Ticket #993 (new enhancement)
Opened 21 months ago
|Reported by:||historic_bruno||Owned by:|
|Priority:||Nice to Have||Milestone:||Backlog|
We currently can create steep hills by modifying terrain elevation, but not true cliffs, which have a more vertical face with interesting texture and shape variations. This would be implemented with a special mesh, probably generated in Atlas using a new cliff editor tool (#87).