{3} All Tickets by Milestone (305 matches)

This report shows how to color results by priority, while grouping results by milestone.

Last modification time, description and reporter are included as hidden fields for useful RSS export.

Ticket Summary Component Version Type Owner Created
#205 PMD/PSA skeleton mismatches should be reported nicely Game engine None task 2008-07-17
#201 COLLADA: report errors more helpfully Game engine None defect 2008-05-03
#207 Linux build uses FColladaSD in Release mode Game engine None defect 2008-09-07
#213 Gameplay: charge bonus is awarded incorrectly Game engine None enhancement 2008-11-22
#131 Building Death Animations / Rubble Game engine None task 2006-07-09
#204 Make XMB more efficient Game engine None task 2008-07-08
#223 Making sure the Trac wiki is up to date Non-game systems None task feneur * 2008-11-25
#147 Animation/propping bugs Game engine None task 2006-09-11

ASAP

Ticket Summary Component Version Type Owner Created
#142 Rendering incorrectly culls for render-to-texture based effects Game engine None defect 2006-09-06
#188 Entities might use inconsistent units for Range/LOS Game engine None defect 2007-03-03
#198 SIGINT, SIGTERM are ignored Atlas editor None defect Philip 2007-06-15
#64 Document Latest Session GUI Game engine None task 2006-05-13
#178 Decouple entity simulation and actor animation Game engine None task 2007-01-27
#312 Bug: right doubleclick makes running units walk+patch Game engine None enhancement jan 2009-09-19
#66 Write 0 A.D. War Story Non-game systems None task None 2006-05-13
#129 Opportunities for optimization (startup) Game engine None task 2006-06-26
#190 COLLADA: split skeleton definitions into moddable files Game engine None task 2007-03-16
#309 Region borders on water surface Game engine None enhancement jan 2009-09-12

Advanced Multiplayer Demo

Ticket Summary Component Version Type Owner Created
#9 Simulation - Game Record/Replay Game engine None task 2006-05-13
#69 Network - Advanced Game engine None task 2006-05-13
#161 Automatic checksumming and download of needed files Game engine None task 2006-11-14
#53 Triggers - Advanced Game engine None task 2006-05-13
#58 Actors - Hidden Game engine None task 2006-05-13
#192 Automatic Error Reporting (Client Side) Game engine None task 2007-03-19
#193 Automatic Error Reporting (Server Side) Game engine None task 2007-03-19

Advanced Playability Demo

Ticket Summary Component Version Type Owner Created
#26 Entity Events - Garrison - Propping Game engine None task EmjeR * 2006-05-13
#62 Bug - Actor Sychronisation Game engine None enhancement Mythos_Ruler 2006-05-13
#21 Entity Event - Construction Game engine None task 2006-05-13
#22 Entity Event - Construction - Sites Game engine None task 2006-05-13
#36 Entity Event - Transform Game engine None task 2006-05-13
#144 Visualize player controlled units that are hidden behind other objects Game engine None task 2006-09-07
#14 Entity Death Game engine None task 2006-05-13
#18 Entity - Attack - Area Ranged Game engine None task 2006-05-13
#28 Entity Event - Pick Up Game engine None task 2006-05-13
#29 Entity Event - Explore/Scout Game engine None task 2006-05-13
#33 Entity Event - Lock & Unlock Game engine None task 2006-05-13
#34 Entity Event - Graze Game engine None task 2006-05-13
#35 Entity Event - Town Bell Game engine None task 2006-05-13
#100 Clean up ogghack Game engine None task brpreetham * 2006-05-22
#114 GUI - Style Skinning Support Game engine None task 2006-05-27
#115 GUI - Multiple Screen Layouts Game engine None task 2006-05-27
#116 GUI - Entity-Aligned Controls Game engine None task 2006-05-27
#119 On-screen error display Game engine None task 2006-05-30
#12 Orientation Properties Game engine None task 2006-05-13

Alpha

Ticket Summary Component Version Type Owner Created
#173 Odd rendering errors with renderpath=vertexshader Game engine None defect 2007-01-06
#179 Alpha-channel problems with NVemulate and renderpath=vertexshader Game engine None defect 2007-01-29
#236 Player can control enemy's buildings Game engine None defect 2009-02-05
#248 Transparent Alpha Channel rendering problem for farms. Game engine None defect 2009-04-17
#275 Stamina values do not seem to translate correctly from entity to actual gameplay Game engine None defect 2009-07-19
#172 Fast shutdown Game engine None enhancement jan * 2007-01-06
#252 Gameplay Scripting: Entity and Actor coding for Secondary Attacks Game engine None enhancement 2009-07-13
#67 Localisation Game engine None task 2006-05-13
#286 Modeling and Mapping Greek (Hellenic) Buildings v2.0 Game Art None task Art Department 2009-07-24
#289 Modeling and Texturing Game Fauna (Animals) Game Art None task amish * 2009-07-25
#305 Naval battle system Game engine None task yanlsino * 2009-09-08
#401 GUI "Structure" Icons Game Art None task amish * 2009-11-10
#295 Picking units doesn't work as expected due to incorrect bounding box Game engine None defect Brandon 2009-08-09
#272 Citizens should auto-gather from Fields after finishing construction. Game engine None enhancement 2009-07-19
#304 Refactor engine (remove game-specific functionality) Game engine None enhancement 2009-09-05
#78 Preloading Game engine None task 2006-05-15
#208 Kill entity - Network support Game engine None task 2008-10-15
#303 Remove Atlas integration from main menu Game engine None enhancement 2009-09-05

Atlas Stage 1

Ticket Summary Component Version Type Owner Created
#118 Actor variation persistence Game engine None task 2006-05-30
#83 UI fixes Atlas editor None task Philip 2006-05-18
#96 Copy-and-paste Atlas editor None task Philip 2006-05-18

Atlas Stage 2

Ticket Summary Component Version Type Owner Created
#185 Allow resizing of buildings/units Game engine None enhancement 2007-02-27
#85 Object placement list Atlas editor None task Philip 2006-05-18
#87 Cliff editor Atlas editor None task Philip 2006-05-18
#90 Playtesting Atlas editor None task Philip 2006-05-18
#93 Trigger editor Atlas editor None task Philip 2006-05-18
#94 Entity stat editing Atlas editor None task Philip 2006-05-18
#97 Workspace editor Atlas editor None task Philip 2006-05-18
#99 Objects jump when first moved Game engine None defect 2006-05-19
#84 Customisable brushes Atlas editor None task Philip 2006-05-18
#89 Advanced terrain texture editing Atlas editor None task Philip 2006-05-18
#91 Player editor Atlas editor None task Philip 2006-05-18
#92 Advanced terrain editing Atlas editor None task Philip 2006-05-18
#182 Detect incorrectly-transparent actors Atlas editor None task Philip 2007-02-13
#183 Video recording Atlas editor None task Philip 2007-02-14

Beta

Ticket Summary Component Version Type Owner Created
#162 ffmpeg licensing issues Game engine None defect 2006-12-09
#136 Dualview problems Game engine None defect 2006-07-25
#243 "Non boned" Collada meshes should support multiple prop/attachment points Game engine None enhancement 2009-02-17
#228 Building Construction Limits should be dictated in the Entitiy XMLs. Game engine None task 2008-12-17
#170 Failures handled inelegantly on Linux Atlas editor None defect Philip 2007-01-02
#231 Auras suffer from z-fighting Game engine None defect 2009-01-03
#187 Heap usage profiling Game engine None enhancement 2007-03-01
#276 Renderer Enhancement: Distance Fog Game engine None enhancement 2009-07-19
#145 Auto detect gfx card "speed" Game engine None task 2006-09-09
#234 Hard Crash when using "Big Screenshot" while playing game. Game engine None defect charles * 2009-01-26
#195 Support more mouse buttons Game engine None enhancement 2007-05-29

Complete

Ticket Summary Component Version Type Owner Created
#317 Animal Death Game Sound None task Montrealaudio 2009-10-26
#321 Sizzling of Hot Metal Against Flesh Game Sound None task Sam 2009-10-26
#322 Spreading Fire Game Sound None task Sam 2009-10-26
#324 Arrow Impact - Wood Game Sound None task Montrealaudio 2009-10-26
#341 Siege Unit Select Game Sound None task Montrealaudio 2009-11-04
#353 Explosion Game Sound None task Montrealaudio 2009-11-05
#361 Gates - Opening Game Sound None task OPEN 2009-11-05

Diplomacy Demo

Ticket Summary Component Version Type Owner Created
#7 Diplomacy Game engine None task 2006-05-13
#30 Entity - Event - Trade Game engine None task 2006-05-13
#41 Provinces/Territories Game engine None task 2006-05-13
#47 Water - Basic Game engine None task 2006-05-13
#77 Attrition Damage (territories) Game engine None task 2006-05-13
#109 GUI - Various Bugs/Requests Game engine None task Gee 2006-05-27
#110 GUI - Relational Coordinates Game engine None task Gee 2006-05-27
#135 Territories - Shroud of Darkness Game engine None task 2006-07-09
#23 Entity - Barter Game engine None task 2006-05-13

Environment Demo

Ticket Summary Component Version Type Owner Created
#169 Terrain quad rendering uses unspecified triangulation Game engine None defect 2006-12-24
#8 Simulation - Time Elapsed Game engine None task 2006-05-13
#39 Environmental Events Game engine None task 2006-05-13
#44 Terrain - Effects Game engine None task 2006-05-13
#45 Bug - Terrain Blending Game engine None task 2006-05-13
#56 Camera - Cinematics Game engine None task 2006-05-13
#61 Actors - Particle Props Game engine None task 2006-05-13
#70 Graphics - Shaders Game engine None task 2006-05-13
#73 Terrain Decals Game engine None task 2006-05-13
#74 Graphics - Particle Engine Game engine None task travis 2006-05-13
#75 Graphics - Misc Game engine None task 2006-05-13
#111 GUI - Custom Control Properties Game engine None task sluzky * 2006-05-27
#112 GUI - Expansive Controls Game engine None task 2006-05-27
#113 GUI - Grid Control Game engine None task 2006-05-27
#143 Shadowing: Selectively disable/enable for actors through properties Game engine None enhancement 2006-09-07
#40 Weather Game engine None task 2006-05-13
#46 Skybox Game engine None task 2006-05-13
#48 Water - Advanced Game engine None task 2006-05-13
#60 Actors - Foundation Texture Game engine None task 2006-05-13
#72 Graphics - Billboards Game engine None task 2006-05-13

Multiplayer Demo

Ticket Summary Component Version Type Owner Created
#6 Random Map Scripting Game engine None task 2006-05-13
#11 User Profiles Game engine None task 2006-05-13
#68 Network - Basic Game engine None task 2006-05-13
#52 Triggers - Basic Game engine None task 2006-05-13
#55 Camera - Start Position Game engine None task 2006-05-13
#57 Minimap Game engine None task 2006-05-13
#107 GUI - Improvements to Styles Game engine None task 2006-05-27
#108 GUI - Retrievable Sprite Properties Game engine None task 2006-05-27
#15 Resources Game engine None task 2006-05-13

OS Alpha 1

Ticket Summary Component Version Type Owner Created
#455 Fix SVN server setup Non-game systems None task Philip 2010-02-04
#462 Switch to new SpiderMonkey as default Non-game systems None task 2010-03-01
#463 Set up source/data snapshots Non-game systems None task 2010-03-01

Open Source Release

Ticket Summary Component Version Type Owner Created
#253 Crash on loading CSimulation Game engine None defect jan 2009-07-13
#270 Crash rendering water shaders when GL_ARB_shader_objects not supported Game engine None defect 2009-07-18
#287 dock placement Game engine None defect 2009-07-25
#288 libCollada not found by game when executed outside system directory Game engine None defect 2009-07-25
#292 Handle model-loading failures gracefully Game engine None defect 2009-08-03
#299 multihead water reflections render bug Game engine None defect 2009-08-13
#300 Can't start the game Game engine None defect 2009-08-14
#399 Valgrind error in tex_transform_to Game engine None defect 2009-11-09
#403 crashlog.txt goes in non-writable directory Game engine None defect 2009-11-14
#404 Makefile build system should have pyrogenesis/test targets depend on Collada Game engine None defect 2009-11-20
#405 LOS manager is slow Game engine None defect 2009-11-20
#216 Chat doesn't work in multiplayer Game engine None task 2008-11-22
#222 Better reference-counting of entities Game engine None task jan * 2008-11-23
#247 Simplify the logger Game engine None task charles * 2009-03-30
#255 Crash in the first minutes of MP game Game engine None task 2009-07-14
#290 Set up automated symbol server for Windows debugging Game engine None task 2009-07-26
#298 Batch Training (Training queue) Game engine None task 2009-08-11
#313 Handle unsupported S3TC texture compression more gracefully Game engine None task 2009-09-25
#316 GUI - Civ Selection Dialog Game engine None task 2009-10-12
#218 Assertion failed when hosting MP after incorrect join Game engine None defect 2008-11-22
#219 Strange players names behavoiur Game engine None defect 2008-11-22
#225 It is possible to place multiple unbuilt building foundations ontop of each other. Game engine None defect 2008-12-17
#235 Crash when loading a different map Game engine None defect 2009-01-30
#250 Non-ranged units appear away from the place where their actions are taking place Game engine None defect 2009-05-31
#296 Infinite Field Game engine None defect 2009-08-09
#227 Female Citizens should only "convert" (infidelity) via enemy Cavalry. Game engine None enhancement 2008-12-17
#277 Unit selections Game engine None enhancement 2009-07-19
#278 Queuing unit production should be made faster Game engine None enhancement 2009-07-20
#244 Clean up XMB text handling Game engine None task Philip 2009-03-24
#245 Support XML validation Game engine None task 2009-03-24
#257 Improve build system Non-game systems None task 2009-07-14
#315 GUI - Dropdown not positioning list properly Game engine None defect 2009-10-08
#274 Stone/mineral/tree models Game engine None enhancement Mythos_Ruler 2009-07-19

Pending

Ticket Summary Component Version Type Owner Created
#310 Ambient Flora/Geology Sounds Game Sound None task OPEN 2009-09-12
#318 Plowing Fields Game Sound None task OPEN 2009-10-26
#319 Herding Animals Game Sound None task OPEN 2009-10-26
#323 Arrow Looping Game Sound None task Sam 2009-10-26
#325 Arrow Impact - Metal Game Sound None task Sam 2009-10-26
#326 Sling Impact Game Sound None task Sam 2009-10-26
#327 Sling Impact - Stone Game Sound None task Sam 2009-10-26
#328 Flesh Impact - Mutiple Game Sound None task Sam 2009-11-01
#329 Flesh Impact - Stab Game Sound None task OPEN 2009-11-01
#330 Onager - Shooting Game Sound None task Sam 2009-11-01
#331 Onager - Reloading Game Sound None task Sam 2009-11-01
#332 Balista - Moving Game Sound None task Sam 2009-11-01
#333 Balista - Shooting Game Sound None task Sam 2009-11-01
#334 Balista - Reloading Game Sound None task Sam 2009-11-01
#335 Land Ram - Moving Game Sound None task Sam 2009-11-01
#336 Land Ram - Ramming Game Sound None task Sam 2009-11-04
#337 Onager Stone Hitting Wood Game Sound None task Sam 2009-11-04
#338 Onager Stone Hitting Stone Game Sound None task Sam 2009-11-04
#339 Onager Stone Hitting Water Game Sound None task Sam 2009-11-04
#340 Onager Stone Hitting Water Game Sound None task Sam 2009-11-04
#342 Seige Unit Destruction - Onager Game Sound None task OPEN 2009-11-04
#343 Seige Unit Destruction - Ballista Game Sound None task OPEN 2009-11-04
#344 Seige Unit Destruction - Land Ram Game Sound None task OPEN 2009-11-04
#345 Mounted Unit - Dirt Game Sound None task Pat 2009-11-04
#346 Mounted Unit - Grass Game Sound None task Pat 2009-11-05
#347 Mounted Unit - Snow Game Sound None task Pat 2009-11-05
#348 Mounted Unit - Road Game Sound None task Pat 2009-11-05
#349 Destruction - Civil Game Sound None task Pat 2009-11-05
#350 Destruction - Port Game Sound None task Pat 2009-11-05
#351 Destruction - Military Game Sound None task Pat 2009-11-05
#352 Destruction - Gate Game Sound None task Pat 2009-11-05
#354 Building FX - Civil Centre Game Sound None task OPEN 2009-11-05
#355 Building FX - House Game Sound None task OPEN 2009-11-05
#356 Building FX - Resource Centre Game Sound None task OPEN 2009-11-05
#357 Building FX - Military Centre Game Sound None task OPEN 2009-11-05
#358 Building FX - Temple Game Sound None task OPEN 2009-11-05
#359 Building FX - Fortress Game Sound None task OPEN 2009-11-05
#360 Building FX - Health Centre Game Sound None task OPEN 2009-11-05
#362 Gates - Closing Game Sound None task OPEN 2009-11-05
#363 Ambient Sounds - Alpine Soundscape Game Sound None task OPEN 2009-11-05
#364 Ambient Sounds - Steppes Soundscape Game Sound None task OPEN 2009-11-05
#365 Ambient Sounds - Mediteranean Soundscape Game Sound None task OPEN 2009-11-05
#366 Ambient Sounds - Savannah Soundscape Game Sound None task OPEN 2009-11-05
#367 Ambient Sounds - Desert Soundscape Game Sound None task OPEN 2009-11-05
#368 Ambient Sounds - Semi-Arid Soundscape Game Sound None task OPEN 2009-11-05
#369 Ambient Sounds - Polar Soundscape Game Sound None task OPEN 2009-11-05
#370 Night Sounds - Alpine Soundscape Game Sound None task OPEN 2009-11-05
#371 Night Sounds - Steppes Soundscape Game Sound None task OPEN 2009-11-05
#372 Night Sounds - Mediteranean Soundscape Game Sound None task OPEN 2009-11-05
#373 Night Sounds - Savannah Soundscape Game Sound None task OPEN 2009-11-05
#374 Night Sounds - Desert Soundscape Game Sound None task OPEN 2009-11-05
#375 Night Sounds - Semi-Arid Soundscape Game Sound None task OPEN 2009-11-05
#376 Night Sounds - Polar Soundscape Game Sound None task OPEN 2009-11-05
#377 Night Sounds - Tropical Soundscape Game Sound None task OPEN 2009-11-05
#378 Ambient - Swamp Game Sound None task OPEN 2009-11-05
#379 Ambient Flora - Creaking of Trees Game Sound None task OPEN 2009-11-05
#380 Ambient Flora - Reeds Rustling Game Sound None task OPEN 2009-11-05
#381 Ambient Fauna - Wolf Game Sound None task OPEN 2009-11-05
#382 Ambient Fauna - Deer Game Sound None task OPEN 2009-11-05
#383 Ambient Fauna - Breeding/Fearful/Passive - Camel Game Sound None task OPEN 2009-11-05
#384 Ambient Fauna - Breeding/Fearful/Passive - Hawk Game Sound None task OPEN 2009-11-05
#385 Ambient Fauna - Breeding/Fearful/Passive - Seagull Game Sound None task OPEN 2009-11-05
#386 Ambient Fauna - Breeding/Fearful/Passive - Wolf Game Sound None task OPEN 2009-11-05
#387 Ambient Fauna - Breeding/Fearful/Passive - African Elephant Game Sound None task OPEN 2009-11-05
#388 Ambient Fauna - Breeding/Fearful/Passive - Pig Game Sound None task OPEN 2009-11-05
#389 Fauna Actions - Wolf Game Sound None task OPEN 2009-11-05
#390 Fauna Actions - African Elephant Game Sound None task OPEN 2009-11-05
#391 Fauna Actions - Deer Game Sound None task OPEN 2009-11-05
#392 Fauna Actions - Pig Game Sound None task OPEN 2009-11-05
#393 Fauna Actions - Sheep Game Sound None task OPEN 2009-11-05
#394 Fauna Actions - Seagull Game Sound None task OPEN 2009-11-05
#395 Gatherig - Hoeing Dirt Game Sound None task OPEN 2009-11-05
#396 Construction - Ore Game Sound None task OPEN 2009-11-05
#397 Death - Multiple Game Sound None task OPEN 2009-11-05
#398 Moving - Road Game Sound None task OPEN 2009-11-05

Playability Demo

Ticket Summary Component Version Type Owner Created
#1 Player Properties Game engine None task 2006-05-13
#2 Gameplay - Unit AI Game engine None task 2006-05-13
#4 Make simulation speed configurable Game engine None task 2006-05-13
#13 Formations Game engine None task 2006-05-13
#19 Complete Production Interface Game engine None task 2006-05-13
#27 Entity Events - Garrison/Inventory Game engine None task 2006-05-13
#43 Terrain - Gameplay Properties Game engine None task 2006-05-13
#98 Cavalry Animations Game engine None task jason * 2006-05-19
#101 vfs_optimizer: don't add mods to main archive Game engine None task jan * 2006-05-22
#106 GUI - Separate GUI and Simulation Game engine None task 2006-05-27
#138 Audio Task List Game engine None task 2006-08-06
#181 Possibly broke stamina decay when running to target Game engine None defect 2007-02-10
#5 Gameplay - Pathfinding Game engine None task 2006-05-13
#16 Entity Event - Ready Game engine None task 2006-05-13
#209 Show idle peasants Game engine None task anton 2008-10-20
#229 GUI: "Phantom" Health Bars appear in the GUI when multiple units or structures are selected. Game engine None defect anton 2008-12-18
#25 Entity Event - Escort/Guard Game engine None task 2006-05-13
#102 Misc VFS cleanup Game engine None task jan 2006-05-22

Pre-Alpha

Ticket Summary Component Version Type Owner Created
#10 Simulation - Frame Dump Game engine None task 2006-05-13
#51 Computer Player AI Game engine None task 2006-05-13
#54 Tools Game engine None task 2006-05-13
#59 Actors - Vertex Animation Game engine None task 2006-05-13

Release

Ticket Summary Component Version Type Owner Created
#121 Dynamically link DevIL Atlas editor None task Philip 2006-06-01
#171 GL extension loading slightly incorrect on Linux Game engine None defect 2007-01-04
#168 Google Earth 4 (KMZ) importer Atlas editor None enhancement Philip 2006-12-22

Unclassified

Ticket Summary Component Version Type Owner Created
#450 Incorrect local.cfg search path Game engine None defect 2010-01-24
#458 Game tries to create mods/internal/ directory Game engine None defect 2010-02-18
#459 vfs_Lookup tries to create bogus directories Game engine None defect 2010-02-18
#460 Random maps don't work since the public/internal split Atlas editor None defect Philip 2010-02-18
#410 Component script debugger Simulation None task Philip 2009-11-22
#413 Automatic validation of entity templates Simulation None task Philip 2009-11-22
#417 Component integration testing framework Simulation None task Philip 2009-11-23
#428 Generated Makefiles should not try to run wrong premake Game engine None task 2009-11-27
#433 Sort out FP rounding modes Game engine None task 2009-12-10
#434 Don't render transparent objects twice Game engine None task 2009-12-11
#435 Unit selection in GUI Simulation None task Philip 2009-12-14
#439 Make Atlas terrain texture previews work with force_s3tc_enable Atlas editor None task Philip 2009-12-15
#448 Building construction placement UI Simulation None task Philip 2010-01-14
#467 Make Math.random() network-synchronised Game engine None task 2010-03-07
#427 Deadlock in Atlas Atlas editor None defect Philip 2009-11-27
#446 DirWatch doesn't like Windows symbolic links Game engine None defect 2010-01-09
#447 Minimap overlays button tooltips. Game engine None defect 2010-01-13
#452 Extended Latin characters show up as question marks in diamonds on loading screen Game Art None defect Art Department 2010-01-29
#457 Default crashlog location is bad Game engine None defect 2010-02-18
#406 Serialization of standard JS object types Simulation None task Philip 2009-11-22
#407 Serialization of script class objects Simulation None task Philip 2009-11-22
#418 Debug serializer should handle exceptions nicely Simulation None task Philip 2009-11-23
#419 Binary serializer should report more helpful script error messages Simulation None task Philip 2009-11-23
#420 Overflow checking in CFixed Simulation None task Philip 2009-11-23
#422 Atlas entity editor Simulation None task Philip 2009-11-26
#423 Switch from CppDoc to Doxygen Game engine None task 2009-11-26
#430 Create binary serializer debugging code Simulation None task Philip 2009-11-28
#441 Run the GC occasionally Simulation None task Philip 2009-12-17
#445 Script component serializability tests Simulation None task Philip 2010-01-06
#456 DllLoader should handle missing files better Game engine None task 2010-02-04
#461 .pmd/.dae converter Non-game systems None task 2010-02-21
#466 Add SpiderMonkey JIT stats to profiler Game engine None task 2010-03-05
#408 Use exception strings instead of LOGERROR in (de)serializer Simulation None task Philip 2009-11-22
#424 Check threading compilation on OS X Game engine None task 2009-11-27
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