|
#599
|
Hide changes to buildings in fog-of-war
|
Game engine
|
|
Alpha 9
|
defect
|
jdm
|
new
|
2010-10-03
|
|
#931
|
[PATCH] Fix OpenAL issues on OS X
|
Game Sound
|
|
Alpha 9
|
defect
|
kenny
|
assigned
|
2011-08-20
|
|
#946
|
Music stops playing when returning to main menu
|
Game engine
|
|
Alpha 9
|
defect
|
kenny
|
new
|
2011-09-04
|
|
#30
|
[PATCH] Trade
|
Simulation
|
|
Alpha 9
|
enhancement
|
fcxSanya
|
assigned
|
2006-05-13
|
|
#1108
|
Engineer a way for WP and IPB to share login info
|
Website / Forum
|
|
Alpha 9
|
task
|
gerbilOFdoom
|
assigned
|
2012-01-10
|
|
#1128
|
WP Theming - Rough Body
|
Website / Forum
|
|
Alpha 9
|
task
|
Geek377
|
reopened
|
2012-01-23
|
|
#1132
|
WP Theming - Rough Page
|
Website / Forum
|
|
Alpha 9
|
task
|
gerbilOFdoom
|
assigned
|
2012-01-23
|
|
#1137
|
WP Theming - Rough Sidebar
|
Website / Forum
|
|
Alpha 9
|
task
|
Geek377
|
assigned
|
2012-01-29
|
|
#786
|
Improve method for building walls
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-04-17
|
|
#881
|
Fix pathing mismatches between different path finding algorithms
|
Simulation
|
|
Backlog
|
defect
|
Philip
|
new
|
2011-06-28
|
|
#889
|
Map save / load rework
|
Atlas editor
|
|
Backlog
|
defect
|
|
new
|
2011-07-04
|
|
#910
|
Units disappear if ungarissoned too fast
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-07-24
|
|
#925
|
unhandled exception (Access violation writing 0x004D2F9C)
|
Atlas editor
|
|
Backlog
|
defect
|
|
new
|
2011-08-12
|
|
#965
|
Allow media keys for changing volume in game
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-09-18
|
|
#975
|
Game slows down drstically when I destroy JuBots Town Center
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-09-24
|
|
#1054
|
multiplayer with no humans broken
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-12-20
|
|
#69
|
Enhance Multiplayer Experience
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2006-05-13
|
|
#707
|
Implement Opponent AI
|
Game engine
|
|
Backlog
|
enhancement
|
Philip
|
new
|
2010-12-11
|
|
#799
|
add "back to work" button
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2011-04-24
|
|
#3
|
Implement Technologies
|
Game engine
|
|
Backlog
|
task
|
|
new
|
2006-05-13
|
|
#26
|
Entity Events - Garrison - Propping
|
Game engine
|
|
Backlog
|
task
|
EmjeR
|
assigned
|
2006-05-13
|
|
#850
|
[PATCH] GUI - Improve mouse button 'release' event handling
|
Game engine
|
|
Alpha 9
|
defect
|
Yves
|
assigned
|
2011-05-08
|
|
#851
|
Error 404 after donation
|
Website / Forum
|
|
Alpha 9
|
defect
|
bstempi
|
assigned
|
2011-05-09
|
|
#916
|
Spaces in paths might break SpiderMonkey build
|
Game engine
|
|
Alpha 9
|
defect
|
|
new
|
2011-07-30
|
|
#966
|
Incorrect Transparent Water Randering on core i3 HD 3000
|
Game engine
|
|
Alpha 9
|
defect
|
|
new
|
2011-09-19
|
|
#1012
|
[PATCH] COLLADA: Support special vertex weight index on skinned models
|
Game engine
|
|
Alpha 9
|
defect
|
historic_bruno
|
assigned
|
2011-11-05
|
|
#1114
|
LLVM warning: Value stored to '*' is never read
|
Game engine
|
|
Alpha 9
|
defect
|
|
new
|
2012-01-15
|
|
#1127
|
Game speed increases after periods of lag
|
Game engine
|
|
Alpha 9
|
defect
|
|
new
|
2012-01-20
|
|
#1147
|
Fix malformed TOC linker error on OS X
|
Build system
|
|
Alpha 9
|
defect
|
|
new
|
2012-02-03
|
|
#921
|
Improve UI notification for failing attempts to build
|
Game engine
|
|
Alpha 9
|
enhancement
|
rjulius
|
new
|
2011-08-06
|
|
#933
|
Animate territory changes
|
Game engine
|
|
Alpha 9
|
enhancement
|
philip
|
new
|
2011-08-22
|
|
#961
|
Music Manager
|
Game engine
|
|
Alpha 9
|
enhancement
|
|
new
|
2011-09-15
|
|
#1057
|
Fauna animations
|
Game Art
|
|
Alpha 9
|
enhancement
|
Zaggy1024
|
new
|
2011-12-21
|
|
#1112
|
Script to build OS X dependencies
|
Build system
|
|
Alpha 9
|
enhancement
|
historic_bruno
|
new
|
2012-01-14
|
|
#1145
|
Improve game data paths in OS X and Windows
|
Game engine
|
|
Alpha 9
|
enhancement
|
historic_bruno
|
new
|
2012-02-02
|
|
#1001
|
[PATCH] Attack Move
|
Simulation
|
|
Alpha 9
|
task
|
quantumstate
|
new
|
2011-10-15
|
|
#1094
|
Move current WP installation in with the others
|
Website / Forum
|
|
Alpha 9
|
task
|
bstempi
|
assigned
|
2012-01-06
|
|
#1102
|
Configure and eval the NextGEN plugin
|
Website / Forum
|
|
Alpha 9
|
task
|
bstempi
|
assigned
|
2012-01-07
|
|
#1110
|
Archive builder support for non-base mods
|
Game engine
|
|
Alpha 9
|
task
|
|
new
|
2012-01-14
|
|
#1141
|
SEO Plugin
|
Website / Forum
|
|
Alpha 9
|
task
|
bstempi
|
new
|
2012-01-31
|
|
#136
|
Dualview problems
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2006-07-25
|
|
#198
|
SIGINT, SIGTERM are ignored
|
Atlas editor
|
|
Backlog
|
defect
|
Philip
|
new
|
2007-06-15
|
|
#248
|
Transparent Alpha Channel rendering problem for farms.
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2009-04-17
|
|
#399
|
Valgrind error in tex_transform_to
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2009-11-09
|
|
#404
|
Makefile build system should have pyrogenesis/test targets depend on Collada
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2009-11-20
|
|
#641
|
Atlas crashes when you "Leave the game" while in the the simulation
|
Atlas editor
|
|
Backlog
|
defect
|
|
new
|
2010-10-24
|
|
#646
|
Units should detect if enemies are nearby
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2010-10-25
|
|
#700
|
Multiplayer - Server should better handle player assignments
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2010-12-06
|
|
#723
|
[PATCH] Multiline centered text
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-02-08
|
|
#733
|
Double line-spacing in [pre]
|
Website / Forum
|
|
Backlog
|
defect
|
|
new
|
2011-02-13
|
|
#757
|
ERROR: CRenderer::EndFrame: GL errors occurred
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-03-22
|
|
#759
|
no package available for debian
|
Non-game systems
|
|
Backlog
|
defect
|
|
new
|
2011-03-22
|
|
#794
|
Camera height
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-04-22
|
|
#854
|
Javelinist throw missiles backward
|
Game Art
|
|
Backlog
|
defect
|
Art Department
|
new
|
2011-05-11
|
|
#862
|
Max pop limit gets raised when unit with more than 1 pop is created
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-05-25
|
|
#863
|
When changing player the old one is "Unassigned" rather than "JuBot"
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-05-28
|
|
#877
|
Scroll bar bug in CInput
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-06-22
|
|
#891
|
Animals can attack buildings
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-07-10
|
|
#904
|
Crash on script hotloading
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-07-21
|
|
#908
|
CCmpVision's AlwaysVisible is broken
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-07-24
|
|
#917
|
Error with enet build scripts
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-07-30
|
|
#945
|
Linux nVidia TwinView Malfunctions
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-09-04
|
|
#953
|
[PATCH] local.cfg adds keys instead of replacing them
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-09-10
|
|
#973
|
JuBot doesn't get that it takes a boat to attack another island
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-09-24
|
|
#1006
|
glDrawElements crash in CPatchRData::RenderBases
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-10-24
|
|
#1008
|
Hide unexplored territory borders in FOW
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-10-26
|
|
#1010
|
Error in BuildingAI FireArrows when a player with a tower is defeated
|
Simulation
|
|
Backlog
|
defect
|
|
new
|
2011-10-30
|
|
#1020
|
Problem loading game data on Vista
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-11-13
|
|
#1040
|
Crash on joining self-hosted game on Windows
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-12-09
|
|
#1045
|
Rally point flags are hidden inside of large obstacles
|
Simulation
|
|
Backlog
|
defect
|
|
new
|
2011-12-16
|
|
#1066
|
Changing building rotation hotkeys works ingame but not in Atlas
|
Atlas editor
|
|
Backlog
|
defect
|
|
new
|
2011-12-23
|
|
#1080
|
Sync logs from multiple local clients stomp on each other
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2011-12-28
|
|
#1091
|
Using Windows SDL libs results in manifest problem
|
Build system
|
|
Backlog
|
defect
|
|
new
|
2012-01-02
|
|
#1125
|
Insufficient access rights to open file
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2012-01-19
|
|
#1133
|
Add missing mines
|
Game Art
|
|
Backlog
|
defect
|
Art Department
|
new
|
2012-01-23
|
|
#1139
|
Can't start game with fglrx
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2012-01-29
|
|
#1140
|
Signed/unsigned comparison warning on FreeBSD
|
Game engine
|
|
Backlog
|
defect
|
|
new
|
2012-01-30
|
|
#1144
|
Add PreferredClasses and RestrictedClasses to Attack component
|
Simulation
|
|
Backlog
|
defect
|
|
new
|
2012-02-01
|
|
#7
|
Diplomacy
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2006-05-13
|
|
#185
|
Allow resizing of buildings/units
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2007-02-27
|
|
#252
|
Gameplay Scripting: Entity and Actor coding for Secondary Attacks
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2009-07-13
|
|
#576
|
Building construction "animation"
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2010-09-15
|
|
#619
|
Improve Gate and Wall System
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2010-10-17
|
|
#657
|
Waypoint Flags
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2010-11-02
|
|
#795
|
Construction queue
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2011-04-22
|
|
#870
|
Mac OS X binary on http://wildfiregames.com/0ad/
|
Website / Forum
|
|
Backlog
|
enhancement
|
|
new
|
2011-06-18
|
|
#876
|
Make CInput caret more visible
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2011-06-22
|
|
#994
|
Running / Charging Units
|
Simulation
|
|
Backlog
|
enhancement
|
|
new
|
2011-10-10
|
|
#995
|
Trampling
|
Simulation
|
|
Backlog
|
enhancement
|
|
new
|
2011-10-10
|
|
#996
|
Capturing Buildings
|
Simulation
|
|
Backlog
|
enhancement
|
|
new
|
2011-10-10
|
|
#997
|
Unit Conversion / Capturing
|
Simulation
|
|
Backlog
|
enhancement
|
|
new
|
2011-10-10
|
|
#999
|
Healing
|
Simulation
|
|
Backlog
|
enhancement
|
|
new
|
2011-10-12
|
|
#1000
|
Please consider enabling https on trac and forum
|
Website / Forum
|
|
Backlog
|
enhancement
|
|
new
|
2011-10-12
|
|
#1031
|
Config option to render cursors with OpenGL
|
Game engine
|
|
Backlog
|
enhancement
|
Philip
|
new
|
2011-11-25
|
|
#1039
|
Support Unicode combining characters
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2011-12-08
|
|
#1041
|
Allow entity selections with multiple keywords (aka garrison flag fix)
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2011-12-10
|
|
#1044
|
Autogarrison newly trained units in the production building
|
Simulation
|
|
Backlog
|
enhancement
|
|
new
|
2011-12-16
|
|
#1088
|
Multiplayer saved games
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2012-01-02
|
|
#1089
|
Properly serialize AI data in saved games
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2012-01-02
|
|
#1090
|
Improve load game UI
|
Game engine
|
|
Backlog
|
enhancement
|
|
new
|
2012-01-02
|