#2850 closed defect (fixed)
SDL2: Hotkey behavior differences with non-QWERTY keyboard layouts
Reported by: | historic_bruno | Owned by: | wraitii |
---|---|---|---|
Priority: | Should Have | Milestone: | Alpha 24 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
Most noticeable with AZERTY keyboards, the default hotkeys for e.g. idle workers no longer work in SDL2. Thinking about it, the best solution may be to have our hotkeys work on the physical position of the keys, not their visible value, but really that needs a whole new way to configure hotkeys.
A workaround is to simply redefine these hotkeys for non-QWERTY keyboards, but note what works for SDL1 (probably Linux) may not work for SDL2 (Windows and OS X).
Change History (3)
comment:1 by , 9 years ago
comment:3 by , 3 years ago
Milestone: | Backlog → Alpha 24 |
---|
Note:
See TracTickets
for help on using tickets.
I experience the opposite behavior with Russian layout: if the game is linked with SDL1.2 (tested on Ubuntu with Alpha 18 from PPA) hotkeys stop working when I switch to Russian layout, while with SDL2 (on both Ubuntu and Windows) hotkeys are working fine.