| #3 |
Implement Technologies
|
new
|
|
task
|
Must Have
|
Backlog
|
| #26 |
Entity Events - Garrison - Propping
|
assigned
|
EmjeR
|
task
|
Must Have
|
Backlog
|
| #30 |
[PATCH] Trade
|
assigned
|
fcxSanya
|
enhancement
|
Must Have
|
Alpha 9
|
| #69 |
Enhance Multiplayer Experience
|
new
|
|
enhancement
|
Must Have
|
Backlog
|
| #599 |
Hide changes to buildings in fog-of-war
|
new
|
jdm
|
defect
|
Must Have
|
Alpha 9
|
| #707 |
Implement Opponent AI
|
new
|
Philip
|
enhancement
|
Must Have
|
Backlog
|
| #786 |
Improve method for building walls
|
new
|
|
defect
|
Must Have
|
Backlog
|
| #799 |
add "back to work" button
|
new
|
|
enhancement
|
Must Have
|
Backlog
|
| #881 |
Fix pathing mismatches between different path finding algorithms
|
new
|
Philip
|
defect
|
Must Have
|
Backlog
|
| #889 |
Map save / load rework
|
new
|
|
defect
|
Must Have
|
Backlog
|
| #910 |
Units disappear if ungarissoned too fast
|
new
|
|
defect
|
Must Have
|
Backlog
|
| #925 |
unhandled exception (Access violation writing 0x004D2F9C)
|
new
|
|
defect
|
Must Have
|
Backlog
|
| #931 |
[PATCH] Fix OpenAL issues on OS X
|
assigned
|
kenny
|
defect
|
Must Have
|
Alpha 9
|
| #946 |
Music stops playing when returning to main menu
|
new
|
kenny
|
defect
|
Must Have
|
Alpha 9
|
| #965 |
Allow media keys for changing volume in game
|
new
|
|
defect
|
Must Have
|
Backlog
|
| #975 |
Game slows down drstically when I destroy JuBots Town Center
|
new
|
|
defect
|
Must Have
|
Backlog
|
| #1027 |
[Atlas] Assertion failure in CBrush::Slice while editing map
|
new
|
|
defect
|
Must Have
|
Alpha 9
|
| #1054 |
multiplayer with no humans broken
|
new
|
|
defect
|
Must Have
|
Backlog
|
| #1108 |
Engineer a way for WP and IPB to share login info
|
assigned
|
gerbilOFdoom
|
task
|
Must Have
|
Alpha 9
|
| #1128 |
WP Theming - Rough Body
|
reopened
|
Geek377
|
task
|
Must Have
|
Alpha 9
|
| #1132 |
WP Theming - Rough Page
|
assigned
|
gerbilOFdoom
|
task
|
Must Have
|
Alpha 9
|
| #1137 |
WP Theming - Rough Sidebar
|
assigned
|
Geek377
|
task
|
Must Have
|
Alpha 9
|
| #2 |
Gameplay - Unit AI
|
new
|
|
task
|
Should Have
|
Backlog
|
| #7 |
Diplomacy
|
new
|
|
enhancement
|
Should Have
|
Backlog
|
| #9 |
Simulation - Game Record/Replay
|
new
|
|
task
|
Should Have
|
Backlog
|
| #21 |
Entity Event - Construction
|
new
|
|
task
|
Should Have
|
Backlog
|
| #22 |
Entity Event - Construction - Sites
|
new
|
|
task
|
Should Have
|
Backlog
|
| #27 |
Entity Events - Garrison/Inventory
|
new
|
|
task
|
Should Have
|
Backlog
|
| #36 |
Entity Event - Transform
|
new
|
|
task
|
Should Have
|
Backlog
|
| #39 |
Environmental Events
|
new
|
|
task
|
Should Have
|
Backlog
|
| #43 |
Terrain - Gameplay Properties
|
new
|
|
task
|
Should Have
|
Backlog
|
| #44 |
Terrain - Effects
|
new
|
|
task
|
Should Have
|
Backlog
|
| #45 |
Enhance Terrain Blending
|
new
|
|
task
|
Should Have
|
Backlog
|
| #47 |
Water - Basic
|
new
|
|
task
|
Should Have
|
Backlog
|
| #52 |
Triggers - Basic
|
new
|
|
task
|
Should Have
|
Backlog
|
| #57 |
Minimap
|
new
|
|
task
|
Should Have
|
Backlog
|
| #67 |
Localisation
|
new
|
|
task
|
Should Have
|
Backlog
|
| #70 |
Graphics - Shaders
|
new
|
|
task
|
Should Have
|
Backlog
|
| #73 |
Terrain Decals
|
new
|
|
task
|
Should Have
|
Backlog
|
| #74 |
Graphics - Particle Engine
|
new
|
|
task
|
Should Have
|
Backlog
|
| #75 |
Graphics - Misc
|
new
|
|
task
|
Should Have
|
Backlog
|
| #77 |
Attrition Damage (territories)
|
new
|
|
task
|
Should Have
|
Backlog
|
| #85 |
Object placement list
|
new
|
Philip
|
task
|
Should Have
|
Backlog
|
| #87 |
Cliff editor
|
new
|
Philip
|
task
|
Should Have
|
Backlog
|
| #93 |
Trigger editor
|
new
|
Philip
|
task
|
Should Have
|
Backlog
|
| #94 |
Entity stat editing
|
new
|
Philip
|
task
|
Should Have
|
Backlog
|
| #97 |
Workspace editor
|
new
|
Philip
|
task
|
Should Have
|
Backlog
|
| #98 |
Cavalry Animations
|
assigned
|
jason
|
task
|
Should Have
|
Backlog
|
| #107 |
GUI - Improvements to Styles
|
new
|
|
task
|
Should Have
|
Backlog
|
| #108 |
GUI - Retrievable Sprite Properties
|
new
|
|
task
|
Should Have
|
Backlog
|
| #109 |
GUI - Various Bugs/Requests
|
new
|
|
task
|
Should Have
|
Backlog
|
| #110 |
GUI - Relational Coordinates
|
new
|
|
task
|
Should Have
|
Backlog
|
| #112 |
GUI - Expansive Controls
|
new
|
|
task
|
Should Have
|
Backlog
|
| #118 |
Actor variation persistence
|
new
|
|
task
|
Should Have
|
Backlog
|
| #136 |
Dualview problems
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #138 |
Audio Task List
|
new
|
|
task
|
Should Have
|
Backlog
|
| #161 |
Automatic checksumming and download of needed files
|
new
|
|
task
|
Should Have
|
Backlog
|
| #185 |
Allow resizing of buildings/units
|
new
|
|
enhancement
|
Should Have
|
Backlog
|
| #198 |
SIGINT, SIGTERM are ignored
|
new
|
Philip
|
defect
|
Should Have
|
Backlog
|
| #205 |
PMD/PSA skeleton mismatches should be reported nicely
|
new
|
|
task
|
Should Have
|
Backlog
|
| #248 |
Transparent Alpha Channel rendering problem for farms.
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #252 |
Gameplay Scripting: Entity and Actor coding for Secondary Attacks
|
new
|
|
enhancement
|
Should Have
|
Backlog
|
| #290 |
Set up automated symbol server for Windows debugging
|
new
|
|
task
|
Should Have
|
Backlog
|
| #305 |
Naval battle system
|
new
|
|
task
|
Should Have
|
Backlog
|
| #329 |
Flesh Impact - Stab
|
new
|
Montrealaudio
|
task
|
Should Have
|
Backlog
|
| #399 |
Valgrind error in tex_transform_to
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #404 |
Makefile build system should have pyrogenesis/test targets depend on Collada
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #417 |
Component integration testing framework
|
new
|
Philip
|
task
|
Should Have
|
Backlog
|
| #433 |
Sort out FP rounding modes
|
new
|
|
task
|
Should Have
|
Backlog
|
| #475 |
Graphic settings system
|
new
|
|
task
|
Should Have
|
Backlog
|
| #559 |
Atlas brush shapes and tile/vertex styles
|
new
|
DigitalSeraphim
|
task
|
Should Have
|
Backlog
|
| #576 |
Building construction "animation"
|
new
|
|
enhancement
|
Should Have
|
Backlog
|
| #592 |
Order queuing for formations
|
new
|
|
task
|
Should Have
|
Backlog
|
| #593 |
Move in formation towards non-movement-order targets
|
new
|
|
task
|
Should Have
|
Backlog
|
| #600 |
Formation slot assignments
|
new
|
|
task
|
Should Have
|
Backlog
|
| #619 |
Improve Gate and Wall System
|
new
|
|
enhancement
|
Should Have
|
Backlog
|
| #641 |
Atlas crashes when you "Leave the game" while in the the simulation
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #646 |
Units should detect if enemies are nearby
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #657 |
Waypoint Flags
|
new
|
|
enhancement
|
Should Have
|
Backlog
|
| #700 |
Multiplayer - Server should better handle player assignments
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #723 |
[PATCH] Multiline centered text
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #733 |
Double line-spacing in [pre]
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #741 |
Reload all GL state when toggling fullscreen on OS X
|
new
|
|
task
|
Should Have
|
Backlog
|
| #757 |
ERROR: CRenderer::EndFrame: GL errors occurred
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #759 |
no package available for debian
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #794 |
Camera height
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #795 |
Construction queue
|
new
|
|
enhancement
|
Should Have
|
Backlog
|
| #845 |
Heap corruption in Windows
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #850 |
[PATCH] GUI - Improve mouse button 'release' event handling
|
assigned
|
Yves
|
defect
|
Should Have
|
Alpha 9
|
| #851 |
Error 404 after donation
|
assigned
|
bstempi
|
defect
|
Should Have
|
Alpha 9
|
| #854 |
Javelinist throw missiles backward
|
new
|
Art Department
|
defect
|
Should Have
|
Backlog
|
| #862 |
Max pop limit gets raised when unit with more than 1 pop is created
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #863 |
When changing player the old one is "Unassigned" rather than "JuBot"
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #870 |
Mac OS X binary on http://wildfiregames.com/0ad/
|
new
|
|
enhancement
|
Should Have
|
Backlog
|
| #876 |
Make CInput caret more visible
|
new
|
|
enhancement
|
Should Have
|
Backlog
|
| #877 |
Scroll bar bug in CInput
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #891 |
Animals can attack buildings
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #904 |
Crash on script hotloading
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #908 |
CCmpVision's AlwaysVisible is broken
|
new
|
|
defect
|
Should Have
|
Backlog
|
| #916 |
Spaces in paths might break SpiderMonkey build
|
new
|
|
defect
|
Should Have
|
Alpha 9
|