Ticket #1534: crashlog.txt

File crashlog.txt, 6.5 KB (added by CoolleR, 12 years ago)
Line 
1Function call failed: return value was -110100 (VFS directory not found)
2
3Location: unifont.cpp:212 (unifont_linespacing)
4
5
6
7Call stack:
8
9
10
11005DCDEE
12
13
14
15004031FD
16
17
18
19004032A4
20
21
22
23005A0C0F
24
25
26
27
28
29errno = 0 (No error reported here)
30
31OS error = 2 (?? ??????? ????? ????????? ????.)
32
33
34
35
36====================================
37
38SVN Revision: 11858
39
40System info:
41
42(generated 2012-08-01 09:59:39 UTC)
43
44
45
46OS : WinXP SP 3 (5.1.2600)
47
48CPU : x86, Intel Core i3 M 370 @ 2.40GHz (1x2x2), 2.39 GHz
49
50Memory : 2992 MiB; 1409 MiB free
51
52Graphics Card : ATI Mobility Radeon HD 5000 Series;
53
54OpenGL Drivers : 4.2.11318 Compatibility Profile Context; atioglxx.dll (6.14.10.11318), atioglxx.dll (6.14.10.11318)
55
56Video Mode : 1366x768:32
57
58Sound Card : ATI High Definition Audio Device; IDT High Definition Audio CODEC;
59
60Sound Drivers :
61
62
63
64OpenGL Extensions:
65
66GL_AMDX_debug_output
67
68GL_AMDX_vertex_shader_tessellator
69
70GL_AMD_conservative_depth
71
72GL_AMD_debug_output
73
74GL_AMD_depth_clamp_separate
75
76GL_AMD_draw_buffers_blend
77
78GL_AMD_multi_draw_indirect
79
80GL_AMD_name_gen_delete
81
82GL_AMD_performance_monitor
83
84GL_AMD_pinned_memory
85
86GL_AMD_sample_positions
87
88GL_AMD_seamless_cubemap_per_texture
89
90GL_AMD_shader_stencil_export
91
92GL_AMD_shader_trace
93
94GL_AMD_texture_cube_map_array
95
96GL_AMD_texture_texture4
97
98GL_AMD_transform_feedback3_lines_triangles
99
100GL_AMD_vertex_shader_tessellator
101
102GL_ARB_ES2_compatibility
103
104GL_ARB_base_instance
105
106GL_ARB_blend_func_extended
107
108GL_ARB_color_buffer_float
109
110GL_ARB_compressed_texture_pixel_storage
111
112GL_ARB_conservative_depth
113
114GL_ARB_copy_buffer
115
116GL_ARB_depth_buffer_float
117
118GL_ARB_depth_clamp
119
120GL_ARB_depth_texture
121
122GL_ARB_draw_buffers
123
124GL_ARB_draw_buffers_blend
125
126GL_ARB_draw_elements_base_vertex
127
128GL_ARB_draw_indirect
129
130GL_ARB_draw_instanced
131
132GL_ARB_explicit_attrib_location
133
134GL_ARB_fragment_coord_conventions
135
136GL_ARB_fragment_program
137
138GL_ARB_fragment_program_shadow
139
140GL_ARB_fragment_shader
141
142GL_ARB_framebuffer_object
143
144GL_ARB_framebuffer_sRGB
145
146GL_ARB_geometry_shader4
147
148GL_ARB_get_program_binary
149
150GL_ARB_gpu_shader5
151
152GL_ARB_gpu_shader_fp64
153
154GL_ARB_half_float_pixel
155
156GL_ARB_half_float_vertex
157
158GL_ARB_imaging
159
160GL_ARB_instanced_arrays
161
162GL_ARB_internalformat_query
163
164GL_ARB_map_buffer_alignment
165
166GL_ARB_map_buffer_range
167
168GL_ARB_multisample
169
170GL_ARB_multitexture
171
172GL_ARB_occlusion_query
173
174GL_ARB_occlusion_query2
175
176GL_ARB_pixel_buffer_object
177
178GL_ARB_point_parameters
179
180GL_ARB_point_sprite
181
182GL_ARB_provoking_vertex
183
184GL_ARB_sample_shading
185
186GL_ARB_sampler_objects
187
188GL_ARB_seamless_cube_map
189
190GL_ARB_separate_shader_objects
191
192GL_ARB_shader_atomic_counters
193
194GL_ARB_shader_bit_encoding
195
196GL_ARB_shader_image_load_store
197
198GL_ARB_shader_objects
199
200GL_ARB_shader_precision
201
202GL_ARB_shader_stencil_export
203
204GL_ARB_shader_subroutine
205
206GL_ARB_shader_texture_lod
207
208GL_ARB_shading_language_100
209
210GL_ARB_shading_language_420pack
211
212GL_ARB_shading_language_packing
213
214GL_ARB_shadow
215
216GL_ARB_shadow_ambient
217
218GL_ARB_sync
219
220GL_ARB_tessellation_shader
221
222GL_ARB_texture_border_clamp
223
224GL_ARB_texture_buffer_object
225
226GL_ARB_texture_buffer_object_rgb32
227
228GL_ARB_texture_compression
229
230GL_ARB_texture_compression_bptc
231
232GL_ARB_texture_compression_rgtc
233
234GL_ARB_texture_cube_map
235
236GL_ARB_texture_cube_map_array
237
238GL_ARB_texture_env_add
239
240GL_ARB_texture_env_combine
241
242GL_ARB_texture_env_crossbar
243
244GL_ARB_texture_env_dot3
245
246GL_ARB_texture_float
247
248GL_ARB_texture_gather
249
250GL_ARB_texture_mirrored_repeat
251
252GL_ARB_texture_multisample
253
254GL_ARB_texture_non_power_of_two
255
256GL_ARB_texture_query_lod
257
258GL_ARB_texture_rectangle
259
260GL_ARB_texture_rg
261
262GL_ARB_texture_rgb10_a2ui
263
264GL_ARB_texture_snorm
265
266GL_ARB_texture_storage
267
268GL_ARB_timer_query
269
270GL_ARB_transform_feedback2
271
272GL_ARB_transform_feedback3
273
274GL_ARB_transform_feedback_instanced
275
276GL_ARB_transpose_matrix
277
278GL_ARB_uniform_buffer_object
279
280GL_ARB_vertex_array_bgra
281
282GL_ARB_vertex_array_object
283
284GL_ARB_vertex_attrib_64bit
285
286GL_ARB_vertex_buffer_object
287
288GL_ARB_vertex_program
289
290GL_ARB_vertex_shader
291
292GL_ARB_vertex_type_2_10_10_10_rev
293
294GL_ARB_viewport_array
295
296GL_ARB_window_pos
297
298GL_ATI_draw_buffers
299
300GL_ATI_envmap_bumpmap
301
302GL_ATI_fragment_shader
303
304GL_ATI_meminfo
305
306GL_ATI_separate_stencil
307
308GL_ATI_texture_compression_3dc
309
310GL_ATI_texture_env_combine3
311
312GL_ATI_texture_float
313
314GL_ATI_texture_mirror_once
315
316GL_EXT_abgr
317
318GL_EXT_bgra
319
320GL_EXT_bindable_uniform
321
322GL_EXT_blend_color
323
324GL_EXT_blend_equation_separate
325
326GL_EXT_blend_func_separate
327
328GL_EXT_blend_minmax
329
330GL_EXT_blend_subtract
331
332GL_EXT_compiled_vertex_array
333
334GL_EXT_copy_buffer
335
336GL_EXT_copy_texture
337
338GL_EXT_direct_state_access
339
340GL_EXT_draw_buffers2
341
342GL_EXT_draw_instanced
343
344GL_EXT_draw_range_elements
345
346GL_EXT_fog_coord
347
348GL_EXT_framebuffer_blit
349
350GL_EXT_framebuffer_multisample
351
352GL_EXT_framebuffer_object
353
354GL_EXT_framebuffer_sRGB
355
356GL_EXT_geometry_shader4
357
358GL_EXT_gpu_program_parameters
359
360GL_EXT_gpu_shader4
361
362GL_EXT_histogram
363
364GL_EXT_multi_draw_arrays
365
366GL_EXT_packed_depth_stencil
367
368GL_EXT_packed_float
369
370GL_EXT_packed_pixels
371
372GL_EXT_pixel_buffer_object
373
374GL_EXT_point_parameters
375
376GL_EXT_provoking_vertex
377
378GL_EXT_rescale_normal
379
380GL_EXT_secondary_color
381
382GL_EXT_separate_specular_color
383
384GL_EXT_shader_image_load_store
385
386GL_EXT_shadow_funcs
387
388GL_EXT_stencil_wrap
389
390GL_EXT_subtexture
391
392GL_EXT_texgen_reflection
393
394GL_EXT_texture3D
395
396GL_EXT_texture_array
397
398GL_EXT_texture_buffer_object
399
400GL_EXT_texture_compression_bptc
401
402GL_EXT_texture_compression_latc
403
404GL_EXT_texture_compression_rgtc
405
406GL_EXT_texture_compression_s3tc
407
408GL_EXT_texture_cube_map
409
410GL_EXT_texture_edge_clamp
411
412GL_EXT_texture_env_add
413
414GL_EXT_texture_env_combine
415
416GL_EXT_texture_env_dot3
417
418GL_EXT_texture_filter_anisotropic
419
420GL_EXT_texture_integer
421
422GL_EXT_texture_lod
423
424GL_EXT_texture_lod_bias
425
426GL_EXT_texture_mirror_clamp
427
428GL_EXT_texture_object
429
430GL_EXT_texture_rectangle
431
432GL_EXT_texture_sRGB
433
434GL_EXT_texture_shared_exponent
435
436GL_EXT_texture_snorm
437
438GL_EXT_texture_storage
439
440GL_EXT_texture_swizzle
441
442GL_EXT_timer_query
443
444GL_EXT_transform_feedback
445
446GL_EXT_vertex_array
447
448GL_EXT_vertex_array_bgra
449
450GL_EXT_vertex_attrib_64bit
451
452GL_IBM_texture_mirrored_repeat
453
454GL_KTX_buffer_region
455
456GL_NV_blend_square
457
458GL_NV_conditional_render
459
460GL_NV_copy_depth_to_color
461
462GL_NV_explicit_multisample
463
464GL_NV_float_buffer
465
466GL_NV_half_float
467
468GL_NV_primitive_restart
469
470GL_NV_texgen_reflection
471
472GL_NV_texture_barrier
473
474GL_SGIS_generate_mipmap
475
476GL_SGIS_texture_edge_clamp
477
478GL_SGIS_texture_lod
479
480GL_SUN_multi_draw_arrays
481
482GL_WIN_swap_hint
483
484
485
486
487
488SMBIOS:
489
490
491
492
493
494====================================
495
496Main log:
497
498(unavailable)
499
500====================================
501