[[TOC]] Part of the [wiki:0adManual 0 A.D. Gameplay Manual] = List of the buildings in the game = This document will list all buildings in the game, and give you some basic information about each. For now it will not contain any statistics (hitpoints, cost, etc) as that information is likely to change over the course of the development and would quickly be outdated. == Buildings for all Civilizations == Most buildings are shared between the civilizations, they look different from civilization to civilization, but should be similar enough for you to tell which is which. In the images both the Celtic version of the building and the Hellenic (Greek) version is displayed, the Celtic version to the left, and the Hellenic version to the right. There are some buildings which are unique to specific civilizations though, see more below. === Civic Centre === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/civ_centre_celt_hele.jpg, nolink)]] The main hub of your civilization. Typically the first building you have. Provides housing for a moderate amount of people, and you can create a selection of [wiki:Manual_Terminology#CitizenSoldiers Citizen Soldiers] as well as Female Citizens here. You can garrison a moderate amount of people for their protection and to heal them here as well. Resource dropsite for all resources. === House === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/house_celt_hele.jpg, nolink)]] Provides housing for a few people. You can create female citizens here. === Farmstead === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/farmstead_celt_hele.jpg, nolink)]] [wiki:Manual_Terminology#Resourcedropsites Resource dropsite] for [wiki:Manual_Terminology#Food food]. === Field === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/field.jpg, nolink)]] Buildable food source, slower than other food sources (like animals and berries), but more reliable and useful later in the game when you've gathered all food from animals etc. Build near Farmsteads or Civic Centres to get food quicker (as the citizens won't have to walk as far when dropping off the food). === Corral === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/corral_celt_hele.jpg, nolink)]] [Currently a useless building] === Mill === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/mill_celt_hele.jpg, nolink)]] [wiki:Manual_Terminology#Resourcedropsites Resource dropsite] for [wiki:Manual_Terminology#Wood wood], [wiki:Manual_Terminology#Stone stone] and [wiki:Manual_Terminology#Metal metal]. === Scout Tower === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/scout_tower_celt_hele.jpg, nolink)]] Large [wiki:Manual_Terminology#Line-of-sightLOS LOS (Line of Sight)] to help you discover enemy attacks. Can attack enemy units within range, garrison units inside for a quicker rate of fire, as well as for their protection and healing. === Wall === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/wall_celt_hele.jpg, nolink)]] Build walls to prevent enemy access to your city. === Wall Tower === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/wall_tower_celt_hele.jpg, nolink)]] Attacks enemies within range. You can garrison units within for a quicker rate of fire, as well as for their protection and healing. === Wall Gate === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/wall_gate_celt_hele.jpg, nolink)]] [Currently a useless building] === Dock === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/dock_celt_hele.jpg, nolink)]] Trains ships. [wiki:Manual_Terminology#Resourcedropsites Resource dropsite] for [wiki:Manual_Terminology#Food food]. === Market === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/market_celt_hele.jpg, nolink)]] [Currently a useless building] === Barracks === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/barracks_celt_hele.jpg, nolink)]] Trains all available [wiki:Manual_Terminology#CitizenSoldiers Citizen Soldiers]. You can also garrison units inside for their protection and healing. === Temple === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/temple_celt_hele.jpg, nolink)]] [Currently a useless building] === Fortress === [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/fortress_celt_hele.jpg, nolink)]] Trains siege weapons, super units and heroes (with a few exceptions, see below). Fires at nearby enemies, garrison units within for a quicker rate of fire, as well as for their protection and healing. == Special buildings == === Hellenes (Greeks) === ==== Theatron ==== [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/theatron_hele.jpg, nolink)]] [Currently a useless building] ==== Gymnasion ==== [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/gymnasion_hele.jpg, nolink)]] Trains super units. ==== Tholos ==== [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/tholos_hele.jpg, nolink)]] Trains heroes. === Celts === ==== Melonas ==== [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/melonas_celt.jpg, nolink)]] [Currently a useless building] ==== Kennel ==== [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/kennel_celt.jpg, nolink)]] Trains war dogs. (And yeah, it needs a Celtic name.)