Ticket #1237 (new enhancement)
Add rotation attribute to variant element in Actor files
|Reported by:||Pureon||Owned by:|
|Priority:||Nice to Have||Milestone:||Backlog|
|Component:||UI & Simulation||Keywords:|
For a click-drag wall building system it would be useful to have an actor variant where the model is placed rotated 180°, while another variant of the model is placed 0° - this would make walls less visually repetitive and reduce the need for additional models or textures.
Within the actor file I see the 'variant' element with a rotation of 180° working like this:
<variant frequency="100" name="wall" rotation="180"/>
'rotation' is the new attribute. The degree of rotation 1 to 359
Would also be useful for other 3D models like crates and barrels to add visual variety.