Ticket #190 (new task)

Opened 5 years ago

Last modified 16 months ago

COLLADA: split skeleton definitions into moddable files

Reported by: Philip Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Game engine Keywords:
Cc:

Description

The skeleton definitions should be located in mods/*/art/skeletons/*.xml, and all the files matching that pattern should be loaded. That would allow modders to add their own skeleton definitions, just by creating a new file (rather than overwriting the existing one). It would also reduce the number of animations that get cache-invalidated when a single skeleton definition is tweaked.

Change History

comment:1 Changed 16 months ago by anonymous

  • Milestone ASAP deleted

Milestone ASAP deleted

comment:2 Changed 16 months ago by wacko

  • Milestone set to Backlog
Note: See TracTickets for help on using tickets.