Ticket #2421: test_textureMask_v1.patch

File test_textureMask_v1.patch, 1.4 KB (added by Michael, 10 years ago)

Patch to see what the real patch does.

  • binaries/data/mods/public/gui/common/common_sprites.xml

     
    606606            real_texture_placement="0 0 256 28"
    607607            size="0 0 100% 100%"
    608608        />
     609        <image texture="test/effectTest.png"
     610            real_texture_placement="0 0 256 28"
     611            size="0 0 100% 100%"
     612        >
     613            <effect add_color="175 60 255 150" textureMaskMode="true"/>
     614        </image>
    609615    </sprite>
    610616
    611617    <sprite name="StoneButtonOver">
  • binaries/data/mods/public/gui/session/session.xml

     
    859859        </object>
    860860    </object>
    861861
     862    <object size="200 200 750 750">
     863        <object name="test1" type="image" size="0 0 250 250" ghost="true"/>
     864        <object name="test2" type="image" size="300 300 550 550" addColorMask="test/maskTest.png" ghost="true"/>
     865        <action on="Load">startColorFade("test1", 750, 0, colorFade_attackUnit, false); startColorFade("test2", 750, 0, colorFade_attackUnit, false)</action>
     866    </object>
     867   
    862868    <!-- In-progress research -->
    863869    <object size="100%-50 85 100%-10 100%-200">
    864870        <repeat count="10">