{{Template:GUI_Object|checkbox|[wiki:GUI_-_Properties#buffer_zone buffer_zone], caption, cell_id, checked, font, sprite, sprite_over, sprite_pressed, sprite_disabled, sprite2, sprite2_over, sprite2_pressed, sprite2_disabled, textcolor, textcolor_over, textcolor_pressed, textcolor_disabled, tooltip, tooltip_style|none}}
A Check-box is a control that defines a boolean value, i.e. true or false. It contains a squared sprite and text next to it.
The square itself can have 8 different kinds of sprites (although many are optional): false, false-over, false-pressed and false-disabled, true, true-over, true-pressed, true-disabled ... false and true being checked="true" and checked="false". sprite represents false, and sprite2 true.
By pressing the Check-box one can change its value (using the same behaviour as a button); that includes the text too.
Code of example checkboxes:
<object type="checkbox" size="20 20 200 40" sprite="gd-check-false" sprite2="gd-check-true" square_side="16" checked="false" font="verdana12" textcolor="0 0 0" >Checkbox </object> <object type="radiobutton" size="20 50 200 70" sprite="gd-check-false" sprite2="gd-check-true" square_side="16" checked="true" font="verdana12" textcolor="0 0 0" >This is a checkbox that spans more than just one row. </object>