1 | #ifndef INCLUDED_ENTITYMAP
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2 | #define INCLUDED_ENTITYMAP
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3 |
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4 | /**
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5 | * A fast replacement for map<entity_id_t, T>.
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6 | * We make the following assumptions:
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7 | * - entity id's (keys) are unique and are inserted in increasing order
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8 | * - an entity id that was removed is never added again
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9 | * - modifications (add / delete) are far less frequent then look-ups
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10 | * - preformance for iteration is important
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11 | */
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12 | template<typename T> class EntityMap
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13 | {
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14 | public:
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15 | // Map interface:
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16 | // Member types
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17 | typedef entity_id_t key_type;
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18 | typedef T mapped_type;
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19 | typedef std::pair<entity_id_t, T> value_type;
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20 |
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21 | typedef typename std::vector<value_type>::difference_type difference_type;
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22 | typedef typename std::vector<value_type>::size_type size_type;
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23 |
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24 | private:
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25 | std::vector<value_type> m_Data;
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26 | size_t m_Size;
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27 |
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28 | public:
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29 | inline EntityMap() : m_Data(), m_Size(0)
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30 | {
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31 | }
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32 |
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33 | inline EntityMap(const EntityMap& m) : m_Data(m.m_Data), m_Size(m.m_Size)
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34 | {
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35 | }
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36 |
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37 | // Iterators
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38 | template<class U> struct _iter : public std::iterator<std::forward_iterator_tag, U>
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39 | {
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40 | U* val;
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41 | inline _iter(U* init) : val(init) { }
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42 | inline U& operator *( ) { return *val; }
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43 | inline U* operator ->( ) { return val; }
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44 | inline _iter& operator++( )
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45 | {
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46 | while ((val++)->first == INVALID_ENTITY) {}
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47 | return *this;
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48 | }
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49 | inline _iter& operator++(int)
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50 | {
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51 | U* ptr = val;
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52 | ++val;
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53 | return ptr;
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54 | }
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55 | inline bool operator != ( _iter other ) { return val != other.val; }
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56 | inline bool operator == ( _iter other ) { return val == other.val; }
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57 | inline operator _iter<U const>() const { return _iter<U const>(val); }
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58 | };
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59 |
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60 | typedef _iter<value_type> iterator;
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61 | typedef _iter<value_type const> const_iterator;
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62 |
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63 | inline iterator begin()
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64 | {
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65 | iterator it(&*m_Data.begin());
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66 | if (size() != 0 && it->first == INVALID_ENTITY)
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67 | ++it;
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68 | return it;
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69 | }
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70 | inline iterator end()
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71 | {
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72 | if (size() == 0) return begin();
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73 | return iterator(&*m_Data.end());
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74 | }
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75 | inline const_iterator begin() const
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76 | {
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77 | const_iterator it(&*m_Data.begin());
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78 | if (size() != 0 && it->first == INVALID_ENTITY)
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79 | ++it;
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80 | return it;
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81 | }
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82 | inline const_iterator end() const
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83 | {
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84 | if (size() == 0) return begin();
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85 | return const_iterator(&*m_Data.end());
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86 | }
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87 |
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88 | // Capacity
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89 | inline bool empty() const { return m_Size == 0; }
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90 | inline size_type size() const { return m_Size; }
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91 |
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92 | // Modification
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93 | std::pair<iterator, bool> insert(const value_type& val)
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94 | {
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95 | difference_type index = val.first;
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96 | bool new_index = false; // was a new element created?
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97 | if (index >= (int)m_Data.size())
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98 | {
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99 | m_Data.resize(index + 1);
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100 | new_index = true;
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101 | ++m_Size;
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102 | }
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103 | m_Data[index] = val;
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104 | return std::make_pair(iterator(&m_Data[index]), new_index); // false: element existed
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105 | }
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106 |
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107 | void erase(iterator it)
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108 | {
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109 | // only reliable way right now? or we could try ~T() and memset null?
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110 | it->first = INVALID_ENTITY; // mark it as 'invalid entity_id'
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111 | it->second.~T(); // call dtor
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112 | new (&it->second) T(); // call placement new
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113 | if (it == (&m_Data.back()))
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114 | m_Data.pop_back();
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115 | --m_Size;
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116 | }
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117 |
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118 | size_type erase(const key_type& key)
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119 | {
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120 | iterator it = find(key);
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121 | if (it != end())
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122 | erase(it);
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123 | return 1;
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124 | }
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125 |
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126 | inline void swap(EntityMap &map)
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127 | {
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128 | m_Data.swap(map.m_Data);
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129 | }
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130 |
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131 | inline void clear()
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132 | {
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133 | m_Size = 0;
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134 | m_Data.clear();
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135 | }
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136 |
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137 | // Operations
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138 | inline iterator find(const key_type& key)
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139 | {
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140 | if (key < m_Data.size())
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141 | {
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142 | const value_type& val = m_Data[key];
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143 | if (val.first != INVALID_ENTITY) // is this a valid element?
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144 | return iterator(&m_Data[key]);
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145 | }
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146 | return end(); // not found
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147 | }
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148 |
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149 | inline const_iterator find(const key_type& key) const
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150 | {
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151 | if (key < m_Data.size())
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152 | {
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153 | const value_type& val = m_Data[key];
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154 | if (val.first != INVALID_ENTITY) // is this a valid element?
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155 | return const_iterator(&m_Data[key]);
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156 | }
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157 | return end(); // not found
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158 | }
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159 |
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160 | inline size_type count(const key_type& key) const
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161 | {
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162 | return find(key) == end() ? 0 : 1;
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163 | }
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164 | };
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165 | #endif
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