Opened 9 years ago
Last modified 5 years ago
#3528 new defect
Territory influence weight is inverted
Reported by: | Karamel | Owned by: | |
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Priority: | Should Have | Milestone: | Backlog |
Component: | Simulation | Keywords: | design |
Cc: | Patch: |
Description
Buildings with large territory influence have little weight compared to those with small radius.
This causes for example a house in ennemy territory or at the border to eat influence from the CC.
Some weight examples in current state: CC: 10.000 Temple: 30.000 House: 40.000 Storehouse: 30.000 Tower: 30.000 Fortress: 40.000
This may be for purpose (CC having a very large influence, it can be pushed away by any border buildings), but can also be related to #3526 (building a tower near a captured house in ennemy territory)
Change History (4)
comment:1 by , 8 years ago
Milestone: | Backlog → Alpha 20 |
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comment:2 by , 8 years ago
Milestone: | Alpha 20 → Backlog |
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comment:3 by , 7 years ago
wang_wei reported that a barracks that is built besides a civic center can be captured, the civic center will slowly but surely convert to gaia!
comment:4 by , 5 years ago
Component: | UI & Simulation → Simulation |
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Move tickets to Simulation
as UI & Simulation
got some sub components.
Backlogging due to lack of progress.