Opened 8 years ago

Closed 8 years ago

Last modified 8 years ago

#3701 closed defect (fixed)

[PATCH] Change the loot XP of gaia animals

Reported by: mimo Owned by: mimo
Priority: Should Have Milestone: Alpha 20
Component: UI & Simulation Keywords: patch
Cc: Patch:

Description

Currently, all gaia animals have a Loot of 10 XP points, except elephants which have some custom values (from 50 to 75 depending on the elephant). We should have a different Looting XP points for i.e. a chicken or a lion. See the attached patch which remove the Loot for domestic animals, and put different values for skittish or agressive animals.

Attachments (1)

animalXP.patch (4.4 KB ) - added by mimo 8 years ago.

Download all attachments as: .zip

Change History (6)

by mimo, 8 years ago

Attachment: animalXP.patch added

comment:1 by mimo, 8 years ago

Owner: set to mimo
Resolution: fixed
Status: newclosed

In 17476:

update the XP loot points of animals, fixes #3701, and remove the outdated and not used elephant template

comment:2 by mimo, 8 years ago

Keywords: review removed
Milestone: BacklogAlpha 20

comment:3 by elexis, 8 years ago

The commit looks good to me, but shouldn't skittish animals like deer / giraffe / zebras yield more than 5 XP (how about 10 or 20?), considering that you would need to kill 20 deer with a single unit to promote it, which will basically never happen?

comment:4 by mimo, 8 years ago

I don't see hunting of skittish animals as a way to promote units, but only to give it enough points such that it will be promoted with the first enemy killed. That said, i agree that 5 is maybe too small and i've nothing increasing it back to 10 as it was before.

comment:5 by mimo, 8 years ago

In 17493:

increase a bit the loot xp of fauna_hunt, refs #3701

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