Ticket #1229 (new defect)

Opened 14 months ago

Last modified 9 months ago

Territory Borders have Holes

Reported by: IrinaB. Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Core engine Keywords: territories
Cc:

Description (last modified by fabio) (diff)

Some small loops of territory boundary are drawn on rugged areas.

Attachments

StrangeBorders.2.jpg (182.9 KB) - added by quantumstate 14 months ago.
Capture d’écran 2012-11-11 à 13.45.27.png (366.6 KB) - added by wraitii 6 months ago.
Extreme version of the issue
extreme_holes.png (366.6 KB) - added by wraitii 6 months ago.
Extreme version of the issue

Change History

comment:1 Changed 14 months ago by quantumstate

  • Component changed from Art & Animation to Core engine
  • Description modified (diff)
  • Summary changed from Incorrect display of boundaries to Borders have Holes

Thanks for reporting, there is already a ticket open for the first case (#919) so I have modifed this ticket so that it only describes the second case.

Changed 14 months ago by quantumstate

comment:2 Changed 14 months ago by quantumstate

  • Summary changed from Borders have Holes to Territory Borders have Holes

comment:3 Changed 14 months ago by vts

FYI: This is a side effect of the fix to #918. Before that ticket, the holes were likely present too but weren't visible because their borders weren't being rendered.

comment:4 Changed 13 months ago by k776

  • Keywords territories added
  • Milestone changed from Alpha 10 to Backlog

comment:5 Changed 12 months ago by historic_bruno

Another example from Mythos: http://i.imgur.com/SefH7.jpg

The problem is that we use passability criteria to influence the territories, so if a tile is impassable by default units, it will be neutral/no territory. Is that really necessary? If so, we should at least apply some smoothing or something so inner tiles are more contiguous.

Version 0, edited 12 months ago by historic_bruno (next)

comment:6 Changed 9 months ago by fabio

  • Description modified (diff)

comment:7 Changed 9 months ago by historic_bruno

Here's a nice example of holes and overlap:

http://i.imgur.com/mLLs2.jpg

Changed 6 months ago by wraitii

Extreme version of the issue

Changed 6 months ago by wraitii

Extreme version of the issue

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