Timeline

and .

2010-09-02:

19:21 Changeset [8054] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/fence_stone_medit.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/scout_tower_fancy.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/scout_tower_props.xml
--

2010-09-01:

21:32 Changeset [8053] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/special/pyramid.xml
  • ps/trunk/binaries/data/mods/public/art/actors/structures/hellenes/scout_tower.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/props/hele_scout_tower_f.dae
#New Greek Scout Tower and textures.
09:54 Ticket #562 (task) created by Philip
Merge FCollada forks

2010-08-31:

01:55 Changeset [8052] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/buildings.dds
--

2010-08-30:

16:52 Ticket #561 (defect) created by Darrell_L
Main menu tooltips pop up at inappropriate places
16:50 Ticket #560 (defect) created by Darrell_L
Need an "exit game" button or graphic on the main menu
14:43 Changeset [8051] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.js
Removed unnecessary null assignment
01:45 Changeset [8050] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/camp_mace_hypaspist.xml
--
01:03 Changeset [8049] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/geology/metalmine_desert_slabs.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/gaia/geo_mineral_02.dae
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/hele.dds
--
00:49 Changeset [8048] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Arcadia.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Arcadia.xml
--

2010-08-29:

20:04 Changeset [8047] by philip
  • ps/trunk/binaries/data/config/default.cfg
Fix config typo
19:40 Ticket #559 (task) created by Philip
Atlas brush shapes and tile/vertex styles
16:13 Ticket #558 (defect) created by Darrell_L
Need a "return to menu" button on the map selection screen
14:13 Ticket #557 (enhancement) closed by philip
fixed: (In [8046]) Fix #557 (Minor improvements to non-fancy water fresnel …
14:13 Changeset [8046] by philip
  • ps/trunk/source/renderer/TerrainRenderer.cpp
Fix #557 (Minor improvements to non-fancy water fresnel effect), based on …
13:38 Ticket #536 (defect) closed by Philip
worksforme: I can't reproduce it either, and I can't work out any ways that this might …
13:31 Ticket #556 (defect) closed by philip
fixed: (In [8045]) Fix #556 (Minimap camera outline clips incorrectly), based on …
13:31 Changeset [8045] by philip
  • ps/trunk/source/gui/MiniMap.cpp
Fix #556 (Minimap camera outline clips incorrectly), based on patch from …
12:51 Ticket #553 (defect) closed by philip
fixed: (In [8044]) Fix #553 (build error when wxUSE_ON_FATAL_EXCEPTION disabled), …
12:51 Changeset [8044] by philip
  • ps/trunk/source/tools/atlas/AtlasUI/Misc/DLLInterface.cpp
Fix #553 (build error when wxUSE_ON_FATAL_EXCEPTION disabled), based on …
12:44 Ticket #552 (defect) closed by philip
fixed: (In [8043]) Fix #552 (compile with new boost (1.44+)), based on patch from …
12:44 Changeset [8043] by philip
  • ps/trunk/source/lib/external_libraries/boost_filesystem.h
  • ps/trunk/source/lib/file/vfs/vfs_path.h
Fix #552 (compile with new boost (1.44+)), based on patch from Karlik
12:21 Ticket #551 (defect) closed by Philip
invalid: This sounds like https://bugs.freedesktop.org/show_bug.cgi?id=28169 which …
04:25 Changeset [8042] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_temple.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_temple.xml
--
01:41 Changeset [8041] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Latium.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Latium.xml
Deleting Latium map and will replace with a new one soon.
01:12 Changeset [8040] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/geology/metalmine_desert_slabs.xml
  • ps/trunk/binaries/data/mods/public/art/actors/geology/metalmine_mediterranean_slabs.xml
  • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/slab_desert_metal.dds
--

2010-08-28:

23:50 Changeset [8039] by michael
  • ps/trunk/binaries/data/mods/public/art/meshes/gaia/geo_mineral_01.dae
added auto-smooth group
22:15 Changeset [8038] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/skins/structural/hele_struct_b.dds
  • ps/trunk/binaries/data/mods/public/art/textures/skins/structural/hele_struct_b.png
#New texture for Greek military and economic buildings.
21:12 Changeset [8037] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/input.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/selection.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/selection_details.js
Cache the Entity States and Templates to increase performance
05:32 Changeset [8036] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/geology/metalmine_desert_slabs.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/gaia/geo_mineral_01.dae
  • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/slab_desert_a.dds
--

2010-08-27:

02:16 Ticket #557 (enhancement) created by hex539
review: Minor improvements to non-fancy water fresnel effect

2010-08-26:

21:57 Changeset [8035] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/buildings.dds
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis.xml
--
02:51 Changeset [8034] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_sb1.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_barracks.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_civil_centre.xml
Adjusted build times for buildings.
02:21 Changeset [8033] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Gold_Rush.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Gold_Rush.xml
#Low-detail 'Gold Rush' map for players who have uncomfortable lag playing …
01:14 Changeset [8032] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/camp_mace_hypaspist.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/camp_mace_hypaspist_argyraspidai.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_mill.xml
Tweaked the tooltips again.

2010-08-25:

11:27 DebuggingOnWindows edited by Philip
11:16 WikiStart edited by Philip
(diff)
03:09 Ticket #556 (defect) created by Jayschwa
Minimap camera outline clips incorrectly

2010-08-24:

21:43 SubmittingPatches edited by Karlik
svn diff creates patch, not svn patch (diff)
17:41 Ticket #555 (task) created by Philip
Automatic texture compression
17:34 Ticket #530 (task) closed by Philip
fixed
17:33 Ticket #518 (task) closed by Philip
fixed
02:34 Changeset [8031] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_theatron.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_gate.xml
Re-worded the tooltips a little bit.
01:04 Changeset [8030] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.

2010-08-23:

19:50 Ticket #554 (defect) created by markelov
camera should be always inside the terrain
17:36 Changeset [8029] by philip
  • ps/trunk/binaries/data/mods/public/simulation/components/tests/test_GuiInterface.js
Fix tests
14:30 Changeset [8028] by philip
  • ps/trunk/source/scriptinterface/ScriptInterface.cpp
Fix crash when calling JSFastNatives with too few arguments (they don't …
11:18 Ticket #553 (defect) created by Karlik
build crash due to system config header
10:52 Ticket #552 (defect) created by Karlik
compile with new boost (1.44+)

2010-08-22:

21:02 Ticket #551 (defect) created by skadge
Assertion failed in state_tracker/st_mesa_to_tgsi.c
20:07 Ticket #550 (defect) created by pownerus
Error loading maps in Atlas
19:20 Changeset [8027] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/buildings.dds
--
18:06 Changeset [8026] by philip
  • ps/trunk/source/tools/atlas/wxJS/gui/gui_init.cpp
  • ps/trunk/source/tools/atlas/wxJS/gui/misc/imghand.h
  • ps/trunk/source/tools/atlas/wxJS/gui/misc/tiffhdlr.cpp
Fix building when wxWidgets has TIFF support disabled
18:03 Changeset [8025] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/buildings.dds
--
11:23 Ticket #547 (defect) closed by philip
fixed: (In [8024]) Disable implementation of os_cpu_SetThreadAffinityMask on …
11:23 Changeset [8024] by philip
  • ps/trunk/source/lib/sysdep/os/linux/lcpu.cpp
Disable implementation of os_cpu_SetThreadAffinityMask on Linux, since …
10:13 Ticket #531 (task) closed by Philip
fixed
10:09 Changeset [8023] by philip
  • ps/trunk/source/simulation2/components/CCmpTemplateManager.cpp
Fix template error when creating foundations
10:03 Ticket #531 (task) reopened by fcxSanya
In [8014] PopulationBonus element was made necessary from optional, …
10:00 Ticket #545 (defect) closed by philip
fixed: (In [8022]) Fix #545 (Grab mouse in fullscreen), based on patch from …
10:00 Changeset [8022] by philip
  • ps/trunk/source/ps/VideoMode.cpp
Fix #545 (Grab mouse in fullscreen), based on patch from Jayschwa
07:20 Ticket #549 (enhancement) created by evans
Allow units to be moved by right-clicking on the mini-map
05:21 Ticket #142 (defect) closed by Jayschwa
duplicate: This is a duplicate of #504. This issue has less detail, so I'm going to …
01:00 Changeset [8021] by philip
  • ps/trunk/source/gui/IGUIButtonBehavior.cpp
Make GUI buttons respond to multiple rapid clicks

2010-08-21:

23:58 Changeset [8020] by philip
  • ps/trunk/binaries/data/mods/public/gui/session_new/input.js
  • ps/trunk/source/gui/CGUI.cpp
  • ps/trunk/source/gui/CGUI.h
Fix right clicks passing through GUI objects and triggering unit …
22:50 Ticket #546 (defect) closed by philip
fixed: (In [8019]) Fix #546 (Water continues to flow during pause), based on …
22:50 Changeset [8019] by philip
  • ps/trunk/source/graphics/GameView.cpp
Fix #546 (Water continues to flow during pause), based on patch from …
22:43 Ticket #543 (task) closed by philip
fixed: (In [8018]) Fix #543 (Replace skybox with black background), based on …
22:43 Changeset [8018] by philip
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/source/ps/GameSetup/GameSetup.cpp
  • ps/trunk/source/renderer/Renderer.cpp
Fix #543 (Replace skybox with black background), based on patch from …
22:06 Ticket #541 (enhancement) closed by philip
fixed: (In [8017]) Fix #541 (Strange shape of camera view on minimap), based on …
22:06 Changeset [8017] by philip
  • ps/trunk/source/gui/MiniMap.cpp
Fix #541 (Strange shape of camera view on minimap), based on patch from …
22:02 Ticket #538 (defect) closed by philip
fixed: (In [8016]) Fix #538 (Atlas has wrong icon in Start menu)
22:02 Changeset [8016] by philip
  • ps/trunk/source/tools/dist/0ad.nsi
Fix #538 (Atlas has wrong icon in Start menu)
21:53 Ticket #537 (enhancement) closed by philip
fixed: (In [8015]) # Add repair command. Fix #537 (Repair functionality for …
21:53 Changeset [8015] by philip
  • ps/trunk/binaries/data/mods/public/gui/session_new/input.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Builder.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
# Add repair command. Fix #537 (Repair functionality for damaged …
20:43 Ticket #531 (task) closed by philip
fixed: (In [8014]) # Population limits. Fix #531 (Enforce Population Limit), …
20:43 Changeset [8014] by philip
  • ps/trunk/binaries/data/mods/public/simulation/components/Cost.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Player.js
  • ps/trunk/binaries/data/mods/public/simulation/components/TrainingQueue.js
# Population limits. Fix #531 (Enforce Population Limit), based on patch …
20:42 Ticket #548 (task) created by Philip
GUI should give feedback when training queue entry is blocked
18:33 Ticket #547 (defect) created by markelov
lib/sysdep/os/linux/lcpu.cpp sched_getaffinity fails with errno 22 (EINVAL)
16:26 Changeset [8013] by philip
  • ps/trunk/source/main.cpp
Fix system-dependent crash on exiting
07:41 Ticket #546 (defect) created by Jayschwa
Water continues to flow during pause
05:25 Ticket #545 (defect) created by Jayschwa
Grab mouse in fullscreen
00:55 Changeset [8012] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_javelinist_a.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_javelinist_e.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_spearman_a.xml
Rebalanced the gather speeds for Advanced and Elite unit levels. Players …

2010-08-20:

21:45 Ticket #544 (task) created by Philip
Fall back to windowed mode if fullscreen fails
04:40 Changeset [8011] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/buildings.dds
#Larger icon sheet for Buildings.
00:51 Changeset [8010] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/gaia_animal.dds
--
00:27 Changeset [8009] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/buildings.dds
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/gaia_special.dds
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/fence_long.xml
--

2010-08-19:

23:33 Changeset [8008] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/hele.dds
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/pers.dds
--
21:59 Changeset [8007] by philip
  • ps/trunk/source/tools/springimport
  • ps/trunk/source/tools/springimport/SpringPalette.pm
  • ps/trunk/source/tools/springimport/TextureAtlas.pm
Add primitive .3do (TA/Spring) model conversion tool.
21:58 Changeset [8006] by philip
  • ps/trunk/source/lib/file/vfs/vfs_lookup.cpp
  • ps/trunk/source/lib/res/graphics/ogl_tex.cpp
Avoid crash when loading texture named "". Report texture-loading errors.
21:57 Changeset [8005] by philip
  • ps/trunk/source/collada/PMDConvert.cpp
Add barely-tested support for prop points on static meshes (see #243 - …
16:43 Ticket #461 (task) reopened by Philip
Thanks, will have a look at this soon! ("worksforme" is for bugs that are …
15:32 Ticket #461 (task) closed by mattminton
worksforme: PMD to Collada converter added. Unzip the archive to your directory of …
15:12 Ticket #543 (task) created by Philip
Replace skybox with black background
14:57 Changeset [8004] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/selection_details.js
Fixed empty tooltips from displaying a small, empty square
14:09 Changeset [8003] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/selection_details.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.xml
Simplified the main selected unit's icon tooltip
03:55 Changeset [8002] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/skins/props/hele_cc_2.dds
--
02:15 Ticket #542 (defect) created by brian
On Windows, game specific cursors are not visible in Atlas's "Play" mode

2010-08-18:

09:36 Ticket #541 (enhancement) created by lubos
Strange shape of camera view on minimap
02:56 Changeset [8001] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/gaia_rock.dds
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/gaia_special.dds
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/obelisk.xml
--
02:22 Changeset [7999] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/chi_isp_b.dds
--
02:15 Changeset [7997] by michael
  • ps/trunk/binaries/data/mods/public/art/meshes/temp/test_tower.dae
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/gaia_rock.dds
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/obelisk.xml
--
01:27 Changeset [7996] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_sand_dunes_100.dds
  • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_sand_dunes_100_rotate.dds
--

2010-08-17:

23:30 Ticket #540 (task) created by hpoyatos
Any plans to translate the game for other languages? Need help?
13:37 Changeset [7995] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/selection_details.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/unit_commands.js
Reworked selection details and rank code Added rank tag to templates to …
05:43 Changeset [7994] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/pyramid_great.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/pyramid_minor.xml
--
02:43 Changeset [7993] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/pyramid_great.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/pyramid_minor.xml
Added a cheeky tooltip to the pyramids.
02:26 Changeset [7992] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml
--
02:24 Changeset [7991] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml
--
01:18 Changeset [7990] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_javelinist_b.xml
--
01:13 Changeset [7989] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/pyramid_minor.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_barracks.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_fortress_b.xml
Edited tooltips.
00:55 Changeset [7988] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/selection_details.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/unit_commands.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
Enabled template tooltips
00:13 Changeset [7987] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Hellenised_Egypt.xml
--
00:13 Changeset [7986] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/temp/test_tower.xml
--
00:12 Changeset [7985] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/skins/props/pyramid_a.dds
  • ps/trunk/binaries/data/mods/public/art/textures/skins/temp/pers_tower_01.dds
--

2010-08-16:

16:05 Ticket #539 (defect) created by sergiovier
take wrong icon (pointer) in menu of the game
15:58 Changeset [7984] by brian
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/gaia_animal.dds
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_bear.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml
Animal icons by Mario Machado
01:43 ReleaseProcess edited by Philip
(diff)
01:36 Changeset [7983] by philip
  • ps/trunk/source/tools/dist/ubuntu
  • ps/trunk/source/tools/dist/ubuntu/build.sh
  • ps/trunk/source/tools/dist/ubuntu/debian-0ad
Add files used for https://launchpad.net/~wfg/+archive/0ad
01:28 Changeset [7982] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Hellenised_Egypt.xml
--
01:23 Changeset [7981] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Hellenised_Egypt.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Hellenised_Egypt.xml
--
00:50 Changeset [7980] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/special/pyramid.xml
  • ps/trunk/binaries/data/mods/public/art/actors/special/pyramid_minor.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/props/pyramid_a.dae
--
00:39 BuildInstructions edited by Philip
refer to existing package examples; suggest Release mode by default (diff)
00:31 LatestRelease edited by Philip
rearrange content, point to new release (diff)
00:00 Milestone OS Alpha 1 completed
--

2010-08-15:

23:24 Changeset [7979] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/obelisk.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/props/obelisk_a.dae
  • ps/trunk/binaries/data/mods/public/art/textures/skins/props/obelisk_a.dds
#New Egyptian Obelisk eye candy by Brightgalrs.
23:22 Changeset [7978] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Hellenised_Egypt.xml
--
22:15 Changeset [7977] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Hellenised_Egypt.xml
--
22:04 Changeset [7976] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/apple_top_a.xml
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/apple_top_b.xml
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/apple_top_c.xml
#Gather food from Apple Trees.
21:29 Ticket #538 (defect) created by Philip
Atlas has wrong icon in Start menu
21:25 LatestRelease edited by Philip
Ubuntu PPA (diff)
21:05 Changeset [7975] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/apple_fruit.xml
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/apple_top_e.xml
  • ps/trunk/binaries/data/mods/public/art/actors/flora/trees/apple_top_f.xml
--
20:27 Changeset [7974] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/fauna/gazelle.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/fauna/gazelle_horns.xml
Gazelle horns.
19:11 Changeset [7973] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml
--
17:14 Changeset [7972] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_cliff_egypt_1.dds
  • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_cliff_egypt_2.dds
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Hellenised_Egypt.pmp
#Egyptian Cliff textures.
16:31 Changeset [7971] by philip
  • ps/trunk/source/tools/dist/0ad.nsi
Fix uninstaller to remove link
15:20 Changeset [7970] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
14:56 Changeset [7969] by philip
  • ps/trunk/build/resources/installer.bmp
Replace Windows installer bitmap
12:23 Changeset [7968] by philip
  • ps/trunk/build/resources/0ad.sh
Use non-debug executable for Linux packages.
12:22 Changeset [7967] by philip
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
Switch default multiplayer map. Change infantry-train sound to something a …
12:06 Changeset [7966] by philip
  • ps/trunk/binaries/data/mods/public/art/actors/props/flora/plant_tropic_large.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/flora/pond_lillies_large.xml
  • ps/trunk/binaries/data/mods/public/art/meshes/gaia/plant_tropic_ferns_1.dae
Import files used by Hellenised_Egypt
05:17 Changeset [7965] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/temp/fence_wood_short_a.xml
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/celt.dds
  • ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/sheets/hele.dds
Added some of Amish's icons to the icon sheets.
05:16 Changeset [7964] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Hellenised_Egypt.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Hellenised_Egypt.xml
--
04:16 Changeset [7960] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/camp_mace_hypaspist.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/camp_mace_hypaspist_argyraspidai.xml
--
04:13 Changeset [7959] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_infantry_mace.xml
--
04:04 Changeset [7958] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/temp/mace_su1_argyraspis.xml
  • ps/trunk/binaries/data/mods/public/art/actors/temp/mace_su1_hypaspist.xml
--
04:00 Changeset [7957] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
Tweaked armor and other stats based upon 2 weeks of play testing.
01:55 Changeset [7956] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Hellenised_Egypt.xml
--
01:54 Changeset [7955] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/skins/gaia/grass_field.dds
--
01:27 Changeset [7954] by philip
  • ps/trunk/binaries/data/mods/public/gui/session_new/messages.js
Defocus the chat box when sending an empty message
01:11 Changeset [7953] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Hellenised_Egypt.pmp
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Hellenised_Egypt.xml
#New map for Alpha release -- "Hellenised Egypt"
00:11 Changeset [7952] by michael
  • ps/trunk/binaries/data/mods/public/maps/scenarios/_default.xml
--
00:07 Changeset [7951] by michael
  • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_grass_a.dds
  • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_grass_a_sand.dds
  • ps/trunk/binaries/data/mods/public/art/textures/terrain/types/biome-desert/desert_grass_a_stones.dds
--

2010-08-14:

22:11 Changeset [7950] by philip
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/weapons/rock.xml
  • ps/trunk/binaries/data/mods/public/art/actors/units/hellenes/siege_rock.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_lithobolos.xml
Fix lithobolos size and projectile. Fix projectiles launching from actors …
22:04 Changeset [7949] by michael
  • ps/trunk/binaries/data/mods/public/art/meshes/props/onager_projectile.dae
--
21:54 Changeset [7948] by michael
  • ps/trunk/binaries/data/mods/public/art/meshes/props/onager_projectile.dae
--
20:09 Changeset [7947] by philip
  • ps/trunk/source/graphics/GameView.cpp
Fix warning
19:45 Changeset [7946] by philip
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup_mp.js
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup_mp.xml
Fix chat to use GUID instead of host ID. Fix randomly incorrect player …
19:39 Changeset [7945] by philip
  • ps/trunk/build/premake/premake.lua
Suggest more Debian-compatible install paths
17:08 Changeset [7944] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
15:34 Changeset [7943] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/messages.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
Made chat messages send a GUID rather than a user name
14:15 Ticket #537 (enhancement) created by evans
Repair functionality for damaged buildings
04:34 Changeset [7942] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/messages.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.js
  • ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
Made notifications visible only to the relevant player
00:52 Changeset [7941] by philip
  • ps/trunk/source/graphics/GameView.cpp
  • ps/trunk/source/graphics/GameView.h
  • ps/trunk/source/ps/Hotkey.cpp
Add camera angle/zoom reset key ("H")

2010-08-13:

22:06 Changeset [7940] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Player.js
Fix typo
22:02 Changeset [7939] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/messages.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.xml
Added a basic notification system Currently, it only reports insufficient …
18:46 Changeset [7938] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
Automated build.
18:13 Changeset [7937] by philip
  • ps/trunk/source/lib/sysdep/os/win/whrt/tsc.cpp
Fix warning
16:42 Changeset [7936] by philip
  • ps/trunk/source/network/NetClient.cpp
  • ps/trunk/source/network/NetServer.cpp
  • ps/trunk/source/network/NetServer.h
Add setTurnLength() function for hacky fixing of network lag.
16:06 PMD_File_Format edited by Philip
fix typo (diff)
16:05 Changeset [7935] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/menu.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/messages.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.js
Refined chat and added chat messages to the console Cleaned up session …
14:29 Changeset [7934] by philip
  • ps/trunk/source/network/NetMessages.h
Bump the network protocol version, to prevent confusion if someone uses …
14:20 Changeset [7933] by philip
  • ps/trunk/binaries/data/config/default.cfg
Default to fullscreen, since it's more useful for most players. Make …
14:14 Changeset [7932] by philip
  • ps/trunk/binaries/data/mods/public/fonts/mono-10.png
  • ps/trunk/binaries/data/mods/public/fonts/mono-stroke-10.png
  • ps/trunk/binaries/data/mods/public/fonts/sans-10.png
Try a more readable stroked font.
13:50 Changeset [7931] by philip
  • ps/trunk/binaries/data/mods/public/gui/session_new/messages.js
  • ps/trunk/source/gui/CGUI.cpp
  • ps/trunk/source/gui/CGUI.h
Remove focus from chat box after sending message
13:26 Changeset [7930] by philip
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/manual/intro.txt
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.xml
# Redesigned the camera control system. Add shift+wheel (and Q/E, and …
13:22 Changeset [7929] by philip
  • ps/trunk/source/tools/dist/0ad.nsi
Add web site link to start menu in Windows installer. Remove docs folder …
13:14 Changeset [7928] by philip
  • ps/trunk/binaries/data/mods/public/simulation/components/TrainingQueue.js
Remove training speedup hack. Add time discount for batches.

2010-08-12:

23:53 Changeset [7927] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_cavalry_mace.xml
Made the Hetairoi a little stronger in charge (they are actually beaten by …
23:15 Changeset [7926] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/messages.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.xml
Added "return to menu" button to disconnected screen Show the name of the …
20:15 Changeset [7925] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/messages.js
Removed the connection message Removed the disconnection message's color
19:31 Changeset [7924] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/messages.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.js
Show when a player leaves multiplayer
17:50 Changeset [7923] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/messages.js
The clear timer line will not be needed all the time, but when a new …
17:40 Changeset [7922] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/messages.js
Don't need to manually clear timers because this happens automatically …
15:44 Changeset [7921] by brian
  • ps/trunk/binaries/data/mods/public/art/actors/special/golden_fleece.xml
  • ps/trunk/binaries/data/mods/public/gui/session_new/messages.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.js
Reworked session code splitting some things out to different files
11:00 Changeset [7920] by philip
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml
Re-enable cavalry movement sounds
10:57 Changeset [7919] by philip
  • ps/trunk/binaries/data/mods/public/maps/scenarios/Oasis.xml
Restore Oasis description
04:35 Changeset [7918] by michael
  • ps/trunk/binaries/data/mods/public/art/actors/special/golden_fleece.xml
  • ps/trunk/binaries/data/mods/public/art/textures/skins/skeletal/special_fleece.dds
--
04:17 Changeset [7917] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml
--
03:33 Changeset [7916] by brian
  • ps/trunk/binaries/data/mods/public/art/actors/special
  • ps/trunk/binaries/data/mods/public/art/actors/special/golden_fleece.xml
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.js
Added golden fleece actor placeholder Change golden fleece resource value …
03:16 Changeset [7915] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml
--
03:01 Changeset [7914] by brian
  • ps/trunk/binaries/data/mods/public/gui/session_new/selection_details.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.js
  • ps/trunk/binaries/data/mods/public/gui/session_new/session.xml
This should finish up multiplayer chat (#216) Made chat window look a …
03:00 Changeset [7913] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_lithobolos.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_oxybeles.xml
--
02:56 Ticket #216 (task) closed by brian
fixed
02:50 Changeset [7912] by matts
  • ps/trunk/binaries/data/mods/public/audio/actor/mounted/movement/mstep110.ogg
  • ps/trunk/binaries/data/mods/public/audio/actor/mounted/movement/mstep111.ogg
  • ps/trunk/binaries/data/mods/public/audio/actor/mounted/movement/mstep112.ogg
Re-committing mounted steps with XML
02:45 Changeset [7911] by michael
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/fence_long.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/other/fence_short.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_fortress.xml
--

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