Ticket #2021: alarm_technology2.patch
File alarm_technology2.patch, 4.0 KB (added by , 11 years ago) |
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binaries/data/mods/public/audio/interface/alarm/alarm_techcomplete.xml
1 1 <?xml version="1.0" encoding="utf-8" standalone="no" ?> 2 2 <SoundGroup> 3 <Omnipresent>1</Omnipresent> 4 <HeardBy>owner</HeardBy> 3 5 <Gain>1</Gain> 4 6 <Pitch>1</Pitch> 5 7 <Priority>100</Priority> -
binaries/data/mods/public/audio/interface/alarm/alarm_techcomplete_phase.xml
1 <?xml version="1.0" encoding="utf-8" standalone="no" ?> 2 <SoundGroup> 3 <Omnipresent>1</Omnipresent> 4 <HeardBy>owner</HeardBy> 5 <Gain>1</Gain> 6 <Pitch>1</Pitch> 7 <Priority>100</Priority> 8 <ConeGain>1</ConeGain> 9 <ConeInner>360</ConeInner> 10 <ConeOuter>360</ConeOuter> 11 <Looping>0</Looping> 12 <RandOrder>1</RandOrder> 13 <RandGain>1</RandGain> 14 <GainUpper>1</GainUpper> 15 <GainLower>0.8</GainLower> 16 <RandPitch>1</RandPitch> 17 <PitchUpper>1.1</PitchUpper> 18 <PitchLower>0.9</PitchLower> 19 <Threshold>1</Threshold> 20 <Decay>3</Decay> 21 <Replacement>alarmresearchtechphase_1.ogg</Replacement> 22 <Path>audio/interface/alarm/</Path> 23 <Sound>alarmresearchtechphase_1.ogg</Sound> 24 </SoundGroup> -
binaries/data/mods/public/simulation/components/ProductionQueue.js
637 637 var cmpTechnologyManager = QueryOwnerInterface(this.entity, IID_TechnologyManager); 638 638 cmpTechnologyManager.ResearchTechnology(item.technologyTemplate); 639 639 640 var template = cmpTechnologyManager.GetTechnologyTemplate(item.technologyTemplate); 641 642 if (template && template.soundComplete) 643 { 644 var cmpSoundManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_SoundManager); 645 646 if (cmpSoundManager) 647 cmpSoundManager.PlaySoundGroup(template.soundComplete, this.entity); 648 } 649 640 650 time -= item.timeRemaining; 641 651 642 652 this.queue.shift(); -
binaries/data/mods/public/simulation/data/technologies/gather_lumbering_ironaxes.json
9 9 "researchTime": 40, 10 10 "tooltip": "Workers +25% lumbering rate for trees.", 11 11 "modifications": [{"value": "ResourceGatherer/Rates/wood.tree", "multiplier": 1.25}], 12 "affects": ["Worker"] 12 "affects": ["Worker"], 13 "soundComplete": "interface/alarm/alarm_techcomplete.xml" 13 14 } -
binaries/data/mods/public/simulation/data/technologies/phase_town_athen.json
12 12 "researchTime": 80, 13 13 "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilization Centers increased by +30%. 'Silver Owls' civ bonus grants an extra +10% metal gather rate to all workers.", 14 14 "modifications": [{"value": "ResourceGatherer/Rates/metal.ore", "multiplier": 1.1}], 15 "affects": ["Worker"] 15 "affects": ["Worker"], 16 "soundComplete": "interface/alarm/alarm_techcomplete_phase.xml" 16 17 } 18 No newline at end of file