Ticket #924 (closed defect: fixed)

Opened 22 months ago

Last modified 22 months ago

[PATCH] Fix Actor Editor build in Windows

Reported by: historic_bruno Owned by:
Priority: Should Have Milestone: Alpha 7
Component: Atlas editor Keywords: actor,editor,manifest
Cc:

Description

Actor Editor has never worked for me in Windows, but apparently it is still used. So I've tried fixing the manifest issues, based on the same "hacks" used in the game itself. I'm not sure it would work in a 64-bit build, but at least the 32-bit build works for me in Windows 7 64-bit (compiled with VC2010 Express).

Attachments

actoreditor-manifestfix.patch (2.0 KB) - added by historic_bruno 22 months ago.

Change History

Changed 22 months ago by historic_bruno

comment:1 Changed 22 months ago by historic_bruno

  • Keywords actor,editor,manifest added; review,actor,editor,manifest removed

Using Philip's suggested solution instead, which is to insert manifest dependencies into the linker options with premake*.lua (the changes in this patch would be ignored by autobuilder).

comment:2 Changed 22 months ago by ben

  • Status changed from new to closed
  • Resolution set to fixed

(In [10018]) Fixes manifest dependencies for Actor Editor. Fixes #924.

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