Changes between Version 6 and Version 7 of Alpha_Release_Roadmap


Ignore:
Timestamp:
2010-06-05 19:34:14 (3 years ago)
Author:
Philip
Comment:

indicate some progress

Legend:

Unmodified
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  • Alpha_Release_Roadmap

    v6 v7  
    1717== Programming Department == 
    1818 * "Must haves": 
    19    * convert all entity data to new file format 
    20    * fix animation syncing 
     19   * ~~convert all entity data to new file format~~ 
     20   * ~~fix animation syncing~~ (almost done) 
    2121   * basic victory conditions 
    22    * basic multiplayer 
    23    * water/terrain impassability 
    24    * floating ships 
     22   * ~~basic multiplayer~~ 
     23   * improved session setup UI 
     24   * ~~water/terrain impassability~~ 
     25   * ~~floating ships~~ 
    2526   * sound: fix lack of intensity's decrementing currently-playing count 
    2627   * fix saving of files in Atlas when installed in read-only paths 
     
    3031   * sound: integrating patch that allows streaming Vorbis (Jan) 
    3132   * add support for running 
    32    * network multiplayer 
    3333   * tutorial on writing/modifying gameplay scripts 
    3434   * tools to detect errors in data files (references to nonexistent files etc) 
    3535   * sensible group movement 
    3636   * building terrain constraints (slope, land vs water vs shore) 
    37    * update Actor Viewer to help test animation speeds and action offsets 
    38    * better text rendering 
     37   * ~~update Actor Viewer to help test animation speeds and action offsets~~ 
     38   * ~~better text rendering~~ 
    3939   * better text/string storage solution for easier translating later? (gettext, etc) 
    4040   * have the game run on Mac 
    41    * variable pathfinding costs on different terrain 
     41   * ~~variable pathfinding costs on different terrain~~ 
    4242   * basic enemy AI 
    4343