Ticket #1439 (closed defect: fixed)
[PATCH] Livestock should not influence unit kill and death statistics.
|Reported by:||Deiz||Owned by:||fcxSanya|
|Priority:||Should Have||Milestone:||Alpha 11|
|Component:||UI & Simulation||Keywords:||patch review|
Currently, killing player-owned (non-Gaia) livestock increments both the kill and death counters, displayed in the post-game view.
This applies whether a player kills his own livestock, an ally does, or an enemy does. This means that a player hunting his own livestock will accumulate both kills and deaths.
As livestock only exist as a food source and take up no population, I regard them as a resource on legs and not a proper unit. The attached patch checks the two classes "Domestic" and "Animal", the former of which is only held by the Sheep and the latter of which is a redundant sanity-check.