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2011-03-12 00:11:08 (
getting closer to being useful
[[TOC]] Part of the [wiki:0adManual 0 A.D. Gameplay Manual]
This document is WIP (work in progress), and will undergo big changes in the coming days. It should be ready in time for the Alpha 4 release though.
'''This document is WIP (work in progress), hopefully it's already useful, but should be more so in the next few days.'''
= Basic Gameplay =
=== Building buildings ===
One of the first buildings you should build is a house, the Civic Centre you have from the start will provide some housing, but you will soon need more. Housing, or as it's often called: Population, is provided by houses, the Civic Centre, and a few others, and you can see how many units you can support as well as how many units you currently have right next to the resources in the top bar. In fact it can be argued that population is the fifth resource, so be sure to always have enough housing for the units you have + a couple more. To build a house click on the house icon, it's the first among the icons in the list of buildings a unit can build, after you have clicked the icon you'll see a representation of the final building that you can move around with your mouse and you are able to left-click somewhere to place it. Buildings need enough space, and cannot be built in some places, to show you that the representation of the building turn red when you move the mouse somewhere the building can't be built. If you decide you don't want to build the building after all right click to cancel the building process. If you don't have enough resources to build the building it will be cancelled automatically and you will see a message in the middle of the screen telling you how much more you need of each resource needed for the building. To construct the building faster you can use more units.
=== Building defences ===
Once you have built a few buildings you may want to defend them from being destroyed by the enemy, to do that it's a good idea to build walls and towers. Eventually the game will have a more intuitive system to make wall building easier, but for now you need to build each individual wall piece and wall tower by itself. Walls hinder the enemy from entering, and takes a lot of time to destroy with ordinary units which means the enemy will either have to move around the walls (where you can place your soldiers to attack them, later the gates will be working so you can close off an area completely, but for now you need to leave a whole in the wall for your own units) or build expensive siege units.
== Fight ==
To attack an enemy unit or enemy building right click on it with one of your units (or one of the buildings which are able to attack) selected and it will move into attack range and start attacking it. Units fighting with swords they will have to move right next to the enemy while units shooting or throwing a weapon only needs to get close enough to be able to shoot their arrow etc, they cannot get too close however, so it's best to both have some [wiki:Manual_Terminology#Ranged ranged] units and some [wiki:Manual_Terminology#Melee melee].
=== Repair buildings ===
After an attack by the enemy you may need to repair your buildings, to do that right click on it with one of your citizen soldiers, or female citizens, selected and it will move there and start repairing the building, as long as you have enough resources to repair it and until it's repaired or you give the unit another order.