If the game crashes or freezes when running on Windows, you can help us to debug the problem. If you have Visual C++ installed then you can use its debugger. Otherwise you should try these instructions to run the free WinDbg tool: * Install the [http://msdn.microsoft.com/en-us/windows/hardware/gg463009/ Debugging Tools for Windows]. (In the Windows SDK installer, you can disable everything except the first "Debugging Tools for Windows" option.) * Run '''!WinDbg''' from the Start menu (in "Debugging Tools for Windows", or if you are on 64-bit Windows then "Debugging Tools for Windows (x64)"). * Set "File > "Image File Path" to `X:\path\to\0ad\binaries\system`. * Set "File > "Source File Path" to `X:\path\to\0ad`. * Set "File" > "Symbol File Path" to `srv*X:\symbols*https://msdl.microsoft.com/download/symbols` per [https://docs.microsoft.com/en-us/windows/win32/dxtecharts/debugging-with-symbols#using-the-microsoft-symbol-server Debugging With Symbols]. * "File" menu -> "Open Executable". * Browse to the location where you installed the game, and open pyrogenesis.exe in the binaries\system folder. * If you want to debug the Atlas editor, put "-editor" in the "Arguments" box before clicking "Open". * If it asks to "Save information for workspace", say yes. * Enter the following commands: (the last step may take several minutes the first time you do this - wait until the "*BUSY*" prompt goes away) {{{ .symfix .reload /f }}} * "Debug" menu -> "Go". * If you are on '''64-bit''' Windows: The game may not start immediately, and the !WinDbg window may say {{{ (690.8c8): WOW64 breakpoint - code 4000001f (first chance) First chance exceptions are reported before any exception handling. This exception may be expected and handled. ntdll32!LdrpDoDebuggerBreak+0x2c: 770b0f3b cc int 3 0:000:x86> }}} In that case you should do "Debug" menu -> "Go" a second time, and then the game should start up. * You may want to switch the game from fullscreen to windowed mode (press alt+enter while running it) to make it easier to see to the !WinDbg window. * When the game has failed (frozen or brought up an error message), switch to the !WinDbg window and "Debug" -> "Break". * If you are on '''64-bit''' Windows: Enter the command {{{ !wow64exts.sw }}} * Enter the command: {{{ ~* kp }}} * If it shows a "*BUSY*" prompt, wait for that to go away (might take several minutes the first time you do this). * Copy-and-paste the output into some kind of pastebin service like [http://paste.pocoo.org/ this] and post the link to it.