Opened 3 years ago
Closed 3 years ago
#6238 closed defect (fixed)
Segmentation fault during gamesetup
Reported by: | Langbart | Owned by: | wraitii |
---|---|---|---|
Priority: | Release Blocker | Milestone: | Alpha 25 |
Component: | Core engine | Keywords: | |
Cc: | Patch: | Phab:D4182 |
Description (last modified by )
At SVN [25810] I noticed a segmentation fault
.
I can consistently reproduce the issue by following these steps:
- go to Single Player or Multiplayer gamesetup
- choose
Random
forMap Type
- select
Polar Sea
for Map - choose a different value for
Map Filter
--> BOOOOOMsegmentation fault
My terminal showed these errors:
TIMER| common/global.xml: 420 us ERROR: Errors executing script event "SelectionChange" ERROR: JavaScript error: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Daytime.js line 28 g_GameSettings.map.data is undefined render@gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Daytime.js:28:5 Daytime/<@gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Daytime.js:8:43 _trigger@gui/common/Observable.js:45:12 set@gui/common/Observable.js:35:11 onMapChange@gui/gamesettings/attributes/Daytime.js:29:4 init/<@gui/gamesettings/attributes/Daytime.js:7:38 _trigger@gui/common/Observable.js:45:12 set@gui/common/Observable.js:35:11 selectMap@gui/gamesettings/attributes/Map.js:44:3 updateMapList@gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapSelection.js:104:23 onSettingsLoaded/<@gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapSelection.js:36:67 _trigger@gui/common/Observable.js:45:12 set@gui/common/Observable.js:35:11 onSelectionChange@gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapFilter.js:76:3 onSelectionChangeSuper@gui/gamesetup/Pages/GameSetupPage/GameSettings/GameSettingControlDropdown.js:52:9 Assertion failed: "index < m_GeneratedTexts.size() && "Trying to draw a Text Index within a IGUITextOwner that doesn't exist"" Location: IGUITextOwner.cpp:98 (DrawText) Call stack: (error while dumping stack: Function not supported) errno = 0 (No error reported here) OS error = ? (C)ontinue, (S)uppress, (B)reak, Launch (D)ebugger, or (E)xit?
I did the lldb
thing as well:
(lldb) bt * thread #1, name = 'main', queue = 'com.apple.main-thread', stop reason = signal SIGABRT * frame #0: 0x00007fff6901c33a libsystem_kernel.dylib`__pthread_kill + 10 frame #1: 0x00007fff690dce60 libsystem_pthread.dylib`pthread_kill + 430 frame #2: 0x00007fff68fa3808 libsystem_c.dylib`abort + 120 frame #3: 0x00007fff6620a458 libc++abi.dylib`abort_message + 231 frame #4: 0x00007fff661fb8bf libc++abi.dylib`demangling_terminate_handler() + 262 frame #5: 0x00007fff67d36a5f libobjc.A.dylib`_objc_terminate() + 104 frame #6: 0x00007fff66209887 libc++abi.dylib`std::__terminate(void (*)()) + 8 frame #7: 0x00007fff6620c1a2 libc++abi.dylib`__cxxabiv1::failed_throw(__cxxabiv1::__cxa_exception*) + 27 frame #8: 0x00007fff6620c169 libc++abi.dylib`__cxa_throw + 113 frame #9: 0x00007fff661ed0c8 libc++.1.dylib`std::__1::__throw_out_of_range(char const*) + 56 frame #10: 0x00007fff661e6ee6 libc++.1.dylib`std::__1::__vector_base_common<true>::__throw_out_of_range() const + 16 frame #11: 0x000000010048ff8f pyrogenesis`IGUITextOwner::DrawText(CCanvas2D&, unsigned long, CGUIColor const&, CVector2D const&, CRect const&) [inlined] std::__1::vector<CGUIText, std::__1::allocator<CGUIText> >::at(this=<unavailable>, __n=<unavailable>) at vector:1566:15 [opt] frame #12: 0x000000010048ff87 pyrogenesis`IGUITextOwner::DrawText(this=<unavailable>, canvas=<unavailable>, index=<unavailable>, color=<unavailable>, pos=<unavailable>, clipping=<unavailable>) at IGUITextOwner.cpp:100 [opt] frame #13: 0x000000010049a019 pyrogenesis`CDropDown::Draw(this=0x00000001070d5800, canvas=0x00007ffeefbff218) at CDropDown.cpp:457:3 [opt] frame #14: 0x000000010045979c pyrogenesis`CGUI::Draw(this=<unavailable>) at CGUI.cpp:346:25 [opt] frame #15: 0x000000010047943e pyrogenesis`CGUIManager::Draw(this=<unavailable>) const at GUIManager.cpp:374:10 [opt] frame #16: 0x00000001002063a4 pyrogenesis`Render() at GameSetup.cpp:263:10 [opt] frame #17: 0x0000000100005273 pyrogenesis`RunGameOrAtlas(int, char const**) [inlined] Frame() at main.cpp:448:3 [opt] frame #18: 0x00000001000049e0 pyrogenesis`RunGameOrAtlas(argc=<unavailable>, argv=<unavailable>) at main.cpp:691 [opt] frame #19: 0x00000001000031b6 pyrogenesis`main(argc=1, argv=0x00007ffeefbffa18) at main.cpp:743:2 [opt] frame #20: 0x00007fff68ed4cc9 libdyld.dylib`start + 1 frame #21: 0x00007fff68ed4cc9 libdyld.dylib`start + 1 (lldb)
Attachments (1)
Change History (5)
comment:1 by , 3 years ago
Description: | modified (diff) |
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by , 3 years ago
Attachment: | 6238_seg_fault.gif added |
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comment:3 by , 3 years ago
Owner: | set to |
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