Ticket #2649: atlas-l10n-wip.patch

File atlas-l10n-wip.patch, 27.4 KB (added by historic_bruno, 10 years ago)
  • binaries/data/tools/atlas/l10n/atlas.pot

     
     1# Translation template for Atlas.
     2# Copyright © 2014 Wildfire Games
     3# This file is distributed under the same license as the Atlas project.
     4#
     5msgid ""
     6msgstr ""
     7"Project-Id-Version: Atlas\n"
     8"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
     9"POT-Creation-Date: 2014-10-17 00:43-0400\n"
     10"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
     11"MIME-Version: 1.0\n"
     12"Content-Type: text/plain; charset=utf-8\n"
     13"Content-Transfer-Encoding: 8bit\n"
     14"Generated-By: Potter 1.0\n"
     15
     16#: ActorEditor\ActorEditor.cpp:35
     17msgid "Actor Editor"
     18msgstr ""
     19
     20#: ActorEditor\ActorEditor.cpp:40
     21msgid "Create &entity..."
     22msgstr ""
     23
     24#: ActorEditor\ActorEditor.cpp:41
     25msgid "&Actor"
     26msgstr ""
     27
     28#: ActorEditor\ActorEditor.cpp:70
     29msgid "Actor properties"
     30msgstr ""
     31
     32#: ActorEditor\ActorEditor.cpp:76
     33msgid "Cast shadow"
     34msgstr ""
     35
     36#: ActorEditor\ActorEditor.cpp:79
     37msgid "Float on water"
     38msgstr ""
     39
     40#: ActorEditor\ActorEditor.cpp:94
     41msgid "Material"
     42msgstr ""
     43
     44#: ActorEditor\ActorEditor.cpp:170
     45msgid "Failed to determine actor file format version"
     46msgstr ""
     47
     48#: ActorEditor\ActorEditor.cpp:399
     49msgid "Please save this actor before attempting to create an entity for it."
     50msgstr ""
     51
     52#: ActorEditor\ActorEditor.cpp:400
     53msgid "Gentle reminder"
     54msgstr ""
     55
     56#: ActorEditor\ActorEditor.cpp:417
     57msgid ""
     58"To create an entity, you will first be asked to choose a parent entity, and "
     59"then asked where save the new entity."
     60msgstr ""
     61
     62#: ActorEditor\ActorEditor.cpp:418
     63msgid "Usage instructions"
     64msgstr ""
     65
     66#: ActorEditor\ActorEditor.cpp:424
     67msgid "Choose a parent entity"
     68msgstr ""
     69
     70#: ActorEditor\ActorEditor.cpp:425
     71#: ActorEditor\ActorEditor.cpp:437
     72#: CustomControls\Windows\AtlasWindow.cpp:240
     73#: CustomControls\Windows\AtlasWindow.cpp:291
     74msgid "XML files (*.xml)|*.xml|All files (*.*)|*.*"
     75msgstr ""
     76
     77#: ActorEditor\ActorEditor.cpp:436
     78msgid "Choose a filename to save as"
     79msgstr ""
     80
     81#: ActorEditor\ActorEditor.cpp:464
     82msgid "Failed to open file"
     83msgstr ""
     84
     85#: ActorEditor\ActorEditor.cpp:470
     86msgid "Failed to write XML data to file"
     87msgstr ""
     88
     89#: ActorEditor\ActorEditorListCtrl.cpp:51
     90msgid "Variant"
     91msgstr ""
     92
     93#: ActorEditor\ActorEditorListCtrl.cpp:52
     94msgid "Ratio"
     95msgstr ""
     96
     97#: ActorEditor\ActorEditorListCtrl.cpp:53
     98msgid "Model"
     99msgstr ""
     100
     101#: ActorEditor\ActorEditorListCtrl.cpp:53
     102msgid "Mesh files (*.pmd, *.dae)|*.pmd;*.dae|All files (*.*)|*.*"
     103msgstr ""
     104
     105#: ActorEditor\ActorEditorListCtrl.cpp:54
     106msgid "Textures"
     107msgstr ""
     108
     109#: ActorEditor\ActorEditorListCtrl.cpp:55
     110msgid "Animations"
     111msgstr ""
     112
     113#: ActorEditor\ActorEditorListCtrl.cpp:56
     114msgid "Props"
     115msgstr ""
     116
     117#: ActorEditor\ActorEditorListCtrl.cpp:57
     118#: ScenarioEditor\Sections\Player\Player.cpp:141
     119msgid "Colour"
     120msgstr ""
     121
     122#: ActorEditor\AnimListEditor.cpp:29
     123msgid "Animation editor"
     124msgstr ""
     125
     126#: ActorEditor\AnimListEditor.cpp:67
     127msgid "Anim name"
     128msgstr ""
     129
     130#: ActorEditor\AnimListEditor.cpp:68
     131#: ActorEditor\TexListEditor.cpp:68
     132msgid "File"
     133msgstr ""
     134
     135#: ActorEditor\AnimListEditor.cpp:68
     136msgid "Animation files (*.psa, *.dae)|*.psa;*.dae|All files (*.*)|*.*"
     137msgstr ""
     138
     139#: ActorEditor\AnimListEditor.cpp:69
     140msgid "Speed"
     141msgstr ""
     142
     143#: ActorEditor\AnimListEditor.cpp:70
     144msgid "Load"
     145msgstr ""
     146
     147#: ActorEditor\AnimListEditor.cpp:71
     148msgid "Event"
     149msgstr ""
     150
     151#: ActorEditor\PropListEditor.cpp:29
     152msgid "Prop editor"
     153msgstr ""
     154
     155#: ActorEditor\PropListEditor.cpp:67
     156msgid "Attachment point"
     157msgstr ""
     158
     159#: ActorEditor\PropListEditor.cpp:68
     160msgid "Prop model"
     161msgstr ""
     162
     163#: ActorEditor\PropListEditor.cpp:68
     164msgid "Actor files (*.xml)|*.xml|All files (*.*)|*.*"
     165msgstr ""
     166
     167#: ActorEditor\PropListEditor.cpp:69
     168msgid "Min Height"
     169msgstr ""
     170
     171#: ActorEditor\PropListEditor.cpp:70
     172msgid "Max Height"
     173msgstr ""
     174
     175#: ActorEditor\TexListEditor.cpp:29
     176msgid "Texture editor"
     177msgstr ""
     178
     179#: ActorEditor\TexListEditor.cpp:67
     180msgid "Tex name"
     181msgstr ""
     182
     183#: ActorEditor\TexListEditor.cpp:68
     184msgid "All files (*.*)|*.*"
     185msgstr ""
     186
     187#: CustomControls\Buttons\ToolButton.cpp:98
     188#: ScenarioEditor\SectionLayout.cpp:113
     189#, c-format
     190msgid "Failed to open toolbar icon file '%s'"
     191msgstr ""
     192
     193#: CustomControls\Buttons\ToolButton.cpp:104
     194#: ScenarioEditor\SectionLayout.cpp:120
     195#, c-format
     196msgid "Failed to load toolbar icon image '%s'"
     197msgstr ""
     198
     199#: CustomControls\DraggableListCtrl\DraggableListCtrlCommands.cpp:31
     200msgid "Drag"
     201msgstr ""
     202
     203#: CustomControls\DraggableListCtrl\DraggableListCtrlCommands.cpp:112
     204msgid "Delete"
     205msgstr ""
     206
     207#: CustomControls\EditableListCtrl\EditableListCtrlCommands.cpp:30
     208#: CustomControls\EditableListCtrl\EditableListCtrlCommands.cpp:64
     209msgid "Edit"
     210msgstr ""
     211
     212#: CustomControls\EditableListCtrl\EditableListCtrlCommands.cpp:98
     213msgid "Paste"
     214msgstr ""
     215
     216#: CustomControls\EditableListCtrl\QuickFileCtrl.cpp:120
     217msgid "&Browse..."
     218msgstr ""
     219
     220#: CustomControls\EditableListCtrl\QuickFileCtrl.cpp:155
     221msgid "Choose a file"
     222msgstr ""
     223
     224#: CustomControls\HighResTimer\HighResTimer.cpp:33
     225msgid "QPF failed!"
     226msgstr ""
     227
     228#: CustomControls\HighResTimer\HighResTimer.cpp:47
     229msgid "QPC failed!"
     230msgstr ""
     231
     232#: CustomControls\MapDialog\MapDialog.cpp:47
     233msgid "Choose map to open"
     234msgstr ""
     235
     236#: CustomControls\MapDialog\MapDialog.cpp:50
     237msgid "Choose map to save"
     238msgstr ""
     239
     240#: CustomControls\MapDialog\MapDialog.cpp:73
     241msgid "Scenarios"
     242msgstr ""
     243
     244#: CustomControls\MapDialog\MapDialog.cpp:90
     245msgid "Skirmishes"
     246msgstr ""
     247
     248#: CustomControls\MapDialog\MapDialog.cpp:101
     249msgid "Map name: "
     250msgstr ""
     251
     252#: CustomControls\MapDialog\MapDialog.cpp:112
     253msgid "Open"
     254msgstr ""
     255
     256#: CustomControls\MapDialog\MapDialog.cpp:115
     257msgid "Save"
     258msgstr ""
     259
     260#: CustomControls\MapDialog\MapDialog.cpp:117
     261#: CustomControls\Windows\AtlasDialog.cpp:61
     262msgid "Cancel"
     263msgstr ""
     264
     265#: CustomControls\MapDialog\MapDialog.cpp:208
     266msgid "WARNING: '"
     267msgstr ""
     268
     269#: CustomControls\MapDialog\MapDialog.cpp:208
     270msgid "' already exists, it may be overwritten. Continue?"
     271msgstr ""
     272
     273#: CustomControls\MapDialog\MapDialog.cpp:208
     274msgid "Overwrite map confirmation"
     275msgstr ""
     276
     277#: CustomControls\VirtualDirTreeCtrl\virtualdirtreectrl.cpp:148
     278msgid "Please wait, scanning directory..."
     279msgstr ""
     280
     281#: CustomControls\Windows\AtlasDialog.cpp:60
     282msgid "OK"
     283msgstr ""
     284
     285#: CustomControls\Windows\AtlasWindow.cpp:37
     286msgid "Save changes?"
     287msgstr ""
     288
     289#: CustomControls\Windows\AtlasWindow.cpp:44
     290msgid "Would you like to save your changes to the current document?"
     291msgstr ""
     292
     293#: CustomControls\Windows\AtlasWindow.cpp:48
     294msgid "&Save changes"
     295msgstr ""
     296
     297#: CustomControls\Windows\AtlasWindow.cpp:50
     298msgid "&Discard changes"
     299msgstr ""
     300
     301#: CustomControls\Windows\AtlasWindow.cpp:52
     302msgid "&Cancel"
     303msgstr ""
     304
     305#: CustomControls\Windows\AtlasWindow.cpp:106
     306#: ScenarioEditor\ScenarioEditor.cpp:455
     307msgid "&File"
     308msgstr ""
     309
     310#: CustomControls\Windows\AtlasWindow.cpp:108
     311msgid "&New\tCtrl+N"
     312msgstr ""
     313
     314#: CustomControls\Windows\AtlasWindow.cpp:113
     315msgid "&Open...\tCtrl+O"
     316msgstr ""
     317
     318#: CustomControls\Windows\AtlasWindow.cpp:114
     319msgid "&Save\tCtrl+S"
     320msgstr ""
     321
     322#: CustomControls\Windows\AtlasWindow.cpp:115
     323#: ScenarioEditor\ScenarioEditor.cpp:460
     324msgid "Save &As..."
     325msgstr ""
     326
     327#: CustomControls\Windows\AtlasWindow.cpp:118
     328#: ScenarioEditor\ScenarioEditor.cpp:466
     329msgid "E&xit"
     330msgstr ""
     331
     332#: CustomControls\Windows\AtlasWindow.cpp:129
     333#: ScenarioEditor\ScenarioEditor.cpp:478
     334msgid "&Edit"
     335msgstr ""
     336
     337#: CustomControls\Windows\AtlasWindow.cpp:131
     338#: ScenarioEditor\ScenarioEditor.cpp:480
     339msgid "&Undo"
     340msgstr ""
     341
     342#: CustomControls\Windows\AtlasWindow.cpp:132
     343#: ScenarioEditor\ScenarioEditor.cpp:481
     344msgid "&Redo"
     345msgstr ""
     346
     347#: CustomControls\Windows\AtlasWindow.cpp:220
     348msgid "New file"
     349msgstr ""
     350
     351#: CustomControls\Windows\AtlasWindow.cpp:240
     352msgid "Select XML file to open"
     353msgstr ""
     354
     355#: CustomControls\Windows\AtlasWindow.cpp:276
     356msgid "Unnamed file"
     357msgstr ""
     358
     359#: CustomControls\Windows\AtlasWindow.cpp:287
     360msgid "Select XML file to save as"
     361msgstr ""
     362
     363#: CustomControls\Windows\AtlasWindow.cpp:336
     364msgid "Open file"
     365msgstr ""
     366
     367#: ErrorReporter\ErrorReporter.cpp:89
     368msgid "Close"
     369msgstr ""
     370
     371#: ErrorReporter\ErrorReporter.cpp:163
     372#, c-format
     373msgid "Open file \"%s\""
     374msgstr ""
     375
     376#: ErrorReporter\ErrorReporter.cpp:177
     377#, c-format
     378msgid "Enter command to open file \"%s\":"
     379msgstr ""
     380
     381#: ErrorReporter\ErrorReporter.cpp:240
     382msgid "Executable files (*.exe)|*.exe|All files (*.*)|*.*||"
     383msgstr ""
     384
     385#: ErrorReporter\ErrorReporter.cpp:371
     386msgid "&Notes:"
     387msgstr ""
     388
     389#: ErrorReporter\ErrorReporter.cpp:675
     390msgid "Failed to execute curl, please install it in PATH."
     391msgstr ""
     392
     393#: ErrorReporter\ErrorReporter.cpp:688
     394#, c-format
     395msgid "Failed to upload the debug report (error code %d)."
     396msgstr ""
     397
     398#: General\AtlasWindowCommand.cpp:57
     399msgid "Internal error - invalid _end merge"
     400msgstr ""
     401
     402#: General\Datafile.cpp:37
     403msgid "Cannot find file 'lists.xml'"
     404msgstr ""
     405
     406#: Misc\DLLInterface.cpp:293
     407msgid "Internal error: invalid window type"
     408msgstr ""
     409
     410#: Misc\DLLInterface.cpp:317
     411#, c-format
     412msgid "Cannot find file '%s'"
     413msgstr ""
     414
     415#: ScenarioEditor\ScenarioEditor.cpp:457
     416msgid "&New..."
     417msgstr ""
     418
     419#: ScenarioEditor\ScenarioEditor.cpp:458
     420msgid "&Open..."
     421msgstr ""
     422
     423#: ScenarioEditor\ScenarioEditor.cpp:459
     424msgid "&Save"
     425msgstr ""
     426
     427#: ScenarioEditor\ScenarioEditor.cpp:463
     428msgid "&Import Heightmap..."
     429msgstr ""
     430
     431#: ScenarioEditor\ScenarioEditor.cpp:489
     432msgid "&Misc hacks"
     433msgstr ""
     434
     435#: ScenarioEditor\ScenarioEditor.cpp:491
     436msgid "&Wireframe"
     437msgstr ""
     438
     439#: ScenarioEditor\ScenarioEditor.cpp:492
     440msgid "Message debug trace"
     441msgstr ""
     442
     443#: ScenarioEditor\ScenarioEditor.cpp:493
     444msgid "&Screenshot"
     445msgstr ""
     446
     447#: ScenarioEditor\ScenarioEditor.cpp:494
     448msgid "Big screenshot"
     449msgstr ""
     450
     451#: ScenarioEditor\ScenarioEditor.cpp:495
     452msgid "&JS console"
     453msgstr ""
     454
     455#: ScenarioEditor\ScenarioEditor.cpp:496
     456msgid "&Reset camera"
     457msgstr ""
     458
     459#: ScenarioEditor\ScenarioEditor.cpp:499
     460msgid "Si&mulation state"
     461msgstr ""
     462
     463#: ScenarioEditor\ScenarioEditor.cpp:500
     464msgid "&Dump to disk"
     465msgstr ""
     466
     467#: ScenarioEditor\ScenarioEditor.cpp:501
     468msgid "Dump &binary to disk"
     469msgstr ""
     470
     471#: ScenarioEditor\ScenarioEditor.cpp:504
     472msgid "Render &path"
     473msgstr ""
     474
     475#: ScenarioEditor\ScenarioEditor.cpp:505
     476msgid "&Fixed function"
     477msgstr ""
     478
     479#: ScenarioEditor\ScenarioEditor.cpp:506
     480msgid "&Shader (default)"
     481msgstr ""
     482
     483#: ScenarioEditor\ScenarioEditor.cpp:618
     484msgid "Default"
     485msgstr ""
     486
     487#: ScenarioEditor\ScenarioEditor.cpp:619
     488#: ScenarioEditor\Sections\Object\Object.cpp:409
     489msgid "Move"
     490msgstr ""
     491
     492#: ScenarioEditor\ScenarioEditor.cpp:619
     493msgid "Move/rotate object"
     494msgstr ""
     495
     496#: ScenarioEditor\ScenarioEditor.cpp:620
     497msgid "Elevation"
     498msgstr ""
     499
     500#: ScenarioEditor\ScenarioEditor.cpp:620
     501msgid "Alter terrain elevation"
     502msgstr ""
     503
     504#: ScenarioEditor\ScenarioEditor.cpp:621
     505#: ScenarioEditor\Sections\Terrain\Terrain.cpp:200
     506msgid "Smooth"
     507msgstr ""
     508
     509#: ScenarioEditor\ScenarioEditor.cpp:621
     510msgid "Smooth terrain elevation"
     511msgstr ""
     512
     513#: ScenarioEditor\ScenarioEditor.cpp:622
     514#: ScenarioEditor\Sections\Terrain\Terrain.cpp:202
     515msgid "Flatten"
     516msgstr ""
     517
     518#: ScenarioEditor\ScenarioEditor.cpp:622
     519msgid "Flatten terrain elevation"
     520msgstr ""
     521
     522#: ScenarioEditor\ScenarioEditor.cpp:623
     523msgid "Paint Terrain"
     524msgstr ""
     525
     526#: ScenarioEditor\ScenarioEditor.cpp:623
     527msgid "Paint terrain texture"
     528msgstr ""
     529
     530#: ScenarioEditor\ScenarioEditor.cpp:704
     531msgid "Discard current map and start blank new map?"
     532msgstr ""
     533
     534#: ScenarioEditor\ScenarioEditor.cpp:704
     535msgid "New map"
     536msgstr ""
     537
     538#: ScenarioEditor\ScenarioEditor.cpp:710
     539msgid "Loading "
     540msgstr ""
     541
     542#: ScenarioEditor\ScenarioEditor.cpp:754
     543#: ScenarioEditor\ScenarioEditor.cpp:799
     544#, c-format
     545msgid "Map '%ls' does not exist"
     546msgstr ""
     547
     548#: ScenarioEditor\ScenarioEditor.cpp:812
     549#: ScenarioEditor\ScenarioEditor.cpp:839
     550msgid "Saving "
     551msgstr ""
     552
     553#: ScenarioEditor\ScenarioEditor.cpp:858
     554#, c-format
     555msgid "Atlas - Scenario Editor - %s"
     556msgstr ""
     557
     558#: ScenarioEditor\ScenarioEditor.cpp:859
     559msgid "(untitled)"
     560msgstr ""
     561
     562#: ScenarioEditor\ScenarioEditor.cpp:904
     563msgid "JS command"
     564msgstr ""
     565
     566#: ScenarioEditor\ScenarioEditor.cpp:959
     567#, c-format
     568msgid "Error writing to file '%ls'"
     569msgstr ""
     570
     571#: ScenarioEditor\SectionLayout.cpp:296
     572msgid "Map"
     573msgstr ""
     574
     575#: ScenarioEditor\SectionLayout.cpp:297
     576msgid "Player"
     577msgstr ""
     578
     579#: ScenarioEditor\SectionLayout.cpp:298
     580msgid "Terrain"
     581msgstr ""
     582
     583#: ScenarioEditor\SectionLayout.cpp:299
     584msgid "Object"
     585msgstr ""
     586
     587#: ScenarioEditor\SectionLayout.cpp:300
     588msgid "Environment"
     589msgstr ""
     590
     591#: ScenarioEditor\Sections\Environment\Environment.cpp:223
     592msgid "Reset Water Data"
     593msgstr ""
     594
     595#: ScenarioEditor\Sections\Environment\Environment.cpp:224
     596msgid "Water Type"
     597msgstr ""
     598
     599#: ScenarioEditor\Sections\Environment\Environment.cpp:225
     600msgid "Water height"
     601msgstr ""
     602
     603#: ScenarioEditor\Sections\Environment\Environment.cpp:226
     604msgid "Water waviness"
     605msgstr ""
     606
     607#: ScenarioEditor\Sections\Environment\Environment.cpp:227
     608msgid "Water murkiness"
     609msgstr ""
     610
     611#: ScenarioEditor\Sections\Environment\Environment.cpp:228
     612msgid "Wind angle"
     613msgstr ""
     614
     615#: ScenarioEditor\Sections\Environment\Environment.cpp:229
     616msgid "Water colour"
     617msgstr ""
     618
     619#: ScenarioEditor\Sections\Environment\Environment.cpp:230
     620msgid "Water tint"
     621msgstr ""
     622
     623#: ScenarioEditor\Sections\Environment\Environment.cpp:240
     624msgid "Sun rotation"
     625msgstr ""
     626
     627#: ScenarioEditor\Sections\Environment\Environment.cpp:241
     628msgid "Sun elevation"
     629msgstr ""
     630
     631#: ScenarioEditor\Sections\Environment\Environment.cpp:242
     632msgid "Sun overbrightness"
     633msgstr ""
     634
     635#: ScenarioEditor\Sections\Environment\Environment.cpp:244
     636msgid "Sun colour"
     637msgstr ""
     638
     639#: ScenarioEditor\Sections\Environment\Environment.cpp:245
     640msgid "Sky set"
     641msgstr ""
     642
     643#: ScenarioEditor\Sections\Environment\Environment.cpp:246
     644msgid "Fog Factor"
     645msgstr ""
     646
     647#: ScenarioEditor\Sections\Environment\Environment.cpp:247
     648msgid "Fog Thickness"
     649msgstr ""
     650
     651#: ScenarioEditor\Sections\Environment\Environment.cpp:248
     652msgid "Fog colour"
     653msgstr ""
     654
     655#: ScenarioEditor\Sections\Environment\Environment.cpp:249
     656msgid "Terrain ambient colour"
     657msgstr ""
     658
     659#: ScenarioEditor\Sections\Environment\Environment.cpp:250
     660msgid "Object ambient colour"
     661msgstr ""
     662
     663#: ScenarioEditor\Sections\Environment\Environment.cpp:255
     664msgid "Post Effect"
     665msgstr ""
     666
     667#: ScenarioEditor\Sections\Environment\Environment.cpp:256
     668msgid "Brightness"
     669msgstr ""
     670
     671#: ScenarioEditor\Sections\Environment\Environment.cpp:257
     672msgid "Contrast (HDR)"
     673msgstr ""
     674
     675#: ScenarioEditor\Sections\Environment\Environment.cpp:258
     676msgid "Saturation"
     677msgstr ""
     678
     679#: ScenarioEditor\Sections\Environment\Environment.cpp:259
     680msgid "Bloom"
     681msgstr ""
     682
     683#: ScenarioEditor\Sections\Map\Map.cpp:123
     684msgid "Map settings"
     685msgstr ""
     686
     687#: ScenarioEditor\Sections\Map\Map.cpp:136
     688#: ScenarioEditor\Sections\Player\Player.cpp:129
     689msgid "Name"
     690msgstr ""
     691
     692#: ScenarioEditor\Sections\Map\Map.cpp:139
     693msgid "Displayed name of the map"
     694msgstr ""
     695
     696#: ScenarioEditor\Sections\Map\Map.cpp:144
     697msgid "Description"
     698msgstr ""
     699
     700#: ScenarioEditor\Sections\Map\Map.cpp:146
     701msgid "Short description used on the map selection screen"
     702msgstr ""
     703
     704#: ScenarioEditor\Sections\Map\Map.cpp:159
     705msgid "Preview"
     706msgstr ""
     707
     708#: ScenarioEditor\Sections\Map\Map.cpp:161
     709msgid "Texture used for map preview"
     710msgstr ""
     711
     712#: ScenarioEditor\Sections\Map\Map.cpp:162
     713msgid "Reveal map"
     714msgstr ""
     715
     716#: ScenarioEditor\Sections\Map\Map.cpp:164
     717msgid "If checked, players won't need to explore"
     718msgstr ""
     719
     720#: ScenarioEditor\Sections\Map\Map.cpp:165
     721msgid "Game type"
     722msgstr ""
     723
     724#: ScenarioEditor\Sections\Map\Map.cpp:167
     725msgid "Select the game type (or victory condition)"
     726msgstr ""
     727
     728#: ScenarioEditor\Sections\Map\Map.cpp:168
     729msgid "Lock teams"
     730msgstr ""
     731
     732#: ScenarioEditor\Sections\Map\Map.cpp:170
     733msgid "If checked, teams will be locked"
     734msgstr ""
     735
     736#: ScenarioEditor\Sections\Map\Map.cpp:175
     737msgid "Keywords"
     738msgstr ""
     739
     740#: ScenarioEditor\Sections\Map\Map.cpp:177
     741msgid "Demo"
     742msgstr ""
     743
     744#: ScenarioEditor\Sections\Map\Map.cpp:179
     745#: ScenarioEditor\Sections\Map\Map.cpp:182
     746msgid "If checked, map will only be visible using filters in game setup"
     747msgstr ""
     748
     749#: ScenarioEditor\Sections\Map\Map.cpp:180
     750msgid "Naval"
     751msgstr ""
     752
     753#: ScenarioEditor\Sections\Map\Map.cpp:318
     754msgid "Random map"
     755msgstr ""
     756
     757#: ScenarioEditor\Sections\Map\Map.cpp:332
     758msgid "Map size"
     759msgstr ""
     760
     761#: ScenarioEditor\Sections\Map\Map.cpp:335
     762msgid "Random seed"
     763msgstr ""
     764
     765#: ScenarioEditor\Sections\Map\Map.cpp:338
     766msgid "Seed value for random map"
     767msgstr ""
     768
     769#: ScenarioEditor\Sections\Map\Map.cpp:339
     770msgid "R"
     771msgstr ""
     772
     773#: ScenarioEditor\Sections\Map\Map.cpp:340
     774msgid "New random seed"
     775msgstr ""
     776
     777#: ScenarioEditor\Sections\Map\Map.cpp:347
     778msgid "Generate map"
     779msgstr ""
     780
     781#: ScenarioEditor\Sections\Map\Map.cpp:348
     782msgid "Run selected random map script"
     783msgstr ""
     784
     785#: ScenarioEditor\Sections\Map\Map.cpp:358
     786msgid "Simulation test"
     787msgstr ""
     788
     789#: ScenarioEditor\Sections\Map\Map.cpp:360
     790#: ScenarioEditor\Sections\Object\Object.cpp:446
     791msgid "Play"
     792msgstr ""
     793
     794#: ScenarioEditor\Sections\Map\Map.cpp:361
     795msgid "Run the simulation at normal speed"
     796msgstr ""
     797
     798#: ScenarioEditor\Sections\Map\Map.cpp:362
     799msgid "Fast"
     800msgstr ""
     801
     802#: ScenarioEditor\Sections\Map\Map.cpp:363
     803msgid "Run the simulation at 8x speed"
     804msgstr ""
     805
     806#: ScenarioEditor\Sections\Map\Map.cpp:364
     807#: ScenarioEditor\Sections\Object\Object.cpp:448
     808msgid "Slow"
     809msgstr ""
     810
     811#: ScenarioEditor\Sections\Map\Map.cpp:365
     812msgid "Run the simulation at 1/8x speed"
     813msgstr ""
     814
     815#: ScenarioEditor\Sections\Map\Map.cpp:366
     816#: ScenarioEditor\Sections\Object\Object.cpp:447
     817msgid "Pause"
     818msgstr ""
     819
     820#: ScenarioEditor\Sections\Map\Map.cpp:367
     821msgid "Pause the simulation"
     822msgstr ""
     823
     824#: ScenarioEditor\Sections\Map\Map.cpp:368
     825msgid "Reset"
     826msgstr ""
     827
     828#: ScenarioEditor\Sections\Map\Map.cpp:369
     829msgid "Reset the editor to initial state"
     830msgstr ""
     831
     832#: ScenarioEditor\Sections\Map\Map.cpp:570
     833msgid "Generating map"
     834msgstr ""
     835
     836#: ScenarioEditor\Sections\Map\Map.cpp:586
     837#, c-format
     838msgid "Random map script '%ls' failed"
     839msgstr ""
     840
     841#: ScenarioEditor\Sections\Object\Object.cpp:134
     842msgid "Filter"
     843msgstr ""
     844
     845#: ScenarioEditor\Sections\Object\Object.cpp:138
     846msgid "Enter text to filter object list"
     847msgstr ""
     848
     849#: ScenarioEditor\Sections\Object\Object.cpp:149
     850msgid "Entities"
     851msgstr ""
     852
     853#: ScenarioEditor\Sections\Object\Object.cpp:150
     854msgid "Actors (all)"
     855msgstr ""
     856
     857#: ScenarioEditor\Sections\Object\Object.cpp:166
     858#: ScenarioEditor\Sections\Object\Object.cpp:197
     859msgid "Switch to Actor Viewer"
     860msgstr ""
     861
     862#: ScenarioEditor\Sections\Object\Object.cpp:192
     863msgid "Return to game view"
     864msgstr ""
     865
     866#: ScenarioEditor\Sections\Object\Object.cpp:207
     867msgid "Loading list of objects"
     868msgstr ""
     869
     870#: ScenarioEditor\Sections\Object\Object.cpp:404
     871msgid "Display settings"
     872msgstr ""
     873
     874#: ScenarioEditor\Sections\Object\Object.cpp:408
     875msgid "Wireframe"
     876msgstr ""
     877
     878#: ScenarioEditor\Sections\Object\Object.cpp:408
     879msgid "Toggle wireframe / solid rendering"
     880msgstr ""
     881
     882#: ScenarioEditor\Sections\Object\Object.cpp:409
     883msgid "Toggle movement along ground when playing walk/run animations"
     884msgstr ""
     885
     886#: ScenarioEditor\Sections\Object\Object.cpp:410
     887msgid "Ground"
     888msgstr ""
     889
     890#: ScenarioEditor\Sections\Object\Object.cpp:410
     891msgid "Toggle the ground plane"
     892msgstr ""
     893
     894#: ScenarioEditor\Sections\Object\Object.cpp:411
     895msgid "Water"
     896msgstr ""
     897
     898#: ScenarioEditor\Sections\Object\Object.cpp:411
     899msgid "Toggle the water plane"
     900msgstr ""
     901
     902#: ScenarioEditor\Sections\Object\Object.cpp:412
     903msgid "Shadows"
     904msgstr ""
     905
     906#: ScenarioEditor\Sections\Object\Object.cpp:412
     907msgid "Toggle shadow rendering"
     908msgstr ""
     909
     910#: ScenarioEditor\Sections\Object\Object.cpp:413
     911msgid "Poly count"
     912msgstr ""
     913
     914#: ScenarioEditor\Sections\Object\Object.cpp:413
     915msgid ""
     916"Toggle polygon-count statistics - turn off ground and shadows for more useful"
     917" data"
     918msgstr ""
     919
     920#: ScenarioEditor\Sections\Object\Object.cpp:417
     921msgid "Bounding Boxes"
     922msgstr ""
     923
     924#: ScenarioEditor\Sections\Object\Object.cpp:417
     925msgid "Toggle bounding boxes"
     926msgstr ""
     927
     928#: ScenarioEditor\Sections\Object\Object.cpp:418
     929msgid "Axes Marker"
     930msgstr ""
     931
     932#: ScenarioEditor\Sections\Object\Object.cpp:418
     933msgid "Toggle the axes marker (R=X, G=Y, B=Z)"
     934msgstr ""
     935
     936#: ScenarioEditor\Sections\Object\Object.cpp:419
     937msgid "Prop Points"
     938msgstr ""
     939
     940#: ScenarioEditor\Sections\Object\Object.cpp:419
     941msgid "Toggle prop points (works best in wireframe mode)"
     942msgstr ""
     943
     944#: ScenarioEditor\Sections\Object\Object.cpp:431
     945msgid "Animation"
     946msgstr ""
     947
     948#: ScenarioEditor\Sections\Object\Object.cpp:472
     949msgid "Player:"
     950msgstr ""
     951
     952#: ScenarioEditor\Sections\Object\Object.cpp:482
     953msgid "Variation"
     954msgstr ""
     955
     956#: ScenarioEditor\Sections\Player\Player.cpp:123
     957msgid "Player info"
     958msgstr ""
     959
     960#: ScenarioEditor\Sections\Player\Player.cpp:135
     961msgid "Civilisation"
     962msgstr ""
     963
     964#: ScenarioEditor\Sections\Player\Player.cpp:143
     965msgid "Set player colour"
     966msgstr ""
     967
     968#: ScenarioEditor\Sections\Player\Player.cpp:148
     969msgid "AI"
     970msgstr ""
     971
     972#: ScenarioEditor\Sections\Player\Player.cpp:150
     973msgid "Select AI"
     974msgstr ""
     975
     976#: ScenarioEditor\Sections\Player\Player.cpp:162
     977msgid "Resources"
     978msgstr ""
     979
     980#: ScenarioEditor\Sections\Player\Player.cpp:168
     981msgid "Food"
     982msgstr ""
     983
     984#: ScenarioEditor\Sections\Player\Player.cpp:170
     985msgid "Initial value of food resource"
     986msgstr ""
     987
     988#: ScenarioEditor\Sections\Player\Player.cpp:175
     989msgid "Wood"
     990msgstr ""
     991
     992#: ScenarioEditor\Sections\Player\Player.cpp:177
     993msgid "Initial value of wood resource"
     994msgstr ""
     995
     996#: ScenarioEditor\Sections\Player\Player.cpp:182
     997msgid "Metal"
     998msgstr ""
     999
     1000#: ScenarioEditor\Sections\Player\Player.cpp:184
     1001msgid "Initial value of metal resource"
     1002msgstr ""
     1003
     1004#: ScenarioEditor\Sections\Player\Player.cpp:189
     1005msgid "Stone"
     1006msgstr ""
     1007
     1008#: ScenarioEditor\Sections\Player\Player.cpp:191
     1009msgid "Initial value of stone resource"
     1010msgstr ""
     1011
     1012#: ScenarioEditor\Sections\Player\Player.cpp:196
     1013msgid "Pop limit"
     1014msgstr ""
     1015
     1016#: ScenarioEditor\Sections\Player\Player.cpp:198
     1017msgid "Population limit for this player"
     1018msgstr ""
     1019
     1020#: ScenarioEditor\Sections\Player\Player.cpp:209
     1021msgid "Diplomacy"
     1022msgstr ""
     1023
     1024#: ScenarioEditor\Sections\Player\Player.cpp:214
     1025msgid "Team"
     1026msgstr ""
     1027
     1028#: ScenarioEditor\Sections\Player\Player.cpp:216
     1029msgid "None"
     1030msgstr ""
     1031
     1032#: ScenarioEditor\Sections\Player\Player.cpp:241
     1033msgid "Starting Camera"
     1034msgstr ""
     1035
     1036#: ScenarioEditor\Sections\Player\Player.cpp:243
     1037msgid "Set"
     1038msgstr ""
     1039
     1040#: ScenarioEditor\Sections\Player\Player.cpp:245
     1041msgid "Set player camera to this view"
     1042msgstr ""
     1043
     1044#: ScenarioEditor\Sections\Player\Player.cpp:246
     1045msgid "View"
     1046msgstr ""
     1047
     1048#: ScenarioEditor\Sections\Player\Player.cpp:249
     1049msgid "View the player camera"
     1050msgstr ""
     1051
     1052#: ScenarioEditor\Sections\Player\Player.cpp:250
     1053msgid "Clear"
     1054msgstr ""
     1055
     1056#: ScenarioEditor\Sections\Player\Player.cpp:253
     1057msgid "Clear player camera"
     1058msgstr ""
     1059
     1060#: ScenarioEditor\Sections\Player\Player.cpp:533
     1061msgid ""
     1062"WARNING: All objects belonging to the removed players will be deleted. "
     1063"Continue anyway?"
     1064msgstr ""
     1065
     1066#: ScenarioEditor\Sections\Player\Player.cpp:533
     1067msgid "Remove player confirmation"
     1068msgstr ""
     1069
     1070#: ScenarioEditor\Sections\Player\Player.cpp:605
     1071msgid "Player settings"
     1072msgstr ""
     1073
     1074#: ScenarioEditor\Sections\Player\Player.cpp:609
     1075msgid "Num players"
     1076msgstr ""
     1077
     1078#: ScenarioEditor\Sections\Player\Player.cpp:664
     1079#: ScenarioEditor\Sections\Player\Player.cpp:756
     1080msgid "Unknown"
     1081msgstr ""
     1082
     1083#: ScenarioEditor\Sections\Player\Player.cpp:681
     1084msgid "<None>"
     1085msgstr ""
     1086
     1087#: ScenarioEditor\Sections\Terrain\Terrain.cpp:194
     1088msgid "Elevation tools"
     1089msgstr ""
     1090
     1091#: ScenarioEditor\Sections\Terrain\Terrain.cpp:196
     1092msgid "Modify"
     1093msgstr ""
     1094
     1095#: ScenarioEditor\Sections\Terrain\Terrain.cpp:197
     1096#: ScenarioEditor\Sections\Terrain\Terrain.cpp:199
     1097msgid ""
     1098"Brush with left mouse buttons to raise terrain,\n"
     1099"right mouse button to lower it"
     1100msgstr ""
     1101
     1102#: ScenarioEditor\Sections\Terrain\Terrain.cpp:198
     1103msgid "Ridge"
     1104msgstr ""
     1105
     1106#: ScenarioEditor\Sections\Terrain\Terrain.cpp:201
     1107msgid ""
     1108"Brush with left mouse button to smooth terrain,\n"
     1109"right mouse button to roughen it"
     1110msgstr ""
     1111
     1112#: ScenarioEditor\Sections\Terrain\Terrain.cpp:203
     1113msgid "Brush with left mouse button to flatten terrain"
     1114msgstr ""
     1115
     1116#: ScenarioEditor\Sections\Terrain\Terrain.cpp:213
     1117msgid "Texture tools"
     1118msgstr ""
     1119
     1120#: ScenarioEditor\Sections\Terrain\Terrain.cpp:215
     1121msgid "Paint"
     1122msgstr ""
     1123
     1124#: ScenarioEditor\Sections\Terrain\Terrain.cpp:216
     1125msgid ""
     1126"Brush with left mouse button to paint texture dominantly,\n"
     1127"right mouse button to paint submissively.\n"
     1128"Shift-left-click for eyedropper tool"
     1129msgstr ""
     1130
     1131#: ScenarioEditor\Sections\Terrain\Terrain.cpp:217
     1132msgid "Replace"
     1133msgstr ""
     1134
     1135#: ScenarioEditor\Sections\Terrain\Terrain.cpp:218
     1136msgid "Replace all of a terrain texture with a new one"
     1137msgstr ""
     1138
     1139#: ScenarioEditor\Sections\Terrain\Terrain.cpp:219
     1140msgid "Fill"
     1141msgstr ""
     1142
     1143#: ScenarioEditor\Sections\Terrain\Terrain.cpp:230
     1144msgid "Brush"
     1145msgstr ""
     1146
     1147#: ScenarioEditor\Sections\Terrain\Terrain.cpp:244
     1148msgid "Visualise"
     1149msgstr ""
     1150
     1151#: ScenarioEditor\Sections\Terrain\Terrain.cpp:252
     1152msgid "(none)"
     1153msgstr ""
     1154
     1155#: ScenarioEditor\Sections\Terrain\Terrain.cpp:256
     1156msgid "Passability"
     1157msgstr ""
     1158
     1159#: ScenarioEditor\Sections\Terrain\Terrain.cpp:258
     1160msgid "View passability classes"
     1161msgstr ""
     1162
     1163#: ScenarioEditor\Sections\Terrain\Terrain.cpp:260
     1164msgid "Priorities"
     1165msgstr ""
     1166
     1167#: ScenarioEditor\Sections\Terrain\Terrain.cpp:262
     1168msgid "Show terrain texture priorities"
     1169msgstr ""
     1170
     1171#: ScenarioEditor\Sections\Terrain\Terrain.cpp:270
     1172msgid "Misc tools"
     1173msgstr ""
     1174
     1175#: ScenarioEditor\Sections\Terrain\Terrain.cpp:271
     1176#: ScenarioEditor\Sections\Terrain\Terrain.cpp:325
     1177msgid "Resize map"
     1178msgstr ""
     1179
     1180#: ScenarioEditor\Sections\Terrain\Terrain.cpp:324
     1181msgid "Select new map size. WARNING: This probably only works reliably on blank maps."
     1182msgstr ""
     1183
     1184#: ScenarioEditor\Sections\Terrain\Terrain.cpp:375
     1185msgid "Loading terrain previews"
     1186msgstr ""
     1187
     1188#: ScenarioEditor\Sections\Terrain\Terrain.cpp:513
     1189msgid "Loading terrain groups"
     1190msgstr ""
     1191
     1192#: ScenarioEditor\Tools\Common\Brushes.cpp:166
     1193msgid "Shape"
     1194msgstr ""
     1195
     1196#: ScenarioEditor\Tools\Common\Brushes.cpp:243
     1197msgid "Circle"
     1198msgstr ""
     1199
     1200#: ScenarioEditor\Tools\Common\Brushes.cpp:244
     1201msgid "Square"
     1202msgstr ""
     1203
     1204#: ScenarioEditor\Tools\Common\Brushes.cpp:255
     1205msgid "Size"
     1206msgstr ""
     1207
     1208#: ScenarioEditor\Tools\Common\Brushes.cpp:257
     1209msgid "Strength"
     1210msgstr ""
     1211
  • binaries/data/tools/atlas/l10n/messages.json

     
     1[
     2    {
     3        "output": "atlas.pot",
     4        "inputRoot": "../../../../../source/tools/atlas/AtlasUI",
     5        "project": "Atlas",
     6        "copyrightHolder": "Wildfire Games",
     7        "rules": [
     8            {
     9                "extractor": "cpp",
     10                "filemasks": {
     11                    "includeMasks": ["**.cpp"],
     12                    "excludeMasks": []
     13                },
     14                "options": {
     15                    "keywords": {
     16                        "_": [1],
     17                        "wxTRANSLATE": [1]
     18                    },
     19                    "commentTags": [
     20                        "Translation:"
     21                    ]
     22                }
     23            }
     24        ]
     25    }
     26]