{12} All Tickets By Milestone (Including closed) (1145 matches)

A more complex example to show how to make advanced reports.

Results (1 - 100 of 1145)

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Backlog (100 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#3 Implement Technologies Game engine new task Must Have 2012-01-14
#26 Entity Events - Garrison - Propping Game engine assigned task Must Have EmjeR 2010-10-03
#69 Enhance Multiplayer Experience Game engine new enhancement Must Have 2012-01-07
#707 Implement Opponent AI Game engine new enhancement Must Have Philip 2011-07-11
#786 Improve method for building walls Game engine new defect Must Have 2011-04-17
#799 add "back to work" button Game engine new enhancement Must Have 2012-01-14
#881 Fix pathing mismatches between different path finding algorithms Simulation new defect Must Have Philip 2012-01-05
#889 Map save / load rework Atlas editor new defect Must Have 2011-10-20
#910 Units disappear if ungarissoned too fast Game engine new defect Must Have 2011-09-06
#925 unhandled exception (Access violation writing 0x004D2F9C) Atlas editor new defect Must Have 2011-08-17
#965 Allow media keys for changing volume in game Game engine new defect Must Have 2011-11-12
#975 Game slows down drstically when I destroy JuBots Town Center Game engine new defect Must Have 2011-09-29
#1054 multiplayer with no humans broken Game engine new defect Must Have 2011-12-20
#2 Gameplay - Unit AI Game engine new task Should Have 2011-07-01
#7 Diplomacy Game engine new enhancement Should Have 2011-07-03
#9 Simulation - Game Record/Replay Game engine new task Should Have 2010-10-03
#21 Entity Event - Construction Game engine new task Should Have 2010-10-03
#22 Entity Event - Construction - Sites Game engine new task Should Have 2010-10-03
#27 Entity Events - Garrison/Inventory Game engine new task Should Have 2010-10-03
#36 Entity Event - Transform Game engine new task Should Have 2010-10-03
#39 Environmental Events Game engine new task Should Have 2010-10-03
#43 Terrain - Gameplay Properties Game engine new task Should Have 2010-10-03
#44 Terrain - Effects Game engine new task Should Have 2010-10-03
#45 Enhance Terrain Blending Game engine new task Should Have 2011-08-14
#47 Water - Basic Game engine new task Should Have 2010-10-03
#52 Triggers - Basic Game engine new task Should Have 2010-10-03
#57 Minimap Game engine new task Should Have 2010-12-06
#67 Localisation Game engine new task Should Have 2010-12-06
#70 Graphics - Shaders Game engine new task Should Have 2010-12-06
#73 Terrain Decals Game engine new task Should Have 2010-12-06
#74 Graphics - Particle Engine Game engine new task Should Have 2011-07-03
#75 Graphics - Misc Game engine new task Should Have 2010-12-06
#77 Attrition Damage (territories) Game engine new task Should Have 2010-10-03
#85 Object placement list Atlas editor new task Should Have Philip 2010-10-03
#87 Cliff editor Atlas editor new task Should Have Philip 2010-10-03
#93 Trigger editor Atlas editor new task Should Have Philip 2010-10-03
#94 Entity stat editing Atlas editor new task Should Have Philip 2010-10-03
#97 Workspace editor Atlas editor new task Should Have Philip 2010-10-03
#98 Cavalry Animations Game engine assigned task Should Have jason 2010-10-03
#107 GUI - Improvements to Styles Game engine new task Should Have 2010-10-03
#108 GUI - Retrievable Sprite Properties Game engine new task Should Have 2010-10-03
#109 GUI - Various Bugs/Requests Game engine new task Should Have 2010-11-21
#110 GUI - Relational Coordinates Game engine new task Should Have 2010-11-04
#112 GUI - Expansive Controls Game engine new task Should Have 2010-10-03
#118 Actor variation persistence Game engine new task Should Have 2010-10-03
#136 Dualview problems Game engine new defect Should Have 2010-10-03
#138 Audio Task List Game engine new task Should Have 2010-10-03
#161 Automatic checksumming and download of needed files Game engine new task Should Have 2010-10-03
#185 Allow resizing of buildings/units Game engine new enhancement Should Have 2010-10-03
#198 SIGINT, SIGTERM are ignored Atlas editor new defect Should Have Philip 2010-10-03
#205 PMD/PSA skeleton mismatches should be reported nicely Game engine new task Should Have 2010-10-03
#248 Transparent Alpha Channel rendering problem for farms. Game engine new defect Should Have 2010-10-03
#252 Gameplay Scripting: Entity and Actor coding for Secondary Attacks Game engine new enhancement Should Have 2010-10-03
#290 Set up automated symbol server for Windows debugging Game engine new task Should Have 2010-10-03
#305 Naval battle system Game engine new task Should Have 2011-11-08
#329 Flesh Impact - Stab Game Sound new task Should Have Montrealaudio 2010-10-03
#399 Valgrind error in tex_transform_to Game engine new defect Should Have 2010-10-03
#404 Makefile build system should have pyrogenesis/test targets depend on Collada Game engine new defect Should Have 2010-10-03
#417 Component integration testing framework Simulation new task Should Have Philip 2010-10-03
#433 Sort out FP rounding modes Game engine new task Should Have 2010-10-03
#475 Graphic settings system Game engine new task Should Have 2010-12-06
#559 Atlas brush shapes and tile/vertex styles Game engine new task Should Have DigitalSeraphim 2010-10-03
#576 Building construction "animation" Game engine new enhancement Should Have 2010-10-03
#592 Order queuing for formations Game engine new task Should Have 2010-10-03
#593 Move in formation towards non-movement-order targets Game engine new task Should Have 2010-10-03
#600 Formation slot assignments Game engine new task Should Have 2011-10-05
#619 Improve Gate and Wall System Game engine new enhancement Should Have 2011-07-03
#641 Atlas crashes when you "Leave the game" while in the the simulation Atlas editor new defect Should Have 2010-12-08
#646 Units should detect if enemies are nearby Game engine new defect Should Have 2011-07-03
#657 Waypoint Flags Game engine new enhancement Should Have 2011-12-27
#700 Multiplayer - Server should better handle player assignments Game engine new defect Should Have 2010-12-06
#723 [PATCH] Multiline centered text Game engine new defect Should Have 2011-10-18
#733 Double line-spacing in [pre] Website / Forum new defect Should Have 2011-02-13
#741 Reload all GL state when toggling fullscreen on OS X Game engine new task Should Have 2011-11-13
#757 ERROR: CRenderer::EndFrame: GL errors occurred Game engine new defect Should Have 2011-04-01
#759 no package available for debian Non-game systems new defect Should Have 2011-03-22
#794 Camera height Game engine new defect Should Have 2011-07-20
#795 Construction queue Game engine new enhancement Should Have 2011-05-03
#845 Heap corruption in Windows Non-game systems new defect Should Have 2011-05-07
#854 Javelinist throw missiles backward Game Art new defect Should Have Art Department 2011-06-24
#862 Max pop limit gets raised when unit with more than 1 pop is created Game engine new defect Should Have 2011-12-07
#863 When changing player the old one is "Unassigned" rather than "JuBot" Game engine new defect Should Have 2011-07-11
#870 Mac OS X binary on http://wildfiregames.com/0ad/ Website / Forum new enhancement Should Have 2011-07-17
#876 Make CInput caret more visible Game engine new enhancement Should Have 2011-06-22
#877 Scroll bar bug in CInput Game engine new defect Should Have 2011-06-22
#891 Animals can attack buildings Game engine new defect Should Have 2011-10-10
#904 Crash on script hotloading Game engine new defect Should Have 2011-07-22
#908 CCmpVision's AlwaysVisible is broken Game engine new defect Should Have 2011-12-20
#917 Error with enet build scripts Game engine new defect Should Have 2011-12-24
#945 Linux nVidia TwinView Malfunctions Game engine new defect Should Have 2011-09-04
#953 [PATCH] local.cfg adds keys instead of replacing them Game engine new defect Should Have 2011-11-10
#973 JuBot doesn't get that it takes a boat to attack another island Game engine new defect Should Have 2011-09-29
#994 Running / Charging Units Simulation new enhancement Should Have 2011-10-10
#995 Trampling Simulation new enhancement Should Have 2011-10-10
#996 Capturing Buildings Simulation new enhancement Should Have 2011-10-10
#997 Unit Conversion / Capturing Simulation new enhancement Should Have 2011-10-10
#999 Healing Simulation new enhancement Should Have 2011-10-12
#1000 Please consider enabling https on trac and forum Website / Forum new enhancement Should Have 2011-11-13
#1006 glDrawElements crash in CPatchRData::RenderBases Game engine new defect Should Have 2012-02-01
#1008 Hide unexplored territory borders in FOW Game engine new defect Should Have 2011-10-26
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