Last modified 3 years ago
Pyrogenesis Object Model : PlayerClass?
Player Methods
toString
- Overview:
- None
- Syntax:
- [Player].toString();
- Parameters:
- None
- Returns:
- string: "[object Player: [PlayerName?]]" where PlayerName? is player's name.
- Notes:
- None
setColour()
- Overview:
- None
- Syntax:
- None
- Parameters:
- None
- Returns:
- None
- Notes:
- None
getColour()
- Overview:
- None
- Syntax:
- None
- Parameters:
- None
- Returns:
- None
- Notes:
- None
setDiplomaticStance()
- Overview:
- None
- Syntax:
- None
- Parameters:
- None
- Returns:
- None
- Notes:
- None
getDiplomaticStance()
- Overview:
- None
- Syntax:
- None
- Parameters:
- None
- Returns:
- None
- Notes:
- None
Entity Properties
name
- Overview:
- Gets player's name
- Type:
- string
- Notes:
id
- Overview:
- Gets player's id
- Type:
- int
- Notes:
active
- Overview:
- Returns true if the player is active, otherwise returns false.
- Type:
- string
- Notes:
controlled
- Overview:
- Returns an array with all the Entity objects that this player is controlling.
- Type:
- array
- Notes:
