Ticket #919 (new defect)

Opened 23 months ago

Last modified 10 months ago

Fix rendering of territory boundaries at sharp corners

Reported by: Philip Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Core engine Keywords: territories
Cc: matt@…

Description (last modified by fabio) (diff)

Territory boundaries look either slightly wrong (with overlapping quads) or utterly wrong (exploding in random directions) when they have very sharp corners. Need to fix it to either not have such sharp corners, or to render correctly in those cases.

Example of broken territory borders.

Attachments

broken_borders.jpg (313.5 KB) - added by Zaggy1024 18 months ago.
Example of broken territory borders.

Change History

comment:1 Changed 22 months ago by k776

  • Priority changed from Should Have to Nice to Have
  • Milestone changed from Alpha 7 to Alpha 8

comment:2 Changed 18 months ago by k776

  • Milestone changed from Alpha 8 to Alpha 9

comment:3 Changed 18 months ago by infyquest

screenshot showing the defect will be better

Changed 18 months ago by Zaggy1024

Example of broken territory borders.

comment:4 Changed 16 months ago by k776

  • Milestone changed from Alpha 9 to Alpha 10

comment:5 Changed 16 months ago by historic_bruno

Another nice example: http://i.imgur.com/OP2Zb.jpg

Last edited 10 months ago by historic_bruno (previous) (diff)

comment:6 Changed 14 months ago by mattlott

  • Cc matt@… added

comment:7 Changed 14 months ago by k776

  • Keywords territories added
  • Milestone changed from Alpha 10 to Backlog

comment:8 Changed 10 months ago by fabio

  • Description modified (diff)
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