Ticket #7 (new enhancement)
Diplomacy
| Reported by: | stuart | Owned by: | |
|---|---|---|---|
| Priority: | Should Have | Milestone: | Backlog |
| Component: | Game engine | Keywords: | |
| Cc: |
Description
- Support for sending chat messages to players (all, specific, alliance groups).
- Taunts (including GUI)
- Making/breaking alliances
- Sending tribute
- Tributing units/territories
Change History
comment:2 Changed 16 months ago by anonymous
- Milestone Diplomacy Demo deleted
Milestone Diplomacy Demo deleted
comment:4 Changed 16 months ago by historic_bruno
#590: Game setup / civ selection improvements addes an array for each player, Player.diplomacy, which has an entry for all players. Values are arbitrary but I chose -1 for enemy, 0 for neutral, 1 for ally. These arrays are set up based on team choice (random maps) or pre-defined values (scenarios).
I'm working on modifying UnitAI behavior so that idle soldiers won't attack allies, and also allies can't attack eachother (unless of course they find a way to dissolve alliance first).
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Added player diplomacy variables, though there is no way to change them yet.