Ticket #1401 (new task)
Generate a network syncronised random seed for AI's
|Reported by:||quantumstate||Owned by:|
|Component:||UI & Simulation||Keywords:|
AI's can currently use the Math.random() function but the seed is always the same. This should be set randomly at the start of a match.
Currently AI's try to use the game's state to generate some entropy in the random numbers which is not ideal.