Ticket #470 (closed task: fixed)

Opened 2 years ago

Last modified 16 months ago

Use correct projectile actor

Reported by: Philip Owned by: Philip
Priority: Should Have Milestone:
Component: Simulation Keywords:
Cc:

Description

Projectiles need to be created with the correct actor (probably just coming from the attacker's actor's relevant prop point, not from the entity template, since that's easier with the current data files).

Change History

comment:1 Changed 2 years ago by Philip

  • Milestone changed from OS Pre-Alpha 1 to OS Alpha 1

comment:2 Changed 22 months ago by philip

  • Status changed from new to closed
  • Resolution set to fixed

(In [7463]) # Use the correct projectile models. Fixes #470. Make CUnit::GetObject? return a reference so it's clear it can never be NULL.

comment:3 Changed 16 months ago by anonymous

  • Milestone OS Pre-Alpha 2 deleted

Milestone OS Pre-Alpha 2 deleted

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