Ticket #1254 (closed defect: fixed)
Spawn point (SPQR Banner) stays if Building (Temple; Aedes) gets deleted
| Reported by: | hennr | Owned by: | vts |
|---|---|---|---|
| Priority: | Should Have | Milestone: | Alpha 10 |
| Component: | UI & Simulation | Keywords: | delete, temple, banner, spawn point |
| Cc: |
Description
Build a temple, set a spawn point with a right click somewhere, delete (why is this not called destroy?!) the temple. The banner does not get deleted and stays visible all time.
Other buildings were not tested.
Change History
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This is probably my doing; might have forgotten to listen to events indicating that the entity got destroyed.