#3701 closed defect (fixed)
[PATCH] Change the loot XP of gaia animals
Reported by: | mimo | Owned by: | mimo |
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Priority: | Should Have | Milestone: | Alpha 20 |
Component: | UI & Simulation | Keywords: | patch |
Cc: | Patch: |
Description
Currently, all gaia animals have a Loot of 10 XP points, except elephants which have some custom values (from 50 to 75 depending on the elephant). We should have a different Looting XP points for i.e. a chicken or a lion. See the attached patch which remove the Loot for domestic animals, and put different values for skittish or agressive animals.
Attachments (1)
Change History (6)
by , 8 years ago
Attachment: | animalXP.patch added |
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comment:1 by , 8 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
comment:2 by , 8 years ago
Keywords: | review removed |
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Milestone: | Backlog → Alpha 20 |
comment:3 by , 8 years ago
The commit looks good to me, but shouldn't skittish animals like deer / giraffe / zebras yield more than 5 XP (how about 10 or 20?), considering that you would need to kill 20 deer with a single unit to promote it, which will basically never happen?
comment:4 by , 8 years ago
I don't see hunting of skittish animals as a way to promote units, but only to give it enough points such that it will be promoted with the first enemy killed. That said, i agree that 5 is maybe too small and i've nothing increasing it back to 10 as it was before.
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