Ticket #2524: 2524.diff

File 2524.diff, 4.7 KB (added by Stan, 8 years ago)

Fix errors found by fatherbushido

  • data/mods/public/art/actors/flora/trees/grass_1.xml

     
    11<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
    22<actor version="1">
    3 
    43  <castshadow/>
    5 
    64  <group>
    75    <variant frequency="100" name="Base">
    86      <animations/>
    97      <mesh>gaia/wrld_grass_1.dae</mesh>
    108      <props/>
    11       <textures><texture file="gaia/wrld_med_plant.dds" name="baseTex"/></textures>
     9      <textures><texture file="gaia/wrld_med_plant.png" name="baseTex"/></textures>
    1210    </variant>
    1311  </group>
    14 
    1512  <material>basic_trans_wind.xml</material>
    16 
    1713</actor>
  • data/mods/public/art/actors/temp/hele_siege_operator.xml

     
    66  <group>
    77    <variant frequency="100" name="Base">
    88      <animations>
    9         <animation file="biped/inf_jav_atk_a.psa" name="Idle" speed="20"/>
     9        <animation file="infantry/javelin/attack/ijv_off_01.psa" name="Idle" speed="20"/>
    1010        <animation file="biped/inf_spear_shield_atk_a.psa" name="Idle" speed="20"/>
    1111      </animations>
    1212      <mesh>skeletal/m_tunic_a.pmd</mesh>
  • data/mods/public/art/actors/units/persians/infantry_javelinist_a.xml

     
    2828        <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/>
    2929        <prop actor="props/units/cape_hd.xml" attachpoint="shoulders"/>
    3030      </props>
     31      <textures>
     32        <texture file="skeletal/pers_ijv_b_1.dds" name="baseTex"/>
     33      </textures>
    3134    </variant>
    3235  </group>
    3336  <group>
    34     <variant>
    35       <textures><texture file="skeletal/pers_ijv_b_1.dds" name="baseTex"/></textures>
    36     </variant>
    37     <variant>
    38       <textures><texture file="skeletal/pers_ijv_b_2.dds" name="baseTex"/></textures>
    39     </variant>
    40   </group>
    41   <group>
    4237    <variant frequency="100" name="Idle"/>
    4338    <variant file="biped/attack_ranged_javelinist.xml"/>
    4439    <variant file="biped/attack_capture.xml"/>
  • data/mods/public/art/textures/skins/gaia/wrld_med_plant.png

    Cannot display: file marked as a binary type.
    svn:mime-type = application/octet-stream
  • data/mods/public/gui/common/sprite1.xml

    Property changes on: data/mods/public/art/textures/skins/gaia/wrld_med_plant.png
    ___________________________________________________________________
    Added: svn:mime-type
    ## -0,0 +1 ##
    +application/octet-stream
    \ No newline at end of property
     
    379379        />
    380380    </sprite>
    381381
    382     <sprite name="wheatArrowLeft">
    383         <image  texture="global/button/arrowbox_lt.dds"
    384             size="0 0 100% 100%"
    385         />
    386     </sprite>
    387 
    388     <sprite name="wheatArrowLeftOver">
    389         <image  texture="global/button/arrowbox_lt_over.dds"
    390             size="0 0 100% 100%"
    391         />
    392     </sprite>
    393 
    394     <sprite name="wheatArrowRight">
    395         <image  texture="global/button/arrowbox_rt.dds"
    396             size="0 0 100% 100%"
    397         />
    398     </sprite>
    399 
    400     <sprite name="wheatArrowRightOver">
    401         <image  texture="global/button/arrowbox_rt_over.dds"
    402             size="0 0 100% 100%"
    403         />
    404     </sprite>
    405 
    406382    <sprite name="wheatArrowUp">
    407383        <image  texture="global/button/arrowbox_up.dds"
    408384            size="0 0 100% 100%"
  • data/mods/public/simulation/templates/special/actor.xml

     
    1616    <Range>0</Range>
    1717  </Vision>
    1818  <VisualActor>
    19     <Actor>(should be overridden)</Actor>
    2019    <SilhouetteDisplay>false</SilhouetteDisplay>
    2120    <SilhouetteOccluder>false</SilhouetteOccluder>
    2221    <VisibleInAtlasOnly>false</VisibleInAtlasOnly>