Ticket #2473: blacksmith.diff
File blacksmith.diff, 4.2 KB (added by , 10 years ago) |
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mods/public/simulation/data/technologies/armor_cav_chamfron.json
12 12 }, 13 13 "description": "Metal armor for a horse's face.", 14 14 "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 200}, 15 "requirements": {" tech": "phase_town"},15 "requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]}, 16 16 "requirementsTooltip": "Unlocked in Town Phase.", 17 17 "icon": "armor_plates_cavalry.png", 18 18 "researchTime": 40, -
mods/public/simulation/data/technologies/armor_infantry_hack_01.json
18 18 }, 19 19 "description": "Quilted linen or leather body armor for infantrymen.", 20 20 "cost": {"food": 0, "wood": 50, "stone": 0, "metal": 0}, 21 "requirements": {" tech": "phase_town"},21 "requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]}, 22 22 "requirementsTooltip": "Unlocked in Town Phase.", 23 23 "icon": "armor_leather.png", 24 24 "researchTime": 40, -
mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_01.json
17 17 }, 18 18 "description": "Plywood construction for large shields.", 19 19 "cost": {"food": 0, "wood": 50, "stone": 0, "metal": 0}, 20 "requirements": {" tech": "phase_town"},20 "requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]}, 21 21 "requirementsTooltip": "Unlocked in Town Phase.", 22 22 "icon": "shields_generic_wood.png", 23 23 "researchTime": 40, -
mods/public/simulation/data/technologies/attack_cav_lance.json
13 13 }, 14 14 "description": "A long spear made specifically for cavalry.", 15 15 "cost": {"food": 0, "wood": 50, "stone": 0, "metal": 150}, 16 "requirements": {" tech": "phase_town"},16 "requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]}, 17 17 "requirementsTooltip": "Unlocked in Town Phase.", 18 18 "icon": "spear_cavalry.png", 19 19 "researchTime": 40, -
mods/public/simulation/data/technologies/melee_inf_training.json
10 10 }, 11 11 "description": "Training increases damage of melee infantry units.", 12 12 "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 50}, 13 "requirements": {" tech": "phase_town"},13 "requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]}, 14 14 "requirementsTooltip": "Unlocked in Town Phase.", 15 15 "icon": "sword.png", 16 16 "researchTime": 40, -
mods/public/simulation/data/technologies/ranged_inf_irregulars.json
10 10 }, 11 11 "description": "Training increases damage of ranged infantry units.", 12 12 "cost": {"food": 0, "wood": 50, "stone": 0, "metal": 0}, 13 "requirements": {" tech": "phase_town"},13 "requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]}, 14 14 "requirementsTooltip": "Unlocked in Town Phase.", 15 15 "icon": "arrow.png", 16 16 "researchTime": 40,