Opened 13 years ago
Last modified 9 years ago
#993 new enhancement
Cliffs
Reported by: | historic_bruno | Owned by: | |
---|---|---|---|
Priority: | Nice to Have | Milestone: | Backlog |
Component: | Art & Animation | Keywords: | |
Cc: | Patch: |
Description
We currently can create steep hills by modifying terrain elevation, but not true cliffs, which have a more vertical face with interesting texture and shape variations. This would be implemented with a special mesh, probably generated in Atlas using a new cliff editor tool (#87).
Change History (2)
comment:1 by , 10 years ago
Component: | Core engine → Art & Animation |
---|
comment:2 by , 9 years ago
http://www.wildfiregames.com/forum/index.php?showtopic=19560 Discussion here.
Note:
See TracTickets
for help on using tickets.
This is in the art task tracking thread. Moving it to art and animation.