Ticket #1254 (closed defect: fixed)

Opened 14 months ago

Last modified 14 months ago

Spawn point (SPQR Banner) stays if Building (Temple; Aedes) gets deleted

Reported by: hennr Owned by: vts
Priority: Should Have Milestone: Alpha 10
Component: UI & Simulation Keywords: delete, temple, banner, spawn point
Cc:

Description

Build a temple, set a spawn point with a right click somewhere, delete (why is this not called destroy?!) the temple. The banner does not get deleted and stays visible all time.

Other buildings were not tested.

Change History

comment:1 Changed 14 months ago by vts

  • Owner set to vts
  • Status changed from new to assigned

This is probably my doing; might have forgotten to listen to events indicating that the entity got destroyed.

comment:2 Changed 14 months ago by vts

  • Status changed from assigned to closed
  • Resolution set to fixed

In 11409:

Delete rally point marker entity when entity is destroyed. Fixes #1254.

comment:3 Changed 14 months ago by vts

  • Priority changed from Must Have to Should Have
  • Milestone set to Alpha 10

comment:4 Changed 14 months ago by vts

Should be fixed now, thanks for reporting :)

comment:5 Changed 14 months ago by hennr

My pleasure ;)

Just rebuilt 0ad and can confirm the fix, thanks!

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