Ticket #835 (closed defect: fixed)
UnitAI - gathering animation played while unit still approaching resource
|Reported by:||historic_bruno||Owned by:|
|Priority:||Nice to Have||Milestone:||Alpha 5|
Try moving a gather-capable unit in the vicinity of a resource target, such as a mine. Then if you tell the unit to gather while it's moving close to the target, it will start playing the gathering animation even though it's still moving to the target. I'm guessing this is an issue with the states in UnitAI, but the gathering animation should not be played until the unit is at the resource and has stopped moving.