Ticket #1207 (new enhancement)

Opened 15 months ago

Last modified 2 weeks ago

Trading Waypoints (2-parter)

Reported by: michael Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Core engine Keywords: waypoints trading trader
Cc:

Description (last modified by leper) (diff)

  1. Trade units can be tasked by the player to multiple waypoints on their journey, so that they avoide collisions, obstacles, or battlefields.

2. Trade units could waypoint between multiple markets/docks (3 or more), for a 10%-ish trading bonus for each additional market/dock. Dropped after some discussion (easily exploitable or if that is fixed hard to make obvious to the player)

Attachments

2+-way-trade.patch (14.3 KB) - added by leper 2 weeks ago.
Trade with more than two markets (WIP missing code to display proper stuff in the gui)

Change History

Changed 2 weeks ago by leper

Trade with more than two markets (WIP missing code to display proper stuff in the gui)

comment:1 Changed 2 weeks ago by leper

  • Description modified (diff)

I attached a patch that implements point 1, 2 and #1821 and #1822 (with a small remaining TODO in RallyPointCommands.js). There is some code missing in GuiInterface.js so that the tooltips display something, but after some discussion of point 2 in IRC we decided to remove that. I'm just attaching this patch in case someone wants to do something like that in the future.

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