Ticket #2473: blacksmith.diff

File blacksmith.diff, 4.2 KB (added by Silk, 10 years ago)

Alters first-tier blacksmith techs to be available at any time to Brits, Celts and Gauls.

  • mods/public/simulation/data/technologies/armor_cav_chamfron.json

     
    1212    },
    1313    "description": "Metal armor for a horse's face.",
    1414    "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 200},
    15     "requirements": {"tech": "phase_town"},
     15    "requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]},
    1616    "requirementsTooltip": "Unlocked in Town Phase.",
    1717    "icon": "armor_plates_cavalry.png",
    1818    "researchTime": 40,
  • mods/public/simulation/data/technologies/armor_infantry_hack_01.json

     
    1818    },
    1919    "description": "Quilted linen or leather body armor for infantrymen.",
    2020    "cost": {"food": 0, "wood": 50, "stone": 0, "metal": 0},
    21     "requirements": {"tech": "phase_town"},
     21    "requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]},
    2222    "requirementsTooltip": "Unlocked in Town Phase.",
    2323    "icon": "armor_leather.png",
    2424    "researchTime": 40,
  • mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_01.json

     
    1717    },
    1818    "description": "Plywood construction for large shields.",
    1919    "cost": {"food": 0, "wood": 50, "stone": 0, "metal": 0},
    20     "requirements": {"tech": "phase_town"},
     20    "requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]},
    2121    "requirementsTooltip": "Unlocked in Town Phase.",
    2222    "icon": "shields_generic_wood.png",
    2323    "researchTime": 40,
  • mods/public/simulation/data/technologies/attack_cav_lance.json

     
    1313    },
    1414    "description": "A long spear made specifically for cavalry.",
    1515    "cost": {"food": 0, "wood": 50, "stone": 0, "metal": 150},
    16     "requirements": {"tech": "phase_town"},
     16    "requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]},
    1717    "requirementsTooltip": "Unlocked in Town Phase.",
    1818    "icon": "spear_cavalry.png",
    1919    "researchTime": 40,
  • mods/public/simulation/data/technologies/melee_inf_training.json

     
    1010    },
    1111    "description": "Training increases damage of melee infantry units.",
    1212    "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 50},
    13     "requirements": {"tech": "phase_town"},
     13    "requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]},
    1414    "requirementsTooltip": "Unlocked in Town Phase.",
    1515    "icon": "sword.png",
    1616    "researchTime": 40,
  • mods/public/simulation/data/technologies/ranged_inf_irregulars.json

     
    1010    },
    1111    "description": "Training increases damage of ranged infantry units.",
    1212    "cost": {"food": 0, "wood": 50, "stone": 0, "metal": 0},
    13     "requirements": {"tech": "phase_town"},
     13    "requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]},
    1414    "requirementsTooltip": "Unlocked in Town Phase.",
    1515    "icon": "arrow.png",
    1616    "researchTime": 40,