Ticket #55 (closed task: fixed)
Camera - Start Position
| Reported by: | stuart | Owned by: | |
|---|---|---|---|
| Priority: | Should Have | Milestone: | Alpha 6 |
| Component: | Core engine | Keywords: | |
| Cc: |
Description
- Able to set camera position at game start for each player (usually centered on player's Civ Centre if not specified ... done by RMS or baked into map?). (See Random Map Scripting above.)
Change History
comment:4 Changed 2 years ago by feneur
What's left to close this ticket? Some support for Random maps or something?
comment:5 Changed 2 years ago by historic_bruno
- Milestone changed from Backlog to Alpha 6
I guess the ticket as described has been fixed. (I'm not sure if rotation should be added as well as position, but this might be a needless complexity)
comment:6 Changed 2 years ago by feneur
For ordinary gameplay I think position is good and well, the rotation shouldn't need to change but rather be the default. Later when we have triggers so people can make scenarios which aren't necessarily ordinary gameplay there may be interest in being able to set a certain rotation as well. Though in most cases it should be possible to lay out the map in a way to lessen the need for that I'd guess. Either way it shouldn't need to be prioritized at the moment, though if it's something you can do in a couple of minutes it's probably just as well to have it done now so that it's done. On the other hand, if it's easy to do maybe create a new ticket and give it the "simple" keyword, so someone else can have a comparatively easy starting point into 0 A.D. programming.

Milestone Multiplayer Demo deleted