Opened 5 years ago
Closed 4 years ago
#5372 closed defect (fixed)
Game Setup: settings reset when clicking "random" in the map type dropdown
Reported by: | Wundersam | Owned by: | elexis |
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Priority: | If Time Permits | Milestone: | Alpha 24 |
Component: | UI – Game setup | Keywords: | gamesetup, setup, scenario, starting resources |
Cc: | Patch: | Phab:D2483 |
Description
In the game setup screen, settings like population cap will reset when selecting a map type other than scenario for no reason obvious to me. It might make sense to do this, quite contrary, for scenario only to address the inconsistencies I fixed with this patch: https://code.wildfiregames.com/D1704 for ticket:5371. I believe these lines can be remove altogether.
gamesetup.js:488
if (g_GameAttributes.mapType != "scenario") g_GameAttributes.settings { {"PlayerData ":clone(g_DefaultPlayerData.slice(0, 4)) };
Change History (3)
comment:1 by , 5 years ago
Component: | UI & Simulation → Game setup |
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comment:2 by , 4 years ago
Milestone: | Backlog → Alpha 24 |
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Owner: | changed from | to
Patch: | → Phab:D2483 |
Status: | assigned → new |
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