Ticket #9 (new task)
Simulation - Game Record/Replay
| Reported by: | stuart | Owned by: | |
|---|---|---|---|
| Priority: | Should Have | Milestone: | Backlog |
| Component: | Game engine | Keywords: | |
| Cc: |
Description
- Initial settings and all input is recorded.
- These same inputs can be fed back into the game at a later date so that the player can view it as a replay.
- User cannot affect what happens, but can view it (alter playback speed, look at play from any players' POV, etc).
- Needs a JS Interface. Should probably start and stop recording synchronized with CGame somehow. Needs a file format (pipe network packets to a file). Needs an entry point for replay (could do something wicked with CMessagePipe and the polling framework already in place for sockets, perhaps). http://www.wildfiregames.com/forum/index.php?showtopic=1665
- Also would need a Game Replay user interface to handle special features (selecting control of a different player, adjusting the rate of playback, rewind, etc) as well as select a replay to load (variation of Load Game screen).
Change History
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Milestone Advanced Multiplayer Demo deleted