Opened 2 years ago
Closed 2 years ago
#6533 closed defect (fixed)
Big jump in msec/frame
Reported by: | Langbart | Owned by: | Vladislav Belov |
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Priority: | Should Have | Milestone: | Alpha 26 |
Component: | Core engine | Keywords: | |
Cc: | Patch: | Phab:D4638 |
Description (last modified by )
to reproduce
- start the
combat_demo_huge
map - open the wiki/EngineProfiling#In-gameprofiler
- check
msec/frame
underrender
- the jump is noticeable between [26406] and [26405], see image below
bisect
EDIT (1)
Langbart: could check what's slower inside render?
Pay attention to rendering bucketed submissions
(inside render models
/ shadow map
/ render submissions
/ render
)
[26406] ~105 msec/fram
[26405] ~12 msec/frame
related
- IRC conversation 6/May/22
18:06 < Langbart> Vladislav r26406 caused a big discrepancy for the msec/frame. [...] 18:06 < Langbart> shall i make a ticket ? 18:09 < Vladislav> Langbart: yep.
Attachments (2)
Change History (5)
by , 2 years ago
Attachment: | rP26406_test.jpg added |
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comment:1 by , 2 years ago
Description: | modified (diff) |
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by , 2 years ago
Attachment: | insider_render.jpg added |
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comment:2 by , 2 years ago
Patch: | → Phab:D4638 |
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adding a screenshot with more details inside of the
render