Changes between Version 6 and Version 7 of Civ:_Mauryans
- Timestamp:
- 2012-06-22 00:52:23 (11 months ago)
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Civ:_Mauryans
v6 v7 11 11 == UNIT DESCRIPTIONS == 12 12 === INFANTRY === 13 * '''Generic Name: '''Bamboo Spearman'''.'''14 * '''Specific Name: '''Kauntika'''.'''13 * '''Generic Name: Bamboo Spearman.''' 14 * '''Specific Name: Kauntika.''' 15 15 * '''Class:''' Spearman. 16 * '''Hacker Armament:''' Bamboo Spear (2. 5m).16 * '''Hacker Armament:''' Bamboo Spear (2.25m). 17 17 * '''Appearance:''' 18 18 * '''Basic:''' . … … 21 21 * '''History: '''. 22 22 * '''Garrison:''' 1. 23 * '''Function:''' .24 * '''Special:''' .23 * '''Function:''' Weak cannon fodder, but easily massed. 24 * '''Special:''' Cheap and trains fast, like the Persian Sparabara. 25 25 26 26 * '''Generic Name: Indian Swordsman.''' … … 37 37 * '''Special:''' - 38 38 39 * '''Generic Name: BambooLongbowman.'''39 * '''Generic Name: Longbowman.''' 40 40 * '''Specific Name: Dhanurdhar.''' 41 41 * '''Class:''' Archer. … … 170 170 * '''History: '''. 171 171 * '''Garrison: '''1. 172 * '''Function:''' Trained at the Fortress with Mauryan heroes. Has high trample damage.172 * '''Function:''' Sow discord in enemy ranks with passive trample damage. Long range archery, similar to the infantry Longbowman. 173 173 * '''Special:''' . 174 174 … … 199 199 * '''Shield:''' . 200 200 * '''Figure(s): '''. 201 * '''Mount:''' Armoured war elephant. Covered head-to-toe in armor, clad tower (howdah), tusks with poisoned blades on them, and a trunk that whirls a ball and chain around in the air. Scariest single unit in the game, bar none!201 * '''Mount:''' Armoured war elephant. Covered head-to-toe in armor, clad tower (howdah), tusks with poisoned blades on them, and a trunk that whirls a ball and chain around in the air. Scariest single unit in the game, bar none! 202 202 * '''History:''' . 203 203 * '''Garrison:''' 2. … … 239 239 * "Hero" Aura () 240 240 241 === NEW UNIT TRAITS === 242 * None yet. 243 241 === === NEW UNIT TRAITS === 242 * Damage Frenzy: If the unit loses 75% of its hitpoints, it will randomly attack nearby units, friend or foe, other than Priests/Healers. This effect can only be overcome by restoring the unit's lost health or manually killing the elephant after 10 seconds (delete). 243 * "Stench" Aura: As with Persian camels, cavalry units are spooked by elephants, and prove less effective when in range of them. 244 * "Trample Damage" Aura: As with Carthaginian elephants and melee cavalry of all types, causes passive crush damage to nearby enemy units through trampling. 245 246 === 244 247 === CIV CENTRE UNITS === 245 248 * Melee Infantry: Bamboo Spearman. 246 * Ranged Infantry: BambooLongbowman.249 * Ranged Infantry: Longbowman. 247 250 * Cavalry: Indian Light Cavalry. 248 251
