[font="serif-bold-18"]0 A.D. in-game manual [font="serif-14"] Thank you for installing 0 A.D.! This page will give a brief overview of the features available in this incomplete, under-development, alpha version of the game. [font="serif-bold-16"]Graphics settings [font="serif-14"]You can switch between fullscreen and windowed mode by pressing Alt+Enter. In windowed mode, you can resize the window. If the game runs too slowly, you can change some settings in the configuration file: look for binaries/data/config/default.cfg in the location where the game is installed, which gives instructions for editing, and try disabling the "fancywater" and "shadows" options. [font="serif-bold-16"]Playing the game [font="serif-14"]The controls and gameplay should be familiar to players of traditional RTS games. There are currently a lot of missing features and poorly-balanced stats – you will probably have to wait until a beta release for it to work well. Basic controls: [font="serif-bold-16"]Always Alt+F4: Close the game, without confirmation F9: Show/hide console Shift + F: Show/hide frame counter (FPS) F11: Enable/disable real-time profiler (toggles through the displays of information) Shift+F11: Save current profiler data to "logs/profile.txt" F2: Take screenshot (in .png format, saved to %appdata%/0ad\data\screenshots on Windows) Shift+F2: Take huge screenshot (6400px*4800px, in .bmp format, saved to %appdata%/0ad\data\screenshots on Windows) [font="serif-bold-16"]In Game Alt + Enter: Toggle between fullscreen and windowed Double Left Click: Select all of your units of the same kind on the screen Triple Left Click: Select all of your units of the same kind on the entire map F10: Open/close menu ESC: Close all dialogs (chat, menu) Enter/return:Open/send chat Pause: Pause/unpause the game Delete: Delete currently selected unit/units/building/buildings [font="serif-bold-16"]Modify mouse action Ctrl + Right Click on building: Garrison Shift + Right Click: Queue the move/build/gather/etc order Shift + Left click when training unit/s: Add units in batches of five Shift + Left Click or Left Drag over unit on map: Add unit to selection Ctrl + Left Click or Left Drag over unit on map: Remove unit from selection Ctrl + Left Click on unit/group icon with multiple units selected: Deselect [font="serif-bold-16"]Overlays G: Hide/show the GUI Shift+D: Show/hide developer overlay (with developer options) [font="serif-bold-16"]Camera manipulation W or [up]: Pan screen up S or [down]: Pan screen down A or [left]: Pan screen left D or [right]: Pan screen right Ctrl + W or [up]: Rotate camera to look upward Ctrl + S or [down]: Rotate camera to look downward Ctrl + A or [left]: Rotate camera clockwise around terrain Ctrl + D or [right]: Rotate camera anticlockwise around terrain Q: Rotate camera clockwise around terrain E: Rotate camera anticlockwise around terrain Shift + Mouse Wheel Rotate Up: Rotate camera clockwise around terrain Shift + Mouse Wheel Rotate Down: Rotate camera anticlockwise around terrain F: Follow the selected unit (move the camera to stop the camera from following the unit/s) H: Reset camera zoom/orientation +: Zoom in (keep pressed for continuous zoom) -: Zoom out (keep pressed for continuous zoom) Alt+W: Toggle through wireframe modes Middle Mouse Button or / (ForwardSlash): Keep pressed and move the mouse to pan [font="serif-bold-16"]During Building Placement [: Rotate building 15 degrees counter-clockwise ]: Rotate building 15 degrees clockwise [font="serif-bold-16"]Modes [font="serif-14"]The main menu gives access to two game modes: • [font="serif-bold-14"]Single-player[font="serif-14"] — the game does not have any AI opponents yet, but you can use this to test the game's mechanics. • [font="serif-bold-14"]Multiplayer[font="serif-14"] — play against human opponents over the internet. To set up a multiplayer game, one player must select the "Host game" option. The game uses UDP port 20595, so the host must configure their NAT/firewall/etc to allow this. Other players can then select "Join game" and enter the host's IP address. [font="serif-bold-16"]Game setup [font="serif-14"]In a multiplayer game, only the host can alter the game setup options. First, select a map to play on. The "techdemo" maps are designed for testing particular gameplay features and are probably not generally useful. Next, you can use the drop-down lists in the player list to select who controls which player in the map. This always shows 8 players – anyone who is assigned to a player that doesn't exist in the map, or is not assigned to any player at all, will probably not have a fun time. When you are ready to start, click the "Start game" button. Use the "X" button in the top-right corner of this window to close it.