702 | const SVec3 vT = GetTexCoord(pContext, index); |
| 703 | |
| 704 | tbool bNotFound = TTRUE; |
| 705 | int e2=0, i2rec=-1; |
| 706 | while (e2<e && bNotFound) |
| 707 | { |
| 708 | const int i2 = pTable[e2]; |
| 709 | const int index2 = piTriList_in_and_out[i2]; |
| 710 | const SVec3 vP2 = GetPosition(pContext, index2); |
| 711 | const SVec3 vN2 = GetNormal(pContext, index2); |
| 712 | const SVec3 vT2 = GetTexCoord(pContext, index2); |
| 713 | i2rec = i2; |
| 714 | |
| 715 | if (veq(vP,vP2) && veq(vN,vN2) && veq(vT,vT2)) |
| 716 | bNotFound = TFALSE; |
| 717 | else |
| 718 | ++e2; |
| 719 | } |
| 720 | |
| 721 | // merge if previously found |
| 722 | if (!bNotFound) |
| 723 | piTriList_in_and_out[i] = piTriList_in_and_out[i2rec]; |
| 724 | } |
| 725 | } |
| 726 | |
| 727 | static void GenerateSharedVerticesIndexListSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) |
| 728 | { |
| 729 | int iNumUniqueVerts = 0, t=0, i=0; |
| 730 | for (t=0; t<iNrTrianglesIn; t++) |
| 731 | { |
| 732 | for (i=0; i<3; i++) |
| 733 | { |
| 734 | const int offs = t*3 + i; |
| 735 | const int index = piTriList_in_and_out[offs]; |
| 736 | |
| 737 | const SVec3 vP = GetPosition(pContext, index); |
| 738 | const SVec3 vN = GetNormal(pContext, index); |
| 739 | const SVec3 vT = GetTexCoord(pContext, index); |
| 740 | |
| 741 | tbool bFound = TFALSE; |
| 742 | int t2=0, index2rec=-1; |
| 743 | while (!bFound && t2<=t) |
| 744 | { |
| 745 | int j=0; |
| 746 | while (!bFound && j<3) |
| 747 | { |
| 748 | const int index2 = piTriList_in_and_out[t2*3 + j]; |
| 749 | const SVec3 vP2 = GetPosition(pContext, index2); |
| 750 | const SVec3 vN2 = GetNormal(pContext, index2); |
| 751 | const SVec3 vT2 = GetTexCoord(pContext, index2); |
| 752 | |
| 753 | if (veq(vP,vP2) && veq(vN,vN2) && veq(vT,vT2)) |
| 754 | bFound = TTRUE; |
| 755 | else |
| 756 | ++j; |
| 757 | } |
| 758 | if (!bFound) ++t2; |
| 759 | } |
| 760 | |
| 761 | assert(bFound); |
| 762 | // if we found our own |
| 763 | if (index2rec == index) { ++iNumUniqueVerts; } |
| 764 | |
| 765 | piTriList_in_and_out[offs] = index2rec; |
| 766 | } |
| 767 | } |
| 768 | } |
| 769 | |
| 770 | static int GenerateInitialVerticesIndexList(STriInfo pTriInfos[], int piTriList_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) |
| 771 | { |
| 772 | int iTSpacesOffs = 0, f=0, t=0; |
| 773 | int iDstTriIndex = 0; |
| 774 | for (f=0; f<pContext->m_pInterface->m_getNumFaces(pContext); f++) |
| 775 | { |
| 776 | const int verts = pContext->m_pInterface->m_getNumVerticesOfFace(pContext, f); |
| 777 | if (verts!=3 && verts!=4) continue; |
| 778 | |
| 779 | pTriInfos[iDstTriIndex].iOrgFaceNumber = f; |
| 780 | pTriInfos[iDstTriIndex].iTSpacesOffs = iTSpacesOffs; |
| 781 | |
| 782 | if (verts==3) |
| 783 | { |
| 784 | unsigned char * pVerts = pTriInfos[iDstTriIndex].vert_num; |
| 785 | pVerts[0]=0; pVerts[1]=1; pVerts[2]=2; |
| 786 | piTriList_out[iDstTriIndex*3+0] = MakeIndex(f, 0); |
| 787 | piTriList_out[iDstTriIndex*3+1] = MakeIndex(f, 1); |
| 788 | piTriList_out[iDstTriIndex*3+2] = MakeIndex(f, 2); |
| 789 | ++iDstTriIndex; // next |
| 790 | } |
| 791 | else |
| 792 | { |
| 793 | { |
| 794 | pTriInfos[iDstTriIndex+1].iOrgFaceNumber = f; |
| 795 | pTriInfos[iDstTriIndex+1].iTSpacesOffs = iTSpacesOffs; |
| 796 | } |
| 797 | |
| 798 | { |
| 799 | // need an order independent way to evaluate |
| 800 | // tspace on quads. This is done by splitting |
| 801 | // along the shortest diagonal. |
| 802 | const int i0 = MakeIndex(f, 0); |
| 803 | const int i1 = MakeIndex(f, 1); |
| 804 | const int i2 = MakeIndex(f, 2); |
| 805 | const int i3 = MakeIndex(f, 3); |
| 806 | const SVec3 T0 = GetTexCoord(pContext, i0); |
| 807 | const SVec3 T1 = GetTexCoord(pContext, i1); |
| 808 | const SVec3 T2 = GetTexCoord(pContext, i2); |
| 809 | const SVec3 T3 = GetTexCoord(pContext, i3); |
| 810 | const float distSQ_02 = LengthSquared(vsub(T2,T0)); |
| 811 | const float distSQ_13 = LengthSquared(vsub(T3,T1)); |
| 812 | tbool bQuadDiagIs_02; |
| 813 | if (distSQ_02<distSQ_13) |
| 814 | bQuadDiagIs_02 = TTRUE; |
| 815 | else if(distSQ_13<distSQ_02) |
| 816 | bQuadDiagIs_02 = TFALSE; |
| 817 | else |
| 818 | { |
| 819 | const SVec3 P0 = GetPosition(pContext, i0); |
| 820 | const SVec3 P1 = GetPosition(pContext, i1); |
| 821 | const SVec3 P2 = GetPosition(pContext, i2); |
| 822 | const SVec3 P3 = GetPosition(pContext, i3); |
| 823 | const float distSQ_02 = LengthSquared(vsub(P2,P0)); |
| 824 | const float distSQ_13 = LengthSquared(vsub(P3,P1)); |
| 825 | |
| 826 | bQuadDiagIs_02 = distSQ_13<distSQ_02 ? TFALSE : TTRUE; |
| 827 | } |
| 828 | |
| 829 | if (bQuadDiagIs_02) |
| 830 | { |
| 831 | { |
| 832 | unsigned char * pVerts_A = pTriInfos[iDstTriIndex].vert_num; |
| 833 | pVerts_A[0]=0; pVerts_A[1]=1; pVerts_A[2]=2; |
| 834 | } |
| 835 | piTriList_out[iDstTriIndex*3+0] = i0; |
| 836 | piTriList_out[iDstTriIndex*3+1] = i1; |
| 837 | piTriList_out[iDstTriIndex*3+2] = i2; |
| 838 | ++iDstTriIndex; // next |
| 839 | { |
| 840 | unsigned char * pVerts_B = pTriInfos[iDstTriIndex].vert_num; |
| 841 | pVerts_B[0]=0; pVerts_B[1]=2; pVerts_B[2]=3; |
| 842 | } |
| 843 | piTriList_out[iDstTriIndex*3+0] = i0; |
| 844 | piTriList_out[iDstTriIndex*3+1] = i2; |
| 845 | piTriList_out[iDstTriIndex*3+2] = i3; |
| 846 | ++iDstTriIndex; // next |
| 847 | } |
| 848 | else |
| 849 | { |
| 850 | { |
| 851 | unsigned char * pVerts_A = pTriInfos[iDstTriIndex].vert_num; |
| 852 | pVerts_A[0]=0; pVerts_A[1]=1; pVerts_A[2]=3; |
| 853 | } |
| 854 | piTriList_out[iDstTriIndex*3+0] = i0; |
| 855 | piTriList_out[iDstTriIndex*3+1] = i1; |
| 856 | piTriList_out[iDstTriIndex*3+2] = i3; |
| 857 | ++iDstTriIndex; // next |
| 858 | { |
| 859 | unsigned char * pVerts_B = pTriInfos[iDstTriIndex].vert_num; |
| 860 | pVerts_B[0]=1; pVerts_B[1]=2; pVerts_B[2]=3; |
| 861 | } |
| 862 | piTriList_out[iDstTriIndex*3+0] = i1; |
| 863 | piTriList_out[iDstTriIndex*3+1] = i2; |
| 864 | piTriList_out[iDstTriIndex*3+2] = i3; |
| 865 | ++iDstTriIndex; // next |
| 866 | } |
| 867 | } |
| 868 | } |
| 869 | |
| 870 | iTSpacesOffs += verts; |
| 871 | assert(iDstTriIndex<=iNrTrianglesIn); |
| 872 | } |
| 873 | |
| 874 | for (t=0; t<iNrTrianglesIn; t++) |
| 875 | pTriInfos[t].iFlag = 0; |
| 876 | |
| 877 | // return total amount of tspaces |
| 878 | return iTSpacesOffs; |
| 879 | } |
| 880 | |
| 881 | static SVec3 GetPosition(const SMikkTSpaceContext * pContext, const int index) |
| 882 | { |
| 883 | int iF, iI; |
| 884 | SVec3 res; float pos[3]; |
| 885 | IndexToData(&iF, &iI, index); |
| 886 | pContext->m_pInterface->m_getPosition(pContext, pos, iF, iI); |
| 887 | res.x=pos[0]; res.y=pos[1]; res.z=pos[2]; |
| 888 | return res; |
| 889 | } |
| 890 | |
| 891 | static SVec3 GetNormal(const SMikkTSpaceContext * pContext, const int index) |
| 892 | { |
| 893 | int iF, iI; |
| 894 | SVec3 res; float norm[3]; |
| 895 | IndexToData(&iF, &iI, index); |
| 896 | pContext->m_pInterface->m_getNormal(pContext, norm, iF, iI); |
| 897 | res.x=norm[0]; res.y=norm[1]; res.z=norm[2]; |
| 898 | return res; |
| 899 | } |
| 900 | |
| 901 | static SVec3 GetTexCoord(const SMikkTSpaceContext * pContext, const int index) |
| 902 | { |
| 903 | int iF, iI; |
| 904 | SVec3 res; float texc[2]; |
| 905 | IndexToData(&iF, &iI, index); |
| 906 | pContext->m_pInterface->m_getTexCoord(pContext, texc, iF, iI); |
| 907 | res.x=texc[0]; res.y=texc[1]; res.z=1.0f; |
| 908 | return res; |
| 909 | } |
| 910 | |
| 911 | ///////////////////////////////////////////////////////////////////////////////////////////////////// |
| 912 | ///////////////////////////////////////////////////////////////////////////////////////////////////// |
| 913 | |
| 914 | typedef union |
| 915 | { |
| 916 | struct |
| 917 | { |
| 918 | int i0, i1, f; |
| 919 | }; |
| 920 | int array[3]; |
| 921 | } SEdge; |
| 922 | |
| 923 | static void BuildNeighborsFast(STriInfo pTriInfos[], SEdge * pEdges, const int piTriListIn[], const int iNrTrianglesIn); |
| 924 | static void BuildNeighborsSlow(STriInfo pTriInfos[], const int piTriListIn[], const int iNrTrianglesIn); |
| 925 | |
| 926 | // returns the texture area times 2 |
| 927 | static float CalcTexArea(const SMikkTSpaceContext * pContext, const int indices[]) |
| 928 | { |
| 929 | const SVec3 t1 = GetTexCoord(pContext, indices[0]); |
| 930 | const SVec3 t2 = GetTexCoord(pContext, indices[1]); |
| 931 | const SVec3 t3 = GetTexCoord(pContext, indices[2]); |
| 932 | |
| 933 | const float t21x = t2.x-t1.x; |
| 934 | const float t21y = t2.y-t1.y; |
| 935 | const float t31x = t3.x-t1.x; |
| 936 | const float t31y = t3.y-t1.y; |
| 937 | |
| 938 | const float fSignedAreaSTx2 = t21x*t31y - t21y*t31x; |
| 939 | |
| 940 | return fSignedAreaSTx2<0 ? (-fSignedAreaSTx2) : fSignedAreaSTx2; |
| 941 | } |
| 942 | |
| 943 | static void InitTriInfo(STriInfo pTriInfos[], const int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) |
| 944 | { |
| 945 | int f=0, i=0, t=0; |
| 946 | // pTriInfos[f].iFlag is cleared in GenerateInitialVerticesIndexList() which is called before this function. |
| 947 | |
| 948 | // generate neighbor info list |
| 949 | for (f=0; f<iNrTrianglesIn; f++) |
| 950 | for (i=0; i<3; i++) |
| 951 | { |
| 952 | pTriInfos[f].FaceNeighbors[i] = -1; |
| 953 | pTriInfos[f].AssignedGroup[i] = NULL; |
| 954 | |
| 955 | pTriInfos[f].vOs.x=0.0f; pTriInfos[f].vOs.y=0.0f; pTriInfos[f].vOs.z=0.0f; |
| 956 | pTriInfos[f].vOt.x=0.0f; pTriInfos[f].vOt.y=0.0f; pTriInfos[f].vOt.z=0.0f; |
| 957 | pTriInfos[f].fMagS = 0; |
| 958 | pTriInfos[f].fMagT = 0; |
| 959 | |
| 960 | // assumed bad |
| 961 | pTriInfos[f].iFlag |= GROUP_WITH_ANY; |
| 962 | } |
| 963 | |
| 964 | // evaluate first order derivatives |
| 965 | for (f=0; f<iNrTrianglesIn; f++) |
| 966 | { |
| 967 | // initial values |
| 968 | const SVec3 v1 = GetPosition(pContext, piTriListIn[f*3+0]); |
| 969 | const SVec3 v2 = GetPosition(pContext, piTriListIn[f*3+1]); |
| 970 | const SVec3 v3 = GetPosition(pContext, piTriListIn[f*3+2]); |
| 971 | const SVec3 t1 = GetTexCoord(pContext, piTriListIn[f*3+0]); |
| 972 | const SVec3 t2 = GetTexCoord(pContext, piTriListIn[f*3+1]); |
| 973 | const SVec3 t3 = GetTexCoord(pContext, piTriListIn[f*3+2]); |
| 974 | |
| 975 | const float t21x = t2.x-t1.x; |
| 976 | const float t21y = t2.y-t1.y; |
| 977 | const float t31x = t3.x-t1.x; |
| 978 | const float t31y = t3.y-t1.y; |
| 979 | const SVec3 d1 = vsub(v2,v1); |
| 980 | const SVec3 d2 = vsub(v3,v1); |
| 981 | |
| 982 | const float fSignedAreaSTx2 = t21x*t31y - t21y*t31x; |
| 983 | //assert(fSignedAreaSTx2!=0); |
| 984 | SVec3 vOs = vsub(vscale(t31y,d1), vscale(t21y,d2)); // eq 18 |
| 985 | SVec3 vOt = vadd(vscale(-t31x,d1), vscale(t21x,d2)); // eq 19 |
| 986 | |
| 987 | pTriInfos[f].iFlag |= (fSignedAreaSTx2>0 ? ORIENT_PRESERVING : 0); |
| 988 | |
| 989 | if ( NotZero(fSignedAreaSTx2) ) |
| 990 | { |
| 991 | const float fAbsArea = fabsf(fSignedAreaSTx2); |
| 992 | const float fLenOs = Length(vOs); |
| 993 | const float fLenOt = Length(vOt); |
| 994 | const float fS = (pTriInfos[f].iFlag&ORIENT_PRESERVING)==0 ? (-1.0f) : 1.0f; |
| 995 | if ( NotZero(fLenOs) ) pTriInfos[f].vOs = vscale(fS/fLenOs, vOs); |
| 996 | if ( NotZero(fLenOt) ) pTriInfos[f].vOt = vscale(fS/fLenOt, vOt); |
| 997 | |
| 998 | // evaluate magnitudes prior to normalization of vOs and vOt |
| 999 | pTriInfos[f].fMagS = fLenOs / fAbsArea; |
| 1000 | pTriInfos[f].fMagT = fLenOt / fAbsArea; |
| 1001 | |
| 1002 | // if this is a good triangle |
| 1003 | if ( NotZero(pTriInfos[f].fMagS) && NotZero(pTriInfos[f].fMagT)) |
| 1004 | pTriInfos[f].iFlag &= (~GROUP_WITH_ANY); |
| 1005 | } |
| 1006 | } |
| 1007 | |
| 1008 | // force otherwise healthy quads to a fixed orientation |
| 1009 | while (t<(iNrTrianglesIn-1)) |
| 1010 | { |
| 1011 | const int iFO_a = pTriInfos[t].iOrgFaceNumber; |
| 1012 | const int iFO_b = pTriInfos[t+1].iOrgFaceNumber; |
| 1013 | if (iFO_a==iFO_b) // this is a quad |
| 1014 | { |
| 1015 | const tbool bIsDeg_a = (pTriInfos[t].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; |
| 1016 | const tbool bIsDeg_b = (pTriInfos[t+1].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; |
| 1017 | |
| 1018 | // bad triangles should already have been removed by |
| 1019 | // DegenPrologue(), but just in case check bIsDeg_a and bIsDeg_a are false |
| 1020 | if ((bIsDeg_a||bIsDeg_b)==TFALSE) |
| 1021 | { |
| 1022 | const tbool bOrientA = (pTriInfos[t].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; |
| 1023 | const tbool bOrientB = (pTriInfos[t+1].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; |
| 1024 | // if this happens the quad has extremely bad mapping!! |
| 1025 | if (bOrientA!=bOrientB) |
| 1026 | { |
| 1027 | //printf("found quad with bad mapping\n"); |
| 1028 | tbool bChooseOrientFirstTri = TFALSE; |
| 1029 | if ((pTriInfos[t+1].iFlag&GROUP_WITH_ANY)!=0) bChooseOrientFirstTri = TTRUE; |
| 1030 | else if( CalcTexArea(pContext, &piTriListIn[t*3+0]) >= CalcTexArea(pContext, &piTriListIn[(t+1)*3+0]) ) |
| 1031 | bChooseOrientFirstTri = TTRUE; |
| 1032 | |
| 1033 | // force match |
| 1034 | { |
| 1035 | const int t0 = bChooseOrientFirstTri ? t : (t+1); |
| 1036 | const int t1 = bChooseOrientFirstTri ? (t+1) : t; |
| 1037 | pTriInfos[t1].iFlag &= (~ORIENT_PRESERVING); // clear first |
| 1038 | pTriInfos[t1].iFlag |= (pTriInfos[t0].iFlag&ORIENT_PRESERVING); // copy bit |
| 1039 | } |
| 1040 | } |
| 1041 | } |
| 1042 | t += 2; |
| 1043 | } |
| 1044 | else |
| 1045 | ++t; |
| 1046 | } |
| 1047 | |
| 1048 | // match up edge pairs |
| 1049 | { |
| 1050 | SEdge * pEdges = (SEdge *) malloc(sizeof(SEdge)*iNrTrianglesIn*3); |
| 1051 | if (pEdges==NULL) |
| 1052 | BuildNeighborsSlow(pTriInfos, piTriListIn, iNrTrianglesIn); |
| 1053 | else |
| 1054 | { |
| 1055 | BuildNeighborsFast(pTriInfos, pEdges, piTriListIn, iNrTrianglesIn); |
| 1056 | |
| 1057 | free(pEdges); |
| 1058 | } |
| 1059 | } |
| 1060 | } |
| 1061 | |
| 1062 | ///////////////////////////////////////////////////////////////////////////////////////////////////// |
| 1063 | ///////////////////////////////////////////////////////////////////////////////////////////////////// |
| 1064 | |
| 1065 | static tbool AssignRecur(const int piTriListIn[], STriInfo psTriInfos[], const int iMyTriIndex, SGroup * pGroup); |
| 1066 | static void AddTriToGroup(SGroup * pGroup, const int iTriIndex); |
| 1067 | |
| 1068 | static int Build4RuleGroups(STriInfo pTriInfos[], SGroup pGroups[], int piGroupTrianglesBuffer[], const int piTriListIn[], const int iNrTrianglesIn) |
| 1069 | { |
| 1070 | const int iNrMaxGroups = iNrTrianglesIn*3; |
| 1071 | int iNrActiveGroups = 0; |
| 1072 | int iOffset = 0, f=0, i=0; |
| 1073 | for (f=0; f<iNrTrianglesIn; f++) |
| 1074 | { |
| 1075 | for (i=0; i<3; i++) |
| 1076 | { |
| 1077 | // if not assigned to a group |
| 1078 | if ((pTriInfos[f].iFlag&GROUP_WITH_ANY)==0 && pTriInfos[f].AssignedGroup[i]==NULL) |
| 1079 | { |
| 1080 | tbool bOrPre; |
| 1081 | int neigh_indexL, neigh_indexR; |
| 1082 | const int vert_index = piTriListIn[f*3+i]; |
| 1083 | assert(iNrActiveGroups<iNrMaxGroups); |
| 1084 | pTriInfos[f].AssignedGroup[i] = &pGroups[iNrActiveGroups]; |
| 1085 | pTriInfos[f].AssignedGroup[i]->iVertexRepresentitive = vert_index; |
| 1086 | pTriInfos[f].AssignedGroup[i]->bOrientPreservering = (pTriInfos[f].iFlag&ORIENT_PRESERVING)!=0; |
| 1087 | pTriInfos[f].AssignedGroup[i]->iNrFaces = 0; |
| 1088 | pTriInfos[f].AssignedGroup[i]->pFaceIndices = &piGroupTrianglesBuffer[iOffset]; |
| 1089 | ++iNrActiveGroups; |
| 1090 | |
| 1091 | AddTriToGroup(pTriInfos[f].AssignedGroup[i], f); |
| 1092 | bOrPre = (pTriInfos[f].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; |
| 1093 | neigh_indexL = pTriInfos[f].FaceNeighbors[i]; |
| 1094 | neigh_indexR = pTriInfos[f].FaceNeighbors[i>0?(i-1):2]; |
| 1095 | if (neigh_indexL>=0) // neighbor |
| 1096 | { |
| 1097 | const tbool bAnswer = |
| 1098 | AssignRecur(piTriListIn, pTriInfos, neigh_indexL, |
| 1099 | pTriInfos[f].AssignedGroup[i] ); |
| 1100 | |
| 1101 | const tbool bOrPre2 = (pTriInfos[neigh_indexL].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; |
| 1102 | const tbool bDiff = bOrPre!=bOrPre2 ? TTRUE : TFALSE; |
| 1103 | assert(bAnswer || bDiff); |
| 1104 | } |
| 1105 | if (neigh_indexR>=0) // neighbor |
| 1106 | { |
| 1107 | const tbool bAnswer = |
| 1108 | AssignRecur(piTriListIn, pTriInfos, neigh_indexR, |
| 1109 | pTriInfos[f].AssignedGroup[i] ); |
| 1110 | |
| 1111 | const tbool bOrPre2 = (pTriInfos[neigh_indexR].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; |
| 1112 | const tbool bDiff = bOrPre!=bOrPre2 ? TTRUE : TFALSE; |
| 1113 | assert(bAnswer || bDiff); |
| 1114 | } |
| 1115 | |
| 1116 | // update offset |
| 1117 | iOffset += pTriInfos[f].AssignedGroup[i]->iNrFaces; |
| 1118 | // since the groups are disjoint a triangle can never |
| 1119 | // belong to more than 3 groups. Subsequently something |
| 1120 | // is completely screwed if this assertion ever hits. |
| 1121 | assert(iOffset <= iNrMaxGroups); |
| 1122 | } |
| 1123 | } |
| 1124 | } |
| 1125 | |
| 1126 | return iNrActiveGroups; |
| 1127 | } |
| 1128 | |
| 1129 | static void AddTriToGroup(SGroup * pGroup, const int iTriIndex) |
| 1130 | { |
| 1131 | pGroup->pFaceIndices[pGroup->iNrFaces] = iTriIndex; |
| 1132 | ++pGroup->iNrFaces; |
| 1133 | } |
| 1134 | |
| 1135 | static tbool AssignRecur(const int piTriListIn[], STriInfo psTriInfos[], |
| 1136 | const int iMyTriIndex, SGroup * pGroup) |
| 1137 | { |
| 1138 | STriInfo * pMyTriInfo = &psTriInfos[iMyTriIndex]; |
| 1139 | |
| 1140 | // track down vertex |
| 1141 | const int iVertRep = pGroup->iVertexRepresentitive; |
| 1142 | const int * pVerts = &piTriListIn[3*iMyTriIndex+0]; |
| 1143 | int i=-1; |
| 1144 | if (pVerts[0]==iVertRep) i=0; |
| 1145 | else if(pVerts[1]==iVertRep) i=1; |
| 1146 | else if(pVerts[2]==iVertRep) i=2; |
| 1147 | assert(i>=0 && i<3); |
| 1148 | |
| 1149 | // early out |
| 1150 | if (pMyTriInfo->AssignedGroup[i] == pGroup) return TTRUE; |
| 1151 | else if(pMyTriInfo->AssignedGroup[i]!=NULL) return TFALSE; |
| 1152 | if ((pMyTriInfo->iFlag&GROUP_WITH_ANY)!=0) |
| 1153 | { |
| 1154 | // first to group with a group-with-anything triangle |
| 1155 | // determines it's orientation. |
| 1156 | // This is the only existing order dependency in the code!! |
| 1157 | if ( pMyTriInfo->AssignedGroup[0] == NULL && |
| 1158 | pMyTriInfo->AssignedGroup[1] == NULL && |
| 1159 | pMyTriInfo->AssignedGroup[2] == NULL ) |
| 1160 | { |
| 1161 | pMyTriInfo->iFlag &= (~ORIENT_PRESERVING); |
| 1162 | pMyTriInfo->iFlag |= (pGroup->bOrientPreservering ? ORIENT_PRESERVING : 0); |
| 1163 | } |
| 1164 | } |
| 1165 | { |
| 1166 | const tbool bOrient = (pMyTriInfo->iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; |
| 1167 | if (bOrient != pGroup->bOrientPreservering) return TFALSE; |
| 1168 | } |
| 1169 | |
| 1170 | AddTriToGroup(pGroup, iMyTriIndex); |
| 1171 | pMyTriInfo->AssignedGroup[i] = pGroup; |
| 1172 | |
| 1173 | { |
| 1174 | const int neigh_indexL = pMyTriInfo->FaceNeighbors[i]; |
| 1175 | const int neigh_indexR = pMyTriInfo->FaceNeighbors[i>0?(i-1):2]; |
| 1176 | if (neigh_indexL>=0) |
| 1177 | AssignRecur(piTriListIn, psTriInfos, neigh_indexL, pGroup); |
| 1178 | if (neigh_indexR>=0) |
| 1179 | AssignRecur(piTriListIn, psTriInfos, neigh_indexR, pGroup); |
| 1180 | } |
| 1181 | |
| 1182 | |
| 1183 | |
| 1184 | return TTRUE; |
| 1185 | } |
| 1186 | |
| 1187 | ///////////////////////////////////////////////////////////////////////////////////////////////////// |
| 1188 | ///////////////////////////////////////////////////////////////////////////////////////////////////// |
| 1189 | |
| 1190 | static tbool CompareSubGroups(const SSubGroup * pg1, const SSubGroup * pg2); |
| 1191 | static void QuickSort(int* pSortBuffer, int iLeft, int iRight, unsigned int uSeed); |
| 1192 | static STSpace EvalTspace(int face_indices[], const int iFaces, const int piTriListIn[], const STriInfo pTriInfos[], const SMikkTSpaceContext * pContext, const int iVertexRepresentitive); |
| 1193 | |
| 1194 | static tbool GenerateTSpaces(STSpace psTspace[], const STriInfo pTriInfos[], const SGroup pGroups[], |
| 1195 | const int iNrActiveGroups, const int piTriListIn[], const float fThresCos, |
| 1196 | const SMikkTSpaceContext * pContext) |
| 1197 | { |
| 1198 | STSpace * pSubGroupTspace = NULL; |
| 1199 | SSubGroup * pUniSubGroups = NULL; |
| 1200 | int * pTmpMembers = NULL; |
| 1201 | int iMaxNrFaces=0, iUniqueTspaces=0, g=0, i=0; |
| 1202 | for (g=0; g<iNrActiveGroups; g++) |
| 1203 | if (iMaxNrFaces < pGroups[g].iNrFaces) |
| 1204 | iMaxNrFaces = pGroups[g].iNrFaces; |
| 1205 | |
| 1206 | if (iMaxNrFaces == 0) return TTRUE; |
| 1207 | |
| 1208 | // make initial allocations |
| 1209 | pSubGroupTspace = (STSpace *) malloc(sizeof(STSpace)*iMaxNrFaces); |
| 1210 | pUniSubGroups = (SSubGroup *) malloc(sizeof(SSubGroup)*iMaxNrFaces); |
| 1211 | pTmpMembers = (int *) malloc(sizeof(int)*iMaxNrFaces); |
| 1212 | if (pSubGroupTspace==NULL || pUniSubGroups==NULL || pTmpMembers==NULL) |
| 1213 | { |
| 1214 | if (pSubGroupTspace!=NULL) free(pSubGroupTspace); |
| 1215 | if (pUniSubGroups!=NULL) free(pUniSubGroups); |
| 1216 | if (pTmpMembers!=NULL) free(pTmpMembers); |
| 1217 | return TFALSE; |
| 1218 | } |
| 1219 | |
| 1220 | |
| 1221 | iUniqueTspaces = 0; |
| 1222 | for (g=0; g<iNrActiveGroups; g++) |
| 1223 | { |
| 1224 | const SGroup * pGroup = &pGroups[g]; |
| 1225 | int iUniqueSubGroups = 0, s=0; |
| 1226 | |
| 1227 | for (i=0; i<pGroup->iNrFaces; i++) // triangles |
| 1228 | { |
| 1229 | const int f = pGroup->pFaceIndices[i]; // triangle number |
| 1230 | int index=-1, iVertIndex=-1, iOF_1=-1, iMembers=0, j=0, l=0; |
| 1231 | SSubGroup tmp_group; |
| 1232 | tbool bFound; |
| 1233 | SVec3 n, vOs, vOt; |
| 1234 | if (pTriInfos[f].AssignedGroup[0]==pGroup) index=0; |
| 1235 | else if(pTriInfos[f].AssignedGroup[1]==pGroup) index=1; |
| 1236 | else if(pTriInfos[f].AssignedGroup[2]==pGroup) index=2; |
| 1237 | assert(index>=0 && index<3); |
| 1238 | |
| 1239 | iVertIndex = piTriListIn[f*3+index]; |
| 1240 | assert(iVertIndex==pGroup->iVertexRepresentitive); |
| 1241 | |
| 1242 | // is normalized already |
| 1243 | n = GetNormal(pContext, iVertIndex); |
| 1244 | |
| 1245 | // project |
| 1246 | vOs = vsub(pTriInfos[f].vOs, vscale(vdot(n,pTriInfos[f].vOs), n)); |
| 1247 | vOt = vsub(pTriInfos[f].vOt, vscale(vdot(n,pTriInfos[f].vOt), n)); |
| 1248 | if ( VNotZero(vOs) ) vOs = Normalize(vOs); |
| 1249 | if ( VNotZero(vOt) ) vOt = Normalize(vOt); |
| 1250 | |
| 1251 | // original face number |
| 1252 | iOF_1 = pTriInfos[f].iOrgFaceNumber; |
| 1253 | |
| 1254 | iMembers = 0; |
| 1255 | for (j=0; j<pGroup->iNrFaces; j++) |
| 1256 | { |
| 1257 | const int t = pGroup->pFaceIndices[j]; // triangle number |
| 1258 | const int iOF_2 = pTriInfos[t].iOrgFaceNumber; |
| 1259 | |
| 1260 | // project |
| 1261 | SVec3 vOs2 = vsub(pTriInfos[t].vOs, vscale(vdot(n,pTriInfos[t].vOs), n)); |
| 1262 | SVec3 vOt2 = vsub(pTriInfos[t].vOt, vscale(vdot(n,pTriInfos[t].vOt), n)); |
| 1263 | if ( VNotZero(vOs2) ) vOs2 = Normalize(vOs2); |
| 1264 | if ( VNotZero(vOt2) ) vOt2 = Normalize(vOt2); |
| 1265 | |
| 1266 | { |
| 1267 | const tbool bAny = ( (pTriInfos[f].iFlag | pTriInfos[t].iFlag) & GROUP_WITH_ANY )!=0 ? TTRUE : TFALSE; |
| 1268 | // make sure triangles which belong to the same quad are joined. |
| 1269 | const tbool bSameOrgFace = iOF_1==iOF_2 ? TTRUE : TFALSE; |
| 1270 | |
| 1271 | const float fCosS = vdot(vOs,vOs2); |
| 1272 | const float fCosT = vdot(vOt,vOt2); |
| 1273 | |
| 1274 | assert(f!=t || bSameOrgFace); // sanity check |
| 1275 | if (bAny || bSameOrgFace || (fCosS>fThresCos && fCosT>fThresCos)) |
| 1276 | pTmpMembers[iMembers++] = t; |
| 1277 | } |
| 1278 | } |
| 1279 | |
| 1280 | // sort pTmpMembers |
| 1281 | tmp_group.iNrFaces = iMembers; |
| 1282 | tmp_group.pTriMembers = pTmpMembers; |
| 1283 | if (iMembers>1) |
| 1284 | { |
| 1285 | unsigned int uSeed = INTERNAL_RND_SORT_SEED; // could replace with a random seed? |
| 1286 | QuickSort(pTmpMembers, 0, iMembers-1, uSeed); |
| 1287 | } |
| 1288 | |
| 1289 | // look for an existing match |
| 1290 | bFound = TFALSE; |
| 1291 | l=0; |
| 1292 | while (l<iUniqueSubGroups && !bFound) |
| 1293 | { |
| 1294 | bFound = CompareSubGroups(&tmp_group, &pUniSubGroups[l]); |
| 1295 | if (!bFound) ++l; |
| 1296 | } |
| 1297 | |
| 1298 | // assign tangent space index |
| 1299 | assert(bFound || l==iUniqueSubGroups); |
| 1300 | //piTempTangIndices[f*3+index] = iUniqueTspaces+l; |
| 1301 | |
| 1302 | // if no match was found we allocate a new subgroup |
| 1303 | if (!bFound) |
| 1304 | { |
| 1305 | // insert new subgroup |
| 1306 | int * pIndices = (int *) malloc(sizeof(int)*iMembers); |
| 1307 | if (pIndices==NULL) |
| 1308 | { |
| 1309 | // clean up and return false |
| 1310 | int s=0; |
| 1311 | for (s=0; s<iUniqueSubGroups; s++) |
| 1312 | free(pUniSubGroups[s].pTriMembers); |
| 1313 | free(pUniSubGroups); |
| 1314 | free(pTmpMembers); |
| 1315 | free(pSubGroupTspace); |
| 1316 | return TFALSE; |
| 1317 | } |
| 1318 | pUniSubGroups[iUniqueSubGroups].iNrFaces = iMembers; |
| 1319 | pUniSubGroups[iUniqueSubGroups].pTriMembers = pIndices; |
| 1320 | memcpy(pIndices, tmp_group.pTriMembers, iMembers*sizeof(int)); |
| 1321 | pSubGroupTspace[iUniqueSubGroups] = |
| 1322 | EvalTspace(tmp_group.pTriMembers, iMembers, piTriListIn, pTriInfos, pContext, pGroup->iVertexRepresentitive); |
| 1323 | ++iUniqueSubGroups; |
| 1324 | } |
| 1325 | |
| 1326 | // output tspace |
| 1327 | { |
| 1328 | const int iOffs = pTriInfos[f].iTSpacesOffs; |
| 1329 | const int iVert = pTriInfos[f].vert_num[index]; |
| 1330 | STSpace * pTS_out = &psTspace[iOffs+iVert]; |
| 1331 | assert(pTS_out->iCounter<2); |
| 1332 | assert(((pTriInfos[f].iFlag&ORIENT_PRESERVING)!=0) == pGroup->bOrientPreservering); |
| 1333 | if (pTS_out->iCounter==1) |
| 1334 | { |
| 1335 | *pTS_out = AvgTSpace(pTS_out, &pSubGroupTspace[l]); |
| 1336 | pTS_out->iCounter = 2; // update counter |
| 1337 | pTS_out->bOrient = pGroup->bOrientPreservering; |
| 1338 | } |
| 1339 | else |
| 1340 | { |
| 1341 | assert(pTS_out->iCounter==0); |
| 1342 | *pTS_out = pSubGroupTspace[l]; |
| 1343 | pTS_out->iCounter = 1; // update counter |
| 1344 | pTS_out->bOrient = pGroup->bOrientPreservering; |
| 1345 | } |
| 1346 | } |
| 1347 | } |
| 1348 | |
| 1349 | // clean up and offset iUniqueTspaces |
| 1350 | for (s=0; s<iUniqueSubGroups; s++) |
| 1351 | free(pUniSubGroups[s].pTriMembers); |
| 1352 | iUniqueTspaces += iUniqueSubGroups; |
| 1353 | } |
| 1354 | |
| 1355 | // clean up |
| 1356 | free(pUniSubGroups); |
| 1357 | free(pTmpMembers); |
| 1358 | free(pSubGroupTspace); |
| 1359 | |
| 1360 | return TTRUE; |
| 1361 | } |
| 1362 | |
| 1363 | static STSpace EvalTspace(int face_indices[], const int iFaces, const int piTriListIn[], const STriInfo pTriInfos[], |
| 1364 | const SMikkTSpaceContext * pContext, const int iVertexRepresentitive) |
| 1365 | { |
| 1366 | STSpace res; |
| 1367 | float fAngleSum = 0; |
| 1368 | int face=0; |
| 1369 | res.vOs.x=0.0f; res.vOs.y=0.0f; res.vOs.z=0.0f; |
| 1370 | res.vOt.x=0.0f; res.vOt.y=0.0f; res.vOt.z=0.0f; |
| 1371 | res.fMagS = 0; res.fMagT = 0; |
| 1372 | |
| 1373 | for (face=0; face<iFaces; face++) |
| 1374 | { |
| 1375 | const int f = face_indices[face]; |
| 1376 | |
| 1377 | // only valid triangles get to add their contribution |
| 1378 | if ( (pTriInfos[f].iFlag&GROUP_WITH_ANY)==0 ) |
| 1379 | { |
| 1380 | SVec3 n, vOs, vOt, p0, p1, p2, v1, v2; |
| 1381 | float fCos, fAngle, fMagS, fMagT; |
| 1382 | int i=-1, index=-1, i0=-1, i1=-1, i2=-1; |
| 1383 | if (piTriListIn[3*f+0]==iVertexRepresentitive) i=0; |
| 1384 | else if(piTriListIn[3*f+1]==iVertexRepresentitive) i=1; |
| 1385 | else if(piTriListIn[3*f+2]==iVertexRepresentitive) i=2; |
| 1386 | assert(i>=0 && i<3); |
| 1387 | |
| 1388 | // project |
| 1389 | index = piTriListIn[3*f+i]; |
| 1390 | n = GetNormal(pContext, index); |
| 1391 | vOs = vsub(pTriInfos[f].vOs, vscale(vdot(n,pTriInfos[f].vOs), n)); |
| 1392 | vOt = vsub(pTriInfos[f].vOt, vscale(vdot(n,pTriInfos[f].vOt), n)); |
| 1393 | if ( VNotZero(vOs) ) vOs = Normalize(vOs); |
| 1394 | if ( VNotZero(vOt) ) vOt = Normalize(vOt); |
| 1395 | |
| 1396 | i2 = piTriListIn[3*f + (i<2?(i+1):0)]; |
| 1397 | i1 = piTriListIn[3*f + i]; |
| 1398 | i0 = piTriListIn[3*f + (i>0?(i-1):2)]; |
| 1399 | |
| 1400 | p0 = GetPosition(pContext, i0); |
| 1401 | p1 = GetPosition(pContext, i1); |
| 1402 | p2 = GetPosition(pContext, i2); |
| 1403 | v1 = vsub(p0,p1); |
| 1404 | v2 = vsub(p2,p1); |
| 1405 | |
| 1406 | // project |
| 1407 | v1 = vsub(v1, vscale(vdot(n,v1),n)); if( VNotZero(v1) ) v1 = Normalize(v1); |
| 1408 | v2 = vsub(v2, vscale(vdot(n,v2),n)); if( VNotZero(v2) ) v2 = Normalize(v2); |
| 1409 | |
| 1410 | // weight contribution by the angle |
| 1411 | // between the two edge vectors |
| 1412 | fCos = vdot(v1,v2); fCos=fCos>1?1:(fCos<(-1) ? (-1) : fCos); |
| 1413 | fAngle = (float) acos(fCos); |
| 1414 | fMagS = pTriInfos[f].fMagS; |
| 1415 | fMagT = pTriInfos[f].fMagT; |
| 1416 | |
| 1417 | res.vOs=vadd(res.vOs, vscale(fAngle,vOs)); |
| 1418 | res.vOt=vadd(res.vOt,vscale(fAngle,vOt)); |
| 1419 | res.fMagS+=(fAngle*fMagS); |
| 1420 | res.fMagT+=(fAngle*fMagT); |
| 1421 | fAngleSum += fAngle; |
| 1422 | } |
| 1423 | } |
| 1424 | |
| 1425 | // normalize |
| 1426 | if ( VNotZero(res.vOs) ) res.vOs = Normalize(res.vOs); |
| 1427 | if ( VNotZero(res.vOt) ) res.vOt = Normalize(res.vOt); |
| 1428 | if (fAngleSum>0) |
| 1429 | { |
| 1430 | res.fMagS /= fAngleSum; |
| 1431 | res.fMagT /= fAngleSum; |
| 1432 | } |
| 1433 | |
| 1434 | return res; |
| 1435 | } |
| 1436 | |
| 1437 | static tbool CompareSubGroups(const SSubGroup * pg1, const SSubGroup * pg2) |
| 1438 | { |
| 1439 | tbool bStillSame=TTRUE; |
| 1440 | int i=0; |
| 1441 | if (pg1->iNrFaces!=pg2->iNrFaces) return TFALSE; |
| 1442 | while (i<pg1->iNrFaces && bStillSame) |
| 1443 | { |
| 1444 | bStillSame = pg1->pTriMembers[i]==pg2->pTriMembers[i] ? TTRUE : TFALSE; |
| 1445 | if (bStillSame) ++i; |
| 1446 | } |
| 1447 | return bStillSame; |
| 1448 | } |
| 1449 | |
| 1450 | static void QuickSort(int* pSortBuffer, int iLeft, int iRight, unsigned int uSeed) |
| 1451 | { |
| 1452 | int iL, iR, n, index, iMid, iTmp; |
| 1453 | |
| 1454 | // Random |
| 1455 | unsigned int t=uSeed&31; |
| 1456 | t=(uSeed<<t)|(uSeed>>(32-t)); |
| 1457 | uSeed=uSeed+t+3; |
| 1458 | // Random end |
| 1459 | |
| 1460 | iL=iLeft; iR=iRight; |
| 1461 | n = (iR-iL)+1; |
| 1462 | assert(n>=0); |
| 1463 | index = (int) (uSeed%n); |
| 1464 | |
| 1465 | iMid=pSortBuffer[index + iL]; |
| 1466 | |
| 1467 | |
| 1468 | do |
| 1469 | { |
| 1470 | while (pSortBuffer[iL] < iMid) |
| 1471 | ++iL; |
| 1472 | while (pSortBuffer[iR] > iMid) |
| 1473 | --iR; |
| 1474 | |
| 1475 | if (iL <= iR) |
| 1476 | { |
| 1477 | iTmp = pSortBuffer[iL]; |
| 1478 | pSortBuffer[iL] = pSortBuffer[iR]; |
| 1479 | pSortBuffer[iR] = iTmp; |
| 1480 | ++iL; --iR; |
| 1481 | } |
| 1482 | } |
| 1483 | while (iL <= iR); |
| 1484 | |
| 1485 | if (iLeft < iR) |
| 1486 | QuickSort(pSortBuffer, iLeft, iR, uSeed); |
| 1487 | if (iL < iRight) |
| 1488 | QuickSort(pSortBuffer, iL, iRight, uSeed); |
| 1489 | } |
| 1490 | |
| 1491 | ///////////////////////////////////////////////////////////////////////////////////////////// |
| 1492 | ///////////////////////////////////////////////////////////////////////////////////////////// |
| 1493 | |
| 1494 | static void QuickSortEdges(SEdge * pSortBuffer, int iLeft, int iRight, const int channel, unsigned int uSeed); |
| 1495 | static void GetEdge(int * i0_out, int * i1_out, int * edgenum_out, const int indices[], const int i0_in, const int i1_in); |
| 1496 | |
| 1497 | static void BuildNeighborsFast(STriInfo pTriInfos[], SEdge * pEdges, const int piTriListIn[], const int iNrTrianglesIn) |
| 1498 | { |
| 1499 | // build array of edges |
| 1500 | unsigned int uSeed = INTERNAL_RND_SORT_SEED; // could replace with a random seed? |
| 1501 | int iEntries=0, iCurStartIndex=-1, f=0, i=0; |
| 1502 | for (f=0; f<iNrTrianglesIn; f++) |
| 1503 | for (i=0; i<3; i++) |
| 1504 | { |
| 1505 | const int i0 = piTriListIn[f*3+i]; |
| 1506 | const int i1 = piTriListIn[f*3+(i<2?(i+1):0)]; |
| 1507 | pEdges[f*3+i].i0 = i0 < i1 ? i0 : i1; // put minimum index in i0 |
| 1508 | pEdges[f*3+i].i1 = !(i0 < i1) ? i0 : i1; // put maximum index in i1 |
| 1509 | pEdges[f*3+i].f = f; // record face number |
| 1510 | } |
| 1511 | |
| 1512 | // sort over all edges by i0, this is the pricy one. |
| 1513 | QuickSortEdges(pEdges, 0, iNrTrianglesIn*3-1, 0, uSeed); // sort channel 0 which is i0 |
| 1514 | |
| 1515 | // sub sort over i1, should be fast. |
| 1516 | // could replace this with a 64 bit int sort over (i0,i1) |
| 1517 | // with i0 as msb in the quicksort call above. |
| 1518 | iEntries = iNrTrianglesIn*3; |
| 1519 | iCurStartIndex = 0; |
| 1520 | for (i=1; i<iEntries; i++) |
| 1521 | { |
| 1522 | if (pEdges[iCurStartIndex].i0 != pEdges[i].i0) |
| 1523 | { |
| 1524 | const int iL = iCurStartIndex; |
| 1525 | const int iR = i-1; |
| 1526 | //const int iElems = i-iL; |
| 1527 | iCurStartIndex = i; |
| 1528 | QuickSortEdges(pEdges, iL, iR, 1, uSeed); // sort channel 1 which is i1 |
| 1529 | } |
| 1530 | } |
| 1531 | |
| 1532 | // sub sort over f, which should be fast. |
| 1533 | // this step is to remain compliant with BuildNeighborsSlow() when |
| 1534 | // more than 2 triangles use the same edge (such as a butterfly topology). |
| 1535 | iCurStartIndex = 0; |
| 1536 | for (i=1; i<iEntries; i++) |
| 1537 | { |
| 1538 | if (pEdges[iCurStartIndex].i0 != pEdges[i].i0 || pEdges[iCurStartIndex].i1 != pEdges[i].i1) |
| 1539 | { |
| 1540 | const int iL = iCurStartIndex; |
| 1541 | const int iR = i-1; |
| 1542 | //const int iElems = i-iL; |
| 1543 | iCurStartIndex = i; |
| 1544 | QuickSortEdges(pEdges, iL, iR, 2, uSeed); // sort channel 2 which is f |
| 1545 | } |
| 1546 | } |
| 1547 | |
| 1548 | // pair up, adjacent triangles |
| 1549 | for (i=0; i<iEntries; i++) |
| 1550 | { |
| 1551 | const int i0=pEdges[i].i0; |
| 1552 | const int i1=pEdges[i].i1; |
| 1553 | const int f = pEdges[i].f; |
| 1554 | tbool bUnassigned_A; |
| 1555 | |
| 1556 | int i0_A, i1_A; |
| 1557 | int edgenum_A, edgenum_B=0; // 0,1 or 2 |
| 1558 | GetEdge(&i0_A, &i1_A, &edgenum_A, &piTriListIn[f*3], i0, i1); // resolve index ordering and edge_num |
| 1559 | bUnassigned_A = pTriInfos[f].FaceNeighbors[edgenum_A] == -1 ? TTRUE : TFALSE; |
| 1560 | |
| 1561 | if (bUnassigned_A) |
| 1562 | { |
| 1563 | // get true index ordering |
| 1564 | int j=i+1, t; |
| 1565 | tbool bNotFound = TTRUE; |
| 1566 | while (j<iEntries && i0==pEdges[j].i0 && i1==pEdges[j].i1 && bNotFound) |
| 1567 | { |
| 1568 | tbool bUnassigned_B; |
| 1569 | int i0_B, i1_B; |
| 1570 | t = pEdges[j].f; |
| 1571 | // flip i0_B and i1_B |
| 1572 | GetEdge(&i1_B, &i0_B, &edgenum_B, &piTriListIn[t*3], pEdges[j].i0, pEdges[j].i1); // resolve index ordering and edge_num |
| 1573 | //assert(!(i0_A==i1_B && i1_A==i0_B)); |
| 1574 | bUnassigned_B = pTriInfos[t].FaceNeighbors[edgenum_B]==-1 ? TTRUE : TFALSE; |
| 1575 | if (i0_A==i0_B && i1_A==i1_B && bUnassigned_B) |
| 1576 | bNotFound = TFALSE; |
| 1577 | else |
| 1578 | ++j; |
| 1579 | } |
| 1580 | |
| 1581 | if (!bNotFound) |
| 1582 | { |
| 1583 | int t = pEdges[j].f; |
| 1584 | pTriInfos[f].FaceNeighbors[edgenum_A] = t; |
| 1585 | //assert(pTriInfos[t].FaceNeighbors[edgenum_B]==-1); |
| 1586 | pTriInfos[t].FaceNeighbors[edgenum_B] = f; |
| 1587 | } |
| 1588 | } |
| 1589 | } |
| 1590 | } |
| 1591 | |
| 1592 | static void BuildNeighborsSlow(STriInfo pTriInfos[], const int piTriListIn[], const int iNrTrianglesIn) |
| 1593 | { |
| 1594 | int f=0, i=0; |
| 1595 | for (f=0; f<iNrTrianglesIn; f++) |
| 1596 | { |
| 1597 | for (i=0; i<3; i++) |
| 1598 | { |
| 1599 | // if unassigned |
| 1600 | if (pTriInfos[f].FaceNeighbors[i] == -1) |
| 1601 | { |
| 1602 | const int i0_A = piTriListIn[f*3+i]; |
| 1603 | const int i1_A = piTriListIn[f*3+(i<2?(i+1):0)]; |
| 1604 | |
| 1605 | // search for a neighbor |
| 1606 | tbool bFound = TFALSE; |
| 1607 | int t=0, j=0; |
| 1608 | while (!bFound && t<iNrTrianglesIn) |
| 1609 | { |
| 1610 | if (t!=f) |
| 1611 | { |
| 1612 | j=0; |
| 1613 | while (!bFound && j<3) |
| 1614 | { |
| 1615 | // in rev order |
| 1616 | const int i1_B = piTriListIn[t*3+j]; |
| 1617 | const int i0_B = piTriListIn[t*3+(j<2?(j+1):0)]; |
| 1618 | //assert(!(i0_A==i1_B && i1_A==i0_B)); |
| 1619 | if (i0_A==i0_B && i1_A==i1_B) |
| 1620 | bFound = TTRUE; |
| 1621 | else |
| 1622 | ++j; |
| 1623 | } |
| 1624 | } |
| 1625 | |
| 1626 | if (!bFound) ++t; |
| 1627 | } |
| 1628 | |
| 1629 | // assign neighbors |
| 1630 | if (bFound) |
| 1631 | { |
| 1632 | pTriInfos[f].FaceNeighbors[i] = t; |
| 1633 | //assert(pTriInfos[t].FaceNeighbors[j]==-1); |
| 1634 | pTriInfos[t].FaceNeighbors[j] = f; |
| 1635 | } |
| 1636 | } |
| 1637 | } |
| 1638 | } |
| 1639 | } |
| 1640 | |
| 1641 | static void QuickSortEdges(SEdge * pSortBuffer, int iLeft, int iRight, const int channel, unsigned int uSeed) |
| 1642 | { |
| 1643 | unsigned int t; |
| 1644 | int iL, iR, n, index, iMid; |
| 1645 | |
| 1646 | // early out |
| 1647 | SEdge sTmp; |
| 1648 | const int iElems = iRight-iLeft+1; |
| 1649 | if (iElems<2) return; |
| 1650 | else if(iElems==2) |
| 1651 | { |
| 1652 | if (pSortBuffer[iLeft].array[channel] > pSortBuffer[iRight].array[channel]) |
| 1653 | { |
| 1654 | sTmp = pSortBuffer[iLeft]; |
| 1655 | pSortBuffer[iLeft] = pSortBuffer[iRight]; |
| 1656 | pSortBuffer[iRight] = sTmp; |
| 1657 | } |
| 1658 | return; |
| 1659 | } |
| 1660 | |
| 1661 | // Random |
| 1662 | t=uSeed&31; |
| 1663 | t=(uSeed<<t)|(uSeed>>(32-t)); |
| 1664 | uSeed=uSeed+t+3; |
| 1665 | // Random end |
| 1666 | |
| 1667 | iL=iLeft, iR=iRight; |
| 1668 | n = (iR-iL)+1; |
| 1669 | assert(n>=0); |
| 1670 | index = (int) (uSeed%n); |
| 1671 | |
| 1672 | iMid=pSortBuffer[index + iL].array[channel]; |
| 1673 | |
| 1674 | do |
| 1675 | { |
| 1676 | while (pSortBuffer[iL].array[channel] < iMid) |
| 1677 | ++iL; |
| 1678 | while (pSortBuffer[iR].array[channel] > iMid) |
| 1679 | --iR; |
| 1680 | |
| 1681 | if (iL <= iR) |
| 1682 | { |
| 1683 | sTmp = pSortBuffer[iL]; |
| 1684 | pSortBuffer[iL] = pSortBuffer[iR]; |
| 1685 | pSortBuffer[iR] = sTmp; |
| 1686 | ++iL; --iR; |
| 1687 | } |
| 1688 | } |
| 1689 | while (iL <= iR); |
| 1690 | |
| 1691 | if (iLeft < iR) |
| 1692 | QuickSortEdges(pSortBuffer, iLeft, iR, channel, uSeed); |
| 1693 | if (iL < iRight) |
| 1694 | QuickSortEdges(pSortBuffer, iL, iRight, channel, uSeed); |
| 1695 | } |
| 1696 | |
| 1697 | // resolve ordering and edge number |
| 1698 | static void GetEdge(int * i0_out, int * i1_out, int * edgenum_out, const int indices[], const int i0_in, const int i1_in) |
| 1699 | { |
| 1700 | *edgenum_out = -1; |
| 1701 | |
| 1702 | // test if first index is on the edge |
| 1703 | if (indices[0]==i0_in || indices[0]==i1_in) |
| 1704 | { |
| 1705 | // test if second index is on the edge |
| 1706 | if (indices[1]==i0_in || indices[1]==i1_in) |
| 1707 | { |
| 1708 | edgenum_out[0]=0; // first edge |
| 1709 | i0_out[0]=indices[0]; |
| 1710 | i1_out[0]=indices[1]; |
| 1711 | } |
| 1712 | else |
| 1713 | { |
| 1714 | edgenum_out[0]=2; // third edge |
| 1715 | i0_out[0]=indices[2]; |
| 1716 | i1_out[0]=indices[0]; |
| 1717 | } |
| 1718 | } |
| 1719 | else |
| 1720 | { |
| 1721 | // only second and third index is on the edge |
| 1722 | edgenum_out[0]=1; // second edge |
| 1723 | i0_out[0]=indices[1]; |
| 1724 | i1_out[0]=indices[2]; |
| 1725 | } |
| 1726 | } |
| 1727 | |
| 1728 | |
| 1729 | ///////////////////////////////////////////////////////////////////////////////////////////// |
| 1730 | /////////////////////////////////// Degenerate triangles //////////////////////////////////// |
| 1731 | |
| 1732 | static void DegenPrologue(STriInfo pTriInfos[], int piTriList_out[], const int iNrTrianglesIn, const int iTotTris) |
| 1733 | { |
| 1734 | int iNextGoodTriangleSearchIndex=-1; |
| 1735 | tbool bStillFindingGoodOnes; |
| 1736 | |
| 1737 | // locate quads with only one good triangle |
| 1738 | int t=0; |
| 1739 | while (t<(iTotTris-1)) |
| 1740 | { |
| 1741 | const int iFO_a = pTriInfos[t].iOrgFaceNumber; |
| 1742 | const int iFO_b = pTriInfos[t+1].iOrgFaceNumber; |
| 1743 | if (iFO_a==iFO_b) // this is a quad |
| 1744 | { |
| 1745 | const tbool bIsDeg_a = (pTriInfos[t].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; |
| 1746 | const tbool bIsDeg_b = (pTriInfos[t+1].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; |
| 1747 | if ((bIsDeg_a^bIsDeg_b)!=0) |
| 1748 | { |
| 1749 | pTriInfos[t].iFlag |= QUAD_ONE_DEGEN_TRI; |
| 1750 | pTriInfos[t+1].iFlag |= QUAD_ONE_DEGEN_TRI; |
| 1751 | } |
| 1752 | t += 2; |
| 1753 | } |
| 1754 | else |
| 1755 | ++t; |
| 1756 | } |
| 1757 | |
| 1758 | // reorder list so all degen triangles are moved to the back |
| 1759 | // without reordering the good triangles |
| 1760 | iNextGoodTriangleSearchIndex = 1; |
| 1761 | t=0; |
| 1762 | bStillFindingGoodOnes = TTRUE; |
| 1763 | while (t<iNrTrianglesIn && bStillFindingGoodOnes) |
| 1764 | { |
| 1765 | const tbool bIsGood = (pTriInfos[t].iFlag&MARK_DEGENERATE)==0 ? TTRUE : TFALSE; |
| 1766 | if (bIsGood) |
| 1767 | { |
| 1768 | if (iNextGoodTriangleSearchIndex < (t+2)) |
| 1769 | iNextGoodTriangleSearchIndex = t+2; |
| 1770 | } |
| 1771 | else |
| 1772 | { |
| 1773 | int t0, t1; |
| 1774 | // search for the first good triangle. |
| 1775 | tbool bJustADegenerate = TTRUE; |
| 1776 | while (bJustADegenerate && iNextGoodTriangleSearchIndex<iTotTris) |
| 1777 | { |
| 1778 | const tbool bIsGood = (pTriInfos[iNextGoodTriangleSearchIndex].iFlag&MARK_DEGENERATE)==0 ? TTRUE : TFALSE; |
| 1779 | if (bIsGood) bJustADegenerate=TFALSE; |
| 1780 | else ++iNextGoodTriangleSearchIndex; |
| 1781 | } |
| 1782 | |
| 1783 | t0 = t; |
| 1784 | t1 = iNextGoodTriangleSearchIndex; |
| 1785 | ++iNextGoodTriangleSearchIndex; |
| 1786 | assert(iNextGoodTriangleSearchIndex > (t+1)); |
| 1787 | |
| 1788 | // swap triangle t0 and t1 |
| 1789 | if (!bJustADegenerate) |
| 1790 | { |
| 1791 | int i=0; |
| 1792 | for (i=0; i<3; i++) |
| 1793 | { |
| 1794 | const int index = piTriList_out[t0*3+i]; |
| 1795 | piTriList_out[t0*3+i] = piTriList_out[t1*3+i]; |
| 1796 | piTriList_out[t1*3+i] = index; |
| 1797 | } |
| 1798 | { |
| 1799 | const STriInfo tri_info = pTriInfos[t0]; |
| 1800 | pTriInfos[t0] = pTriInfos[t1]; |
| 1801 | pTriInfos[t1] = tri_info; |
| 1802 | } |
| 1803 | } |
| 1804 | else |
| 1805 | bStillFindingGoodOnes = TFALSE; // this is not supposed to happen |
| 1806 | } |
| 1807 | |
| 1808 | if (bStillFindingGoodOnes) ++t; |
| 1809 | } |
| 1810 | |
| 1811 | assert(bStillFindingGoodOnes); // code will still work. |
| 1812 | assert(iNrTrianglesIn == t); |
| 1813 | } |
| 1814 | |
| 1815 | static void DegenEpilogue(STSpace psTspace[], STriInfo pTriInfos[], int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn, const int iTotTris) |
| 1816 | { |
| 1817 | int t=0, i=0; |
| 1818 | // deal with degenerate triangles |
| 1819 | // punishment for degenerate triangles is O(N^2) |
| 1820 | for (t=iNrTrianglesIn; t<iTotTris; t++) |
| 1821 | { |
| 1822 | // degenerate triangles on a quad with one good triangle are skipped |
| 1823 | // here but processed in the next loop |
| 1824 | const tbool bSkip = (pTriInfos[t].iFlag&QUAD_ONE_DEGEN_TRI)!=0 ? TTRUE : TFALSE; |
| 1825 | |
| 1826 | if (!bSkip) |
| 1827 | { |
| 1828 | for (i=0; i<3; i++) |
| 1829 | { |
| 1830 | const int index1 = piTriListIn[t*3+i]; |
| 1831 | // search through the good triangles |
| 1832 | tbool bNotFound = TTRUE; |
| 1833 | int j=0; |
| 1834 | while (bNotFound && j<(3*iNrTrianglesIn)) |
| 1835 | { |
| 1836 | const int index2 = piTriListIn[j]; |
| 1837 | if (index1==index2) bNotFound=TFALSE; |
| 1838 | else ++j; |
| 1839 | } |
| 1840 | |
| 1841 | if (!bNotFound) |
| 1842 | { |
| 1843 | const int iTri = j/3; |
| 1844 | const int iVert = j%3; |
| 1845 | const int iSrcVert=pTriInfos[iTri].vert_num[iVert]; |
| 1846 | const int iSrcOffs=pTriInfos[iTri].iTSpacesOffs; |
| 1847 | const int iDstVert=pTriInfos[t].vert_num[i]; |
| 1848 | const int iDstOffs=pTriInfos[t].iTSpacesOffs; |
| 1849 | |
| 1850 | // copy tspace |
| 1851 | psTspace[iDstOffs+iDstVert] = psTspace[iSrcOffs+iSrcVert]; |
| 1852 | } |
| 1853 | } |
| 1854 | } |
| 1855 | } |
| 1856 | |
| 1857 | // deal with degenerate quads with one good triangle |
| 1858 | for (t=0; t<iNrTrianglesIn; t++) |
| 1859 | { |
| 1860 | // this triangle belongs to a quad where the |
| 1861 | // other triangle is degenerate |
| 1862 | if ( (pTriInfos[t].iFlag&QUAD_ONE_DEGEN_TRI)!=0 ) |
| 1863 | { |
| 1864 | SVec3 vDstP; |
| 1865 | int iOrgF=-1, i=0; |
| 1866 | tbool bNotFound; |
| 1867 | unsigned char * pV = pTriInfos[t].vert_num; |
| 1868 | int iFlag = (1<<pV[0]) | (1<<pV[1]) | (1<<pV[2]); |
| 1869 | int iMissingIndex = 0; |
| 1870 | if ((iFlag&2)==0) iMissingIndex=1; |
| 1871 | else if((iFlag&4)==0) iMissingIndex=2; |
| 1872 | else if((iFlag&8)==0) iMissingIndex=3; |
| 1873 | |
| 1874 | iOrgF = pTriInfos[t].iOrgFaceNumber; |
| 1875 | vDstP = GetPosition(pContext, MakeIndex(iOrgF, iMissingIndex)); |
| 1876 | bNotFound = TTRUE; |
| 1877 | i=0; |
| 1878 | while (bNotFound && i<3) |
| 1879 | { |
| 1880 | const int iVert = pV[i]; |
| 1881 | const SVec3 vSrcP = GetPosition(pContext, MakeIndex(iOrgF, iVert)); |
| 1882 | if (veq(vSrcP, vDstP)==TTRUE) |
| 1883 | { |
| 1884 | const int iOffs = pTriInfos[t].iTSpacesOffs; |
| 1885 | psTspace[iOffs+iMissingIndex] = psTspace[iOffs+iVert]; |
| 1886 | bNotFound=TFALSE; |
| 1887 | } |
| 1888 | else |
| 1889 | ++i; |
| 1890 | } |
| 1891 | assert(!bNotFound); |
| 1892 | } |
| 1893 | } |
| 1894 | } |