Opened 13 years ago

Closed 10 years ago

#600 closed task (fixed)

Formation slot assignments

Reported by: Philip Taylor Owned by:
Priority: Should Have Milestone: Alpha 16
Component: Core engine Keywords: formations
Cc: Patch:

Description

In the default box formation used for moving groups of units, the units should be put into appropriate places depending on their type.

Suggested layout:

   ^   ^   ^   ^   ^
  [S] [S] [S] [S] [H]
  [C] [I] [I] [I] [C]
  [C] [I] [I] [I] [C]
  [C] [A] [A] [A] [C]

(for super-units, heroes, cavalry, infantry, archers). The layout obviously needs to adapt depending on what arbitrary selection of units are in the group.

Also, units should be assigned to a 'nearby' slot of the appropriate type (rather than simply using numerically ordered slots), to minimise the amount of reshuffling when units enter or leave the formation.

Change History (4)

comment:1 by Andrew, 13 years ago

Milestone: UnclassifiedBacklog

comment:2 by Jonathan Waller, 12 years ago

Note this causes a defect with siege in formations. If the siege gets put into the middle of the box it cannot reach it because it gets blocked, also the hole left is too small anyway so they end up overlapping if they do get in place.

comment:3 by Itms, 10 years ago

Is this ticket still valid with the new formations system?

comment:4 by sanderd17, 10 years ago

Milestone: BacklogAlpha 16
Resolution: fixed
Status: newclosed

Fixed somewhere for A15 with improvements in A16.

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