Interactive garrisoned unit prop points
- Visible Garrisoning (see link above) liable to be most challenging aspect of garrisoning. Some of the garrisoned entities are propped to sockets on the parent actor, and while not directly controllable, can interact with the environment (eg archers at windows or on decks of ships fire at nearby units, including units propped on other ships).
Change History
(7)
Description: |
modified (diff)
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Owner: |
set to Matthijs de Rijk
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Status: |
new → assigned
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Milestone: |
Advanced Playability Demo
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Owner: |
Matthijs de Rijk removed
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Priority: |
Must Have → Nice to Have
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Status: |
assigned → new
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Summary: |
Entity Events - Garrison - Propping → Interactive garrisoned unit prop points
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Type: |
task → enhancement
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Milestone: |
Backlog → Alpha 17
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Resolution: |
→ fixed
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Status: |
new → closed
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Milestone Advanced Playability Demo deleted