| 1 | This object affects population in some way. |
| 2 | |
| 3 | '''Example:''' |
| 4 | |
| 5 | {{{ |
| 6 | <Traits> |
| 7 | <Population> |
| 8 | <Add>1</Add> |
| 9 | </Population> |
| 10 | </Traits> |
| 11 | }}} |
| 12 | ---- |
| 13 | |
| 14 | = Add = |
| 15 | ''BRIEF DESCRIPTION ::'' The number of slots the object adds to the player's population limit. |
| 16 | |
| 17 | ''Usually a trait of structures such as houses.'' |
| 18 | |
| 19 | {{Template:TODO|| Property is in XML, but doesn't actually do anything yet.}} |
| 20 | |
| 21 | = Rem = |
| 22 | ''BRIEF DESCRIPTION ::'' The number of population slots the object occupies. |
| 23 | |
| 24 | ''Uusually a trait of units. When all population slots are occupied, the player cannot produce additional objects with this trait until his population limit is increased.'' |
| 25 | |
| 26 | {{Template:TODO|| Property is in XML, but doesn't actually do anything yet.}} |