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== Introduction ==
* [http://www.wildfiregames.com/0ad/ Main web site]
* [wiki:WfgAcademiaInto Overview]
* For information on how to edit the contents of the Wiki, see the [wiki:TracGuide help] page.
* Contact us on our [http://www.wildfiregames.com/forum/index.php? forums], or [irc://irc.quakenet.org/0ad #0ad on QuakeNet IRC]
== Guides ==
For everyone:
* '''[wiki:0adManual 0 A.D. Gameplay Manual]'''
* [wiki:Atlas_User%27s_Guide Atlas (Scenario Editor) User's Guide]
* [wiki:GettingStarted Development Getting Started Guide]
* [wiki:TortoiseSVN_Guide TortoiseSVN Guide]
* [wiki:Design_Document Design Document]
For programmers:
* [wiki:GettingStartedProgrammers Introduction to 0 A.D. programming] - info on getting the code, using Trac, submitting patches etc
* WritingTests
* [wiki:GobbyGuide Gobby Instructions (for meeting notes)]
* [wiki:Coding_Conventions Coding Conventions]
* CodeQuality
* EngineDocumentation
* DebuggingOnWindows
For artists:
* [wiki:ArtDesignDocument Artist Design Document]
* [wiki:AnimationSync Animation/sound/gameplay synchronisation]
* [wiki:TextureFormat Texture file format]
* [wiki:ParticleFormat Particle file format]
== Useful trac links ==
* [/log/ps Log of latest code revisions] ([/log/ps?verbose=on verbose])
* [/log/art Art log]
* [/report/3 Open tasks and defects]
== Technical Design Documentation ==
* [wiki:TDD_Tools Tools]
* [wiki:TDD_AI AI]
* [wiki:TDD_GUI GUI]
* [wiki:TDD_GameObjectXml Game Object XML]
* [wiki:TDD_Graphics Graphics]
* [wiki:TDD_Audio Audio]
* [wiki:TDD_MiscEngine Misc. Engine]
* [wiki:TDD_LowLevel Low-level]
* [wiki:TDD_FileFormats FileFormats]
* [wiki:TDD_Scripting Scripting]
* [wiki:TDD_Infrastructure Infrastructure]
* [wiki:TDD_Simulation Simulation]
* [SecurityModel Security]