1 | <!DOCTYPE html>
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2 | <meta charset="utf-8">
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3 | <title>Pyrogenesis Log</title>
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4 | <style>body { background: #eee; color: black; font-family: sans-serif; } p { background: white; margin: 3px 0 3px 0; } .error { color: red; } .warning { color: blue; }</style>
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5 | <h2>0 A.D. Main log</h2>
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6 | <p>Loading config file "config/default.cfg"</p>
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7 | <p>Loaded config string "windowed" = "false"</p>
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8 | <p>Loaded config string "pauseonfocusloss" = "true"</p>
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9 | <p>Loaded config string "xres" = "0"</p>
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10 | <p>Loaded config string "yres" = "0"</p>
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11 | <p>Loaded config string "bpp" = "0"</p>
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12 | <p>Loaded config string "fancywater" = "true"</p>
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13 | <p>Loaded config string "shadows" = "true"</p>
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14 | <p>Loaded config string "shadowpcf" = "true"</p>
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15 | <p>Loaded config string "vsync" = "false"</p>
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16 | <p>Loaded config string "nos3tc" = "false"</p>
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17 | <p>Loaded config string "noautomipmap" = "true"</p>
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18 | <p>Loaded config string "novbo" = "false"</p>
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19 | <p>Loaded config string "noframebufferobject" = "false"</p>
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20 | <p>Loaded config string "nohwcursor" = "false"</p>
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21 | <p>Loaded config string "force_s3tc_enable" = "true"</p>
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22 | <p>Loaded config string "renderpath" = "default"</p>
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23 | <p>Loaded config string "preferglsl" = "false"</p>
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24 | <p>Loaded config string "lodbias" = "0"</p>
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25 | <p>Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"</p>
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26 | <p>Loaded config string "skycolor" = "0 0 0"</p>
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27 | <p>Loaded config string "sound.mastergain" = "0.5"</p>
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28 | <p>Loaded config string "view.scroll.speed" = "120.0"</p>
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29 | <p>Loaded config string "view.rotate.x.speed" = "1.2"</p>
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30 | <p>Loaded config string "view.rotate.x.min" = "28.0"</p>
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31 | <p>Loaded config string "view.rotate.x.max" = "60.0"</p>
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32 | <p>Loaded config string "view.rotate.x.default" = "35.0"</p>
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33 | <p>Loaded config string "view.rotate.y.speed" = "2.0"</p>
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34 | <p>Loaded config string "view.rotate.y.speed.wheel" = "0.45"</p>
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35 | <p>Loaded config string "view.rotate.y.default" = "0.0"</p>
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36 | <p>Loaded config string "view.drag.speed" = "0.5"</p>
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37 | <p>Loaded config string "view.zoom.speed" = "256.0"</p>
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38 | <p>Loaded config string "view.zoom.speed.wheel" = "32.0"</p>
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39 | <p>Loaded config string "view.zoom.min" = "50.0"</p>
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40 | <p>Loaded config string "view.zoom.max" = "200.0"</p>
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41 | <p>Loaded config string "view.zoom.default" = "100.0"</p>
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42 | <p>Loaded config string "view.pos.smoothness" = "0.1"</p>
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43 | <p>Loaded config string "view.zoom.smoothness" = "0.4"</p>
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44 | <p>Loaded config string "view.rotate.x.smoothness" = "0.5"</p>
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45 | <p>Loaded config string "view.rotate.y.smoothness" = "0.3"</p>
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46 | <p>Loaded config string "view.near" = "2.0"</p>
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47 | <p>Loaded config string "view.far" = "4096.0"</p>
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48 | <p>Loaded config string "view.fov" = "45.0"</p>
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49 | <p>Loaded config string "hotkey.exit" = "Alt+F4"</p>
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50 | <p>Loaded config string "hotkey.exit" = "Ctrl+Break"</p>
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51 | <p>Loaded config string "hotkey.leave" = "Escape"</p>
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52 | <p>Loaded config string "hotkey.pause" = "Pause"</p>
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53 | <p>Loaded config string "hotkey.screenshot" = "F2"</p>
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54 | <p>Loaded config string "hotkey.bigscreenshot" = "Shift+F2"</p>
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55 | <p>Loaded config string "hotkey.togglefullscreen" = "Alt+Return"</p>
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56 | <p>Loaded config string "hotkey.screenshot.watermark" = "K"</p>
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57 | <p>Loaded config string "hotkey.wireframe" = "Alt+W"</p>
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58 | <p>Loaded config string "hotkey.camera.reset" = "H"</p>
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59 | <p>Loaded config string "hotkey.camera.follow" = "F"</p>
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60 | <p>Loaded config string "hotkey.camera.zoom.in" = "Plus"</p>
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61 | <p>Loaded config string "hotkey.camera.zoom.in" = "Equals"</p>
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62 | <p>Loaded config string "hotkey.camera.zoom.in" = "NumPlus"</p>
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63 | <p>Loaded config string "hotkey.camera.zoom.out" = "Minus"</p>
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64 | <p>Loaded config string "hotkey.camera.zoom.out" = "NumMinus"</p>
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65 | <p>Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"</p>
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66 | <p>Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"</p>
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67 | <p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow"</p>
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68 | <p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+W"</p>
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69 | <p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow"</p>
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70 | <p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+S"</p>
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71 | <p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow"</p>
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72 | <p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+A"</p>
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73 | <p>Loaded config string "hotkey.camera.rotate.cw" = "Q"</p>
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74 | <p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow"</p>
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75 | <p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+D"</p>
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76 | <p>Loaded config string "hotkey.camera.rotate.ccw" = "E"</p>
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77 | <p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"</p>
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78 | <p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "MouseX1"</p>
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79 | <p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"</p>
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80 | <p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "MouseX2"</p>
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81 | <p>Loaded config string "hotkey.camera.pan" = "MouseMiddle"</p>
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82 | <p>Loaded config string "hotkey.camera.pan" = "ForwardSlash"</p>
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83 | <p>Loaded config string "hotkey.camera.left" = "A"</p>
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84 | <p>Loaded config string "hotkey.camera.left" = "LeftArrow"</p>
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85 | <p>Loaded config string "hotkey.camera.right" = "D"</p>
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86 | <p>Loaded config string "hotkey.camera.right" = "RightArrow"</p>
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87 | <p>Loaded config string "hotkey.camera.up" = "W"</p>
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88 | <p>Loaded config string "hotkey.camera.up" = "UpArrow"</p>
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89 | <p>Loaded config string "hotkey.camera.down" = "S"</p>
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90 | <p>Loaded config string "hotkey.camera.down" = "DownArrow"</p>
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91 | <p>Loaded config string "hotkey.console.toggle" = "BackQuote"</p>
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92 | <p>Loaded config string "hotkey.console.toggle" = "F9"</p>
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93 | <p>Loaded config string "hotkey.copy" = "Ctrl+C"</p>
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94 | <p>Loaded config string "hotkey.paste" = "Ctrl+V"</p>
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95 | <p>Loaded config string "hotkey.cut" = "Ctrl+X"</p>
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96 | <p>Loaded config string "hotkey.selection.add" = "Shift"</p>
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97 | <p>Loaded config string "hotkey.selection.milonly" = "Alt"</p>
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98 | <p>Loaded config string "hotkey.selection.remove" = "Ctrl"</p>
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99 | <p>Loaded config string "hotkey.selection.idleworker" = "Period"</p>
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100 | <p>Loaded config string "hotkey.selection.idlewarrior" = "Comma"</p>
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101 | <p>Loaded config string "hotkey.selection.offscreen" = "Alt"</p>
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102 | <p>Loaded config string "hotkey.selection.group.select.0" = "0"</p>
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103 | <p>Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"</p>
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104 | <p>Loaded config string "hotkey.selection.group.add.0" = "Shift+0"</p>
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105 | <p>Loaded config string "hotkey.selection.group.select.1" = "1"</p>
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106 | <p>Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"</p>
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107 | <p>Loaded config string "hotkey.selection.group.add.1" = "Shift+1"</p>
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108 | <p>Loaded config string "hotkey.selection.group.select.2" = "2"</p>
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109 | <p>Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"</p>
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110 | <p>Loaded config string "hotkey.selection.group.add.2" = "Shift+2"</p>
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111 | <p>Loaded config string "hotkey.selection.group.select.3" = "3"</p>
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112 | <p>Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"</p>
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113 | <p>Loaded config string "hotkey.selection.group.add.3" = "Shift+3"</p>
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114 | <p>Loaded config string "hotkey.selection.group.select.4" = "4"</p>
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115 | <p>Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"</p>
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116 | <p>Loaded config string "hotkey.selection.group.add.4" = "Shift+4"</p>
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117 | <p>Loaded config string "hotkey.selection.group.select.5" = "5"</p>
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118 | <p>Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"</p>
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119 | <p>Loaded config string "hotkey.selection.group.add.5" = "Shift+5"</p>
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120 | <p>Loaded config string "hotkey.selection.group.select.6" = "6"</p>
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121 | <p>Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"</p>
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122 | <p>Loaded config string "hotkey.selection.group.add.6" = "Shift+6"</p>
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123 | <p>Loaded config string "hotkey.selection.group.select.7" = "7"</p>
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124 | <p>Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"</p>
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125 | <p>Loaded config string "hotkey.selection.group.add.7" = "Shift+7"</p>
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126 | <p>Loaded config string "hotkey.selection.group.select.8" = "8"</p>
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127 | <p>Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"</p>
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128 | <p>Loaded config string "hotkey.selection.group.add.8" = "Shift+8"</p>
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129 | <p>Loaded config string "hotkey.selection.group.select.9" = "9"</p>
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130 | <p>Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"</p>
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131 | <p>Loaded config string "hotkey.selection.group.add.9" = "Shift+9"</p>
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132 | <p>Loaded config string "hotkey.session.kill" = "Delete"</p>
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133 | <p>Loaded config string "hotkey.session.garrison" = "Ctrl"</p>
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134 | <p>Loaded config string "hotkey.session.queue" = "Shift"</p>
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135 | <p>Loaded config string "hotkey.session.batchtrain" = "Shift"</p>
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136 | <p>Loaded config string "hotkey.session.massbarter" = "Shift"</p>
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137 | <p>Loaded config string "hotkey.session.deselectgroup" = "Ctrl"</p>
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138 | <p>Loaded config string "hotkey.session.rotate.cw" = "RightBracket"</p>
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139 | <p>Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"</p>
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140 | <p>Loaded config string "hotkey.timewarp.fastforward" = "Space"</p>
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141 | <p>Loaded config string "hotkey.timewarp.rewind" = "Backspace"</p>
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142 | <p>Loaded config string "hotkey.fps.toggle" = "Alt+F"</p>
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143 | <p>Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"</p>
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144 | <p>Loaded config string "hotkey.session.gui.toggle" = "Alt+G"</p>
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145 | <p>Loaded config string "hotkey.menu.toggle" = "F10"</p>
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146 | <p>Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"</p>
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147 | <p>Loaded config string "hotkey.chat" = "Return"</p>
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148 | <p>Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"</p>
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149 | <p>Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"</p>
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150 | <p>Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"</p>
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151 | <p>Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"</p>
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152 | <p>Loaded config string "hotkey.profile.toggle" = "F11"</p>
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153 | <p>Loaded config string "hotkey.profile.save" = "Shift+F11"</p>
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154 | <p>Loaded config string "hotkey.profile2.enable" = "F11"</p>
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155 | <p>Loaded config string "profiler2.http.autoenable" = "false"</p>
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156 | <p>Loaded config string "profiler2.gpu.autoenable" = "false"</p>
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157 | <p>Loaded config string "profiler2.gpu.arb.enable" = "true"</p>
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158 | <p>Loaded config string "profiler2.gpu.ext.enable" = "true"</p>
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159 | <p>Loaded config string "profiler2.gpu.intel.enable" = "true"</p>
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160 | <p>Loaded config string "hotkey.attackmove" = "Super"</p>
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161 | <p>Loaded config string "hotkey.quicksave" = "Shift+F5"</p>
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162 | <p>Loaded config string "hotkey.quickload" = "Shift+F8"</p>
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163 | <p>Loaded config string "joystick.enable" = "false"</p>
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164 | <p>Loaded config string "joystick.deadzone" = "8192"</p>
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165 | <p>Loaded config string "joystick.camera.pan.x" = "0"</p>
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166 | <p>Loaded config string "joystick.camera.pan.y" = "1"</p>
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167 | <p>Loaded config string "joystick.camera.rotate.x" = "3"</p>
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168 | <p>Loaded config string "joystick.camera.rotate.y" = "2"</p>
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169 | <p>Loaded config string "joystick.camera.zoom.in" = "5"</p>
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170 | <p>Loaded config string "joystick.camera.zoom.out" = "4"</p>
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171 | <p>Loading config file "config/local.cfg"</p>
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172 | <p>Loaded config string "windowed" = "true"</p>
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173 | <p>Loaded config string "nohwcursor" = "true"</p>
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174 | <p>Loaded config string "fancywater" = "false"</p>
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175 | <p>Loaded config string "shadows" = "false"</p>
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176 | <p>Loaded config string "shadowpcf" = "false"</p>
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177 | <p>Loading config file "config/user.cfg"</p>
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178 | <p>Loaded config string "userreport.enabledversion" = "1"</p>
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179 | <p>Loaded config string "userreport.id" = "31ffdba77bbed49a"</p>
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180 | <p>CRenderer::Open: depth bits 24</p>
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181 | <p>CRenderer::Open: stencil bits 8</p>
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182 | <p>CRenderer::Open: alpha bits 8</p>
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183 | <p>Loading simulation script 'simulation/components/interfaces/AIProxy.js'</p>
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184 | <p>Loading simulation script 'simulation/components/interfaces/Attack.js'</p>
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185 | <p>Loading simulation script 'simulation/components/interfaces/Auras.js'</p>
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186 | <p>Loading simulation script 'simulation/components/interfaces/Barter.js'</p>
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187 | <p>Loading simulation script 'simulation/components/interfaces/BuildLimits.js'</p>
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188 | <p>Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'</p>
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189 | <p>Loading simulation script 'simulation/components/interfaces/Builder.js'</p>
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190 | <p>Loading simulation script 'simulation/components/interfaces/BuildingAI.js'</p>
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191 | <p>Loading simulation script 'simulation/components/interfaces/Cost.js'</p>
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192 | <p>Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'</p>
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193 | <p>Loading simulation script 'simulation/components/interfaces/EndGameManager.js'</p>
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194 | <p>Loading simulation script 'simulation/components/interfaces/Formation.js'</p>
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195 | <p>Loading simulation script 'simulation/components/interfaces/Foundation.js'</p>
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196 | <p>Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'</p>
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197 | <p>Loading simulation script 'simulation/components/interfaces/Health.js'</p>
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198 | <p>Loading simulation script 'simulation/components/interfaces/Loot.js'</p>
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199 | <p>Loading simulation script 'simulation/components/interfaces/Looter.js'</p>
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200 | <p>Loading simulation script 'simulation/components/interfaces/Messages.js'</p>
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201 | <p>Loading simulation script 'simulation/components/interfaces/Promotion.js'</p>
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202 | <p>Loading simulation script 'simulation/components/interfaces/RallyPoint.js'</p>
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203 | <p>Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'</p>
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204 | <p>Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'</p>
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205 | <p>Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'</p>
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206 | <p>Loading simulation script 'simulation/components/interfaces/Sound.js'</p>
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207 | <p>Loading simulation script 'simulation/components/interfaces/Stamina.js'</p>
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208 | <p>Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'</p>
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209 | <p>Loading simulation script 'simulation/components/interfaces/StatusBars.js'</p>
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210 | <p>Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'</p>
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211 | <p>Loading simulation script 'simulation/components/interfaces/Timer.js'</p>
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212 | <p>Loading simulation script 'simulation/components/interfaces/Trader.js'</p>
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213 | <p>Loading simulation script 'simulation/components/interfaces/TrainingQueue.js'</p>
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214 | <p>Loading simulation script 'simulation/components/interfaces/UnitAI.js'</p>
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215 | <p>Loading simulation script 'simulation/helpers/Commands.js'</p>
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216 | <p>Loading simulation script 'simulation/helpers/Entity.js'</p>
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217 | <p>Loading simulation script 'simulation/helpers/FSM.js'</p>
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218 | <p>Loading simulation script 'simulation/helpers/InitGame.js'</p>
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219 | <p>Loading simulation script 'simulation/helpers/Player.js'</p>
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220 | <p>Loading simulation script 'simulation/helpers/RallyPointCommands.js'</p>
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221 | <p>Loading simulation script 'simulation/helpers/Random.js'</p>
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222 | <p>Loading simulation script 'simulation/helpers/Setup.js'</p>
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223 | <p>Loading simulation script 'simulation/helpers/Sound.js'</p>
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224 | <p>Loading simulation script 'simulation/components/AIInterface.js'</p>
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225 | <p>Loading simulation script 'simulation/components/AIProxy.js'</p>
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226 | <p>Loading simulation script 'simulation/components/Armour.js'</p>
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227 | <p>Loading simulation script 'simulation/components/Attack.js'</p>
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228 | <p>Loading simulation script 'simulation/components/Auras.js'</p>
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229 | <p>Loading simulation script 'simulation/components/Barter.js'</p>
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230 | <p>Loading simulation script 'simulation/components/BuildLimits.js'</p>
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231 | <p>Loading simulation script 'simulation/components/BuildRestrictions.js'</p>
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232 | <p>Loading simulation script 'simulation/components/Builder.js'</p>
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233 | <p>Loading simulation script 'simulation/components/BuildingAI.js'</p>
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234 | <p>Loading simulation script 'simulation/components/Cost.js'</p>
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235 | <p>Loading simulation script 'simulation/components/EndGameManager.js'</p>
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236 | <p>Loading simulation script 'simulation/components/Formation.js'</p>
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237 | <p>Loading simulation script 'simulation/components/Foundation.js'</p>
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238 | <p>Loading simulation script 'simulation/components/GarrisonHolder.js'</p>
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239 | <p>Loading simulation script 'simulation/components/GuiInterface.js'</p>
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240 | <p>Loading simulation script 'simulation/components/Health.js'</p>
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241 | <p>Loading simulation script 'simulation/components/Identity.js'</p>
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242 | <p>Loading simulation script 'simulation/components/Loot.js'</p>
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243 | <p>Loading simulation script 'simulation/components/Looter.js'</p>
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244 | <p>Loading simulation script 'simulation/components/MotionBall.js'</p>
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245 | <p>Loading simulation script 'simulation/components/Player.js'</p>
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246 | <p>Loading simulation script 'simulation/components/PlayerManager.js'</p>
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247 | <p>Loading simulation script 'simulation/components/Promotion.js'</p>
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248 | <p>Loading simulation script 'simulation/components/RallyPoint.js'</p>
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249 | <p>Loading simulation script 'simulation/components/ResourceDropsite.js'</p>
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250 | <p>Loading simulation script 'simulation/components/ResourceGatherer.js'</p>
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251 | <p>Loading simulation script 'simulation/components/ResourceSupply.js'</p>
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252 | <p>Loading simulation script 'simulation/components/Settlement.js'</p>
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253 | <p>Loading simulation script 'simulation/components/Sound.js'</p>
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254 | <p>Loading simulation script 'simulation/components/Stamina.js'</p>
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255 | <p>Loading simulation script 'simulation/components/StatisticsTracker.js'</p>
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256 | <p>Loading simulation script 'simulation/components/StatusBars.js'</p>
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257 | <p>Loading simulation script 'simulation/components/TerritoryDecay.js'</p>
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258 | <p>Loading simulation script 'simulation/components/Timer.js'</p>
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259 | <p>Loading simulation script 'simulation/components/Trader.js'</p>
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260 | <p>Loading simulation script 'simulation/components/TrainingQueue.js'</p>
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261 | <p>Loading simulation script 'simulation/components/UnitAI.js'</p>
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262 | <p>Loading simulation script 'simulation/components/UnitMotionFlying.js'</p>
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263 | <p>CTerrainTextureManager::RecurseDirectory(art/textures/terrain/types/): no terrains.xml (or errors while loading) - using parent properties</p>
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264 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/biome-desert/desert_city_tile_pers.xml for texture art/textures/terrain/types/biome-desert/desert_city_tile_pers.png</p>
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265 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/biome-desert/desert_city_tile_plaza.xml for texture art/textures/terrain/types/biome-desert/desert_city_tile_plaza.dds</p>
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266 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/biome-desert/desert_rough.xml for texture art/textures/terrain/types/biome-desert/desert_rough.dds</p>
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267 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/biome-mediterranean/medit_city_pavement.xml for texture art/textures/terrain/types/biome-mediterranean/medit_city_pavement.png</p>
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268 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/biome-mediterranean/medit_city_tile.xml for texture art/textures/terrain/types/biome-mediterranean/medit_city_tile.dds</p>
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269 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/biome-mediterranean/medit_grass_wild.xml for texture art/textures/terrain/types/biome-mediterranean/medit_grass_wild.dds</p>
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270 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/biome-savanna/savanna_tile_a.xml for texture art/textures/terrain/types/biome-savanna/savanna_tile_a.png</p>
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271 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/biome-temperate/temp_forestfloor_a.xml for texture art/textures/terrain/types/biome-temperate/temp_forestfloor_a.dds</p>
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272 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/biome-temperate/temp_forestfloor_pine.xml for texture art/textures/terrain/types/biome-temperate/temp_forestfloor_pine.png</p>
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273 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/biome-temperate/temp_road_muddy.xml for texture art/textures/terrain/types/biome-temperate/temp_road_muddy.png</p>
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274 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/biome-tropic/tropic_citytile_a.xml for texture art/textures/terrain/types/biome-tropic/tropic_citytile_a.png</p>
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275 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/biome-tropic/tropic_dirt_b_plants.xml for texture art/textures/terrain/types/biome-tropic/tropic_dirt_b_plants.png</p>
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276 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/biome-tropic/tropic_grass_c.xml for texture art/textures/terrain/types/biome-tropic/tropic_grass_c.png</p>
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277 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/biome-tropic/tropic_swamp_a.xml for texture art/textures/terrain/types/biome-tropic/tropic_swamp_a.png</p>
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278 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/grass/grass1_spring.xml for texture art/textures/terrain/types/grass/grass1_spring.dds</p>
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279 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/special/blackness.xml for texture art/textures/terrain/types/special/blackness.dds</p>
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280 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/special/grid_subdiv.xml for texture art/textures/terrain/types/special/grid_subdiv.png</p>
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281 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/water/corral_c.xml for texture art/textures/terrain/types/water/corral_c.dds</p>
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282 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/water/ocean_rock_a.xml for texture art/textures/terrain/types/water/ocean_rock_a.dds</p>
|
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283 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/water/ocean_rock_b.xml for texture art/textures/terrain/types/water/ocean_rock_b.dds</p>
|
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284 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/water/ocean_rock_deep.xml for texture art/textures/terrain/types/water/ocean_rock_deep.dds</p>
|
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285 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/water/water_1.xml for texture art/textures/terrain/types/water/water_1.dds</p>
|
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286 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/water/water_2.xml for texture art/textures/terrain/types/water/water_2.dds</p>
|
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287 | <p>CTerrainTextureManager: Successfully loaded override xml art/textures/terrain/types/water/water_3.xml for texture art/textures/terrain/types/water/water_3.dds</p>
|
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288 | <p>Loading RMS 'maps/random/aegean_sea.js'</p>
|
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289 | <p>Loading map generator script 'maps/random/rmgen/area.js'</p>
|
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290 | <p>Loading map generator script 'maps/random/rmgen/constraint.js'</p>
|
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291 | <p>Loading map generator script 'maps/random/rmgen/entity.js'</p>
|
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292 | <p>Loading map generator script 'maps/random/rmgen/environment.js'</p>
|
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293 | <p>Loading map generator script 'maps/random/rmgen/library.js'</p>
|
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294 | <p>Loading map generator script 'maps/random/rmgen/map.js'</p>
|
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295 | <p>Loading map generator script 'maps/random/rmgen/mapgen.js'</p>
|
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296 | <p>Loading map generator script 'maps/random/rmgen/misc.js'</p>
|
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297 | <p>Loading map generator script 'maps/random/rmgen/noise.js'</p>
|
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298 | <p>Loading map generator script 'maps/random/rmgen/painter.js'</p>
|
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299 | <p>Loading map generator script 'maps/random/rmgen/pathplacer.js'</p>
|
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300 | <p>Loading map generator script 'maps/random/rmgen/placer.js'</p>
|
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301 | <p>Loading map generator script 'maps/random/rmgen/point.js'</p>
|
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302 | <p>Loading map generator script 'maps/random/rmgen/random.js'</p>
|
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303 | <p>Loading map generator script 'maps/random/rmgen/randombiome.js'</p>
|
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304 | <p>Loading map generator script 'maps/random/rmgen/terrain.js'</p>
|
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305 | <p>Loading map generator script 'maps/random/rmgen/tileclass.js'</p>
|
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306 | <p>Loading map generator script 'maps/random/rmgen/vector.js'</p>
|
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307 | <p>Initializing map...</p>
|
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308 | <p>Creating new map...</p>
|
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309 | <p>Creating base for player 1...</p>
|
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310 | <p>Creating base for player 2...</p>
|
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311 | <p>Creating sea</p>
|
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312 | <p>Creating bumps...</p>
|
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313 | <p>Creating forests...</p>
|
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314 | <p>Creating hills...</p>
|
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315 | <p>Creating grass patches...</p>
|
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316 | <p>Creating dirt patches...</p>
|
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317 | <p>Creating islands...</p>
|
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318 | <p>Creating stone mines...</p>
|
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319 | <p>Creating metal mines...</p>
|
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320 | <p>Creating stone mines...</p>
|
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321 | <p>Creating metal mines...</p>
|
---|
322 | <p>Creating small decorative rocks...</p>
|
---|
323 | <p>Creating shrubs...</p>
|
---|
324 | <p>Creating fish...</p>
|
---|
325 | <p>Creating sheeps...</p>
|
---|
326 | <p>Creating goats...</p>
|
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327 | <p>Creating deers...</p>
|
---|
328 | <p>Creating straggler trees...</p>
|
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329 | <p>Creating straggler trees...</p>
|
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330 | <p>Saving map...</p>
|
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331 | <p>Number of entities: 1967</p>
|
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332 | <p>CSkeletonAnimManager::GetAnimation(art/animation/mechanical/waypoint_flag_idle.dae): Loaded successfully</p>
|
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333 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_build_01.dae): Loaded successfully</p>
|
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334 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_death_01.dae): Loaded successfully</p>
|
---|
335 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_idle_01.dae): Loaded successfully</p>
|
---|
336 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_walk_01.dae): Loaded successfully</p>
|
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337 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_gather_01.dae): Loaded successfully</p>
|
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338 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_farm_01.dae): Loaded successfully</p>
|
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339 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_mine_01.dae): Loaded successfully</p>
|
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340 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_lumber_01.dae): Loaded successfully</p>
|
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341 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudebuild.psa): Loaded successfully</p>
|
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342 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_01.psa): Loaded successfully</p>
|
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343 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_02.psa): Loaded successfully</p>
|
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344 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_03.psa): Loaded successfully</p>
|
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345 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_04.psa): Loaded successfully</p>
|
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346 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_06.psa): Loaded successfully</p>
|
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347 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_07.psa): Loaded successfully</p>
|
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348 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_idle_a.psa): Loaded successfully</p>
|
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349 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_atk_a.psa): Loaded successfully</p>
|
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350 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_salute_c.psa): Loaded successfully</p>
|
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351 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_shield_run_a.psa): Loaded successfully</p>
|
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352 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_walk.psa): Loaded successfully</p>
|
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353 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/walk_spearshield.psa): Loaded successfully</p>
|
---|
354 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage.psa): Loaded successfully</p>
|
---|
355 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/hoe.psa): Loaded successfully</p>
|
---|
356 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/mine.psa): Loaded successfully</p>
|
---|
357 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/chop.psa): Loaded successfully</p>
|
---|
358 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.psa): Loaded successfully</p>
|
---|
359 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_a.psa): Loaded successfully</p>
|
---|
360 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_b.psa): Loaded successfully</p>
|
---|
361 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.psa): Loaded successfully</p>
|
---|
362 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.psa): Loaded successfully</p>
|
---|
363 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.psa): Loaded successfully</p>
|
---|
364 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/cavalryidle.psa): Loaded successfully</p>
|
---|
365 | <p>CSkeletonAnimManager::GetAnimation(art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psa): Loaded successfully</p>
|
---|
366 | <p>CSkeletonAnimManager::GetAnimation(art/animation/cavalry/spear/attack/rider_spear_shield_atk_a.psa): Loaded successfully</p>
|
---|
367 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_gallop.psa): Loaded successfully</p>
|
---|
368 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_sword_death_a.psa): Loaded successfully</p>
|
---|
369 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully</p>
|
---|
370 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully</p>
|
---|
371 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully</p>
|
---|
372 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully</p>
|
---|
373 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully</p>
|
---|
374 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully</p>
|
---|
375 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully</p>
|
---|
376 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully</p>
|
---|
377 | <p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully</p>
|
---|
378 | <p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully</p>
|
---|
379 | <p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully</p>
|
---|
380 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully</p>
|
---|
381 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully</p>
|
---|
382 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully</p>
|
---|
383 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully</p>
|
---|
384 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully</p>
|
---|
385 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully</p>
|
---|
386 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully</p>
|
---|
387 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully</p>
|
---|
388 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully</p>
|
---|
389 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully</p>
|
---|
390 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully</p>
|
---|
391 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully</p>
|
---|
392 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully</p>
|
---|
393 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully</p>
|
---|
394 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully</p>
|
---|