If the game crashes or freezes when running on Windows, you can help us to debug the problem. If you have Visual C++ installed then you can use its debugger. Otherwise you should try these instructions to run the free WinDbg tool: * Install the [http://www.microsoft.com/whdc/devtools/debugging/installx86.mspx Debugging Tools for Windows]. (In the Windows SDK installer, you can disable everything except the first "Debugging Tools for Windows" option.) * Run '''!WinDbg''' from the Start menu (in "Debugging Tools for Windows"). * "File" menu -> "Open Executable". * Browse to the location where you installed the game, and open pyrogenesis.exe in the binaries\system folder. * If you want to debug the Atlas editor, put "-editor" in the "Arguments" box before clicking "Open". * If it asks to "Save information for workspace", say yes. * Enter the following commands: (the last step may take several minutes the first time you do this - wait until the "*BUSY*" prompt goes away) {{{ .symfix .reload /f }}} * "Debug" menu -> "Go". * When the game has failed (frozen or brought up an error message), switch to the !WinDbg window and "Debug" -> "Break". * Enter the command: {{{ ~* kp }}} * Copy-and-paste the output into some kind of pastebin service like [http://paste.pocoo.org/ this] and post the link to it.