Ticket #2692: red_water_bug2.diff
File red_water_bug2.diff, 674 bytes (added by , 9 years ago) |
---|
-
source/renderer/Renderer.cpp
1283 1283 1284 1284 SScreenRect screenScissor; 1285 1285 screenScissor.x1 = (GLint)floor((scissor[0].X*0.5f+0.5f)*vpWidth); 1286 screenScissor.y1 = (GLint)floor((scissor[0]. Y*0.5f+0.5f)*vpHeight);1286 screenScissor.y1 = (GLint)floor((scissor[0].Z*0.5f+0.5f)*vpHeight); 1287 1287 screenScissor.x2 = (GLint)ceil((scissor[1].X*0.5f+0.5f)*vpWidth); 1288 screenScissor.y2 = (GLint)ceil((scissor[1]. Y*0.5f+0.5f)*vpHeight);1288 screenScissor.y2 = (GLint)ceil((scissor[1].Z*0.5f+0.5f)*vpHeight); 1289 1289